100% Beth will make the same Mistake?

Post » Tue Sep 27, 2011 11:20 am

In Oblivion it was quite easy to become invincible here were some of the glaring mistakes

Magic Resistance 100% - no magic attack pose a danger
Damage Reflection 100+% - melee opponents no damage and kill themselves

and the big oops

Chameleon 100% - do anything you like no one an stop you

with the recent release of the heavy armor perk its seem damage reflection is going to be rare thankfully

any thoughts?
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Amy Smith
 
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Post » Tue Sep 27, 2011 1:46 pm

That's a mistake in your eyes? I see it as a freedom.
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x_JeNnY_x
 
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Post » Wed Sep 28, 2011 12:57 am

It was a legitimate game mechanic. If you were so inclined to ruin combat for yourself, have at it.

The people that would rather savor the game never considered doing any of those.
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lolli
 
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Post » Tue Sep 27, 2011 12:38 pm

I know what you mean... That's one thing I did hate about the game- it's one thing to be 'the hero' but when you're playing as a God- kinda kills the 'challenge' of the game a bit.
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Pete Schmitzer
 
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Post » Tue Sep 27, 2011 4:20 pm

It was a legitimate game mechanic. If you were so inclined to ruin combat for yourself, have at it.

The people that would rather savor the game never considered doing any of those.


power-gaming to me are like opiates, i admit I'm powerless over them ;)

i just really hope we cant ever obtain 100% with any of these
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Elena Alina
 
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Post » Tue Sep 27, 2011 5:57 pm

A mistake. Really?
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Kathryn Medows
 
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Post » Tue Sep 27, 2011 11:54 pm

Yep. It's gonna happen again imho. Already see some things I 'm skeptical about. Heavy armor perk to make it weightless and no slowing? lol
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Erika Ellsworth
 
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Post » Tue Sep 27, 2011 4:26 pm

Its your game you bought it you can do whatever you want you never had to make thoughs 100% if you did not want to.. I saw it as fun when I got bored! and I slaughtered everyone with out anyone knowing! :foodndrink:

What I would like is I hope you can still achieve the 100% on your effects but they should make it harder to achieve because I like to feel power full in my games after I beat the game after 100's of hours of game play I like it when I feel no one can mess with me! :flamethrower:
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Mark
 
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Post » Tue Sep 27, 2011 8:29 pm

It's a choice, no one is forcing you to do it. More choices and freedom lead to better and unique experiences. Please don't take this as an insult, but Beth shouldn't limit what others can do, becaue you can't limit yourself.
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Dezzeh
 
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Post » Wed Sep 28, 2011 12:03 am

Even if you COULD get 100% of any of those effects, it's your fault for ruining a perfectly good game.
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C.L.U.T.C.H
 
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Post » Wed Sep 28, 2011 3:00 am

A mistake. Really?
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Jonathan Windmon
 
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Post » Tue Sep 27, 2011 12:01 pm

i just really hope I cant ever obtain 100% with any of these [fixed]

...And I want to prevent everyone one else who buys the game from doing it too. Because I have no willpower."
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Emily Jones
 
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Post » Tue Sep 27, 2011 7:08 pm

I'm with most in this thread... Bethesda should not limit choices because some players lack the willpower to refrain from ruining the game for themselves.

I mean, seriously. If it is detrimental to your experience, why do it? It really is not hard at all to say no to glitches, exploits, or even "over-powered" game mechanics in this case. :confused:
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jenny goodwin
 
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Post » Tue Sep 27, 2011 4:24 pm

not a mistake to me
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Laura Shipley
 
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Post » Wed Sep 28, 2011 1:55 am

In Oblivion it was quite easy to become invincible here were some of the glaring mistakes

Magic Resistance 100% - no magic attack pose a danger
Damage Reflection 100+% - melee opponents no damage and kill themselves

and the big oops

Chameleon 100% - do anything you like no one an stop you

with the recent release of the heavy armor perk its seem damage reflection is going to be rare thankfully

any thoughts?

Or do what I did after I beat every quest and found every item in the game. See if you can break every physics law the game had....in other words......Mage=God. Example: fortify acrobatics to 2000 and hit the game ceiling boundary...on xbox lol
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JD FROM HELL
 
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Post » Tue Sep 27, 2011 3:11 pm

Or do what I did after I beat every quest and found every item in the game. See if you can break every physics law the game had....in other words......Mage=God. Example: fortify acrobatics to 2000 and hit the game ceiling boundary...on xbox lol

http://cdn2.knowyourmeme.com/i/000/075/873/original/Raisins_Face.jpg
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Catharine Krupinski
 
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Post » Tue Sep 27, 2011 10:22 pm

Here's one argument. You ask for anything to be capped, you are messing with my game, taking away my freedom.

Here's another argument. Having 100% chameleon and immunities, not glitches or cheats, but legitimate mechanics, is messing with my game, because unless you are roleplaying someone who completely eschews magic, or has a death wish, becoming invulnerable is something you would get if you could. The 'don't want it, don't use it' argument is a total crock here, because role playing is all about what the character would do. If a player has to choose not to do things because they don't want it too easy, that is messing with the roleplay. What thief wouldn't become totally, permanently invisible if they could? Nothing to do with willpower, if you are actually role playing, your character would get these things.

Here's another argument : 'no such thing as overpowered in a TES game'. Who says? God? Just because a god mode was a legitimate play style in a previous game, and someone enjoyed it, doesn't mean it's not a flaw. I don't see the right to have a game with no challenge written in the stars, or etched in stone.
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Sarah Unwin
 
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Post » Tue Sep 27, 2011 4:30 pm

Things like 100% reflect or 100% chamelion should be things we strive for, not things we avoid. Not to speak for the OP, but I bet he wouldn't care so much about these things if the ai had ways to combat them. Like them swinging wildy from where they hear us but cant see us, or having reflect damage actually reflect damage rather than inflicting the damage instantly to the enemy thus giving the ai a chance to dodge.

The "don't like it don't use it" arguement is pretty weak. Ya, these things are fun, but they would be funner if npcs had ways to counter.
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mollypop
 
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Post » Tue Sep 27, 2011 11:20 am

here's the idea... don't use cheats. at all, not even one single console command - it's not necessary unless there's a game bug that you need to bypass.
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Jaylene Brower
 
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Post » Wed Sep 28, 2011 12:38 am

http://cdn2.knowyourmeme.com/i/000/075/873/original/Raisins_Face.jpg

Step 1: get ingredients to make restore magicka potions with a negitive effective to( this way the number of potions you can drink will reset after the negitive effect goes away) and make potions.
Step 2: make a series of fortify acrobatics spells. I recomend 20 to 30 for 60 seconds. name each one "fort acro" "fort acro 2" "fort acro 3",ext.
Step3: go into wild
step4: take all potions that you made
step 5: cast all fortify spells
step 6: go into outerspace lol
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Alexis Estrada
 
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Post » Tue Sep 27, 2011 10:26 pm

In Oblivion it was quite easy to become invincible here were some of the glaring mistakes

Magic Resistance 100% - no magic attack pose a danger
Damage Reflection 100+% - melee opponents no damage and kill themselves

and the big oops

Chameleon 100% - do anything you like no one an stop you

with the recent release of the heavy armor perk its seem damage reflection is going to be rare thankfully

any thoughts?


Ultimately, the way I like playing is that by the end I am pretty much a God.

It's important that at the beginning you struggle, but it's fantasy - I want to be able to defeat about 1,000 people that attack me simultaneously, because it's fun

I won't be able to do that in this game. I'll still love it though
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luis ortiz
 
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Post » Wed Sep 28, 2011 12:33 am

Here's one argument. You ask for anything to be capped, you are messing with my game, taking away my freedom.

Here's another argument. Having 100% chameleon and immunities, not glitches or cheats, but legitimate mechanics, is messing with my game, because unless you are roleplaying someone who completely eschews magic, or has a death wish, becoming invulnerable is something you would get if you could. The 'don't want it, don't use it' argument is a total crock here, because role playing is all about what the character would do. If a player has to choose not to do things because they don't want it too easy, that is messing with the roleplay. What thief wouldn't become totally, permanently invisible if they could? Nothing to do with willpower, if you are actually role playing, your character would get these things.

Here's another argument : 'no such thing as overpowered in a TES game'. Who says? God? Just because a god mode was a legitimate play style in a previous game, and someone enjoyed it, doesn't mean it's not a flaw. I don't see the right to have a game with no challenge written in the stars, or etched in stone.

Disagree. You're the director of your characters actions. Games are for fun. If something ruins your fun, don't do it, even if it's against your roleplay. You're not a slave to your character's decisions, that's ridiculous. Just enjoy the game and don't ruin your own fun. In roleplaying sense you can just pretend there is no such thing as 100% chameleon.
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Maeva
 
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Post » Tue Sep 27, 2011 11:58 am

If you don't like either of those options you highlighted don't use them. To remove them from the game completely however isn't the way forward as it removes variety of choice and that is what TES is suppossed to be about
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Miss K
 
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Post » Tue Sep 27, 2011 5:15 pm

That's a mistake in your eyes? I see it as a freedom.


Nah, its a design error. If you designed a game that you could get all the best kit within 5 minutes of starting - that would be a pretty major flaw. You would call it freedom.

The op makes a good point. Beth need to watch the stacking, and either make it so that items dont stack, or make these items very hard to get.
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MISS KEEP UR
 
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Post » Tue Sep 27, 2011 8:45 pm

I'm more than fine with it. I use %100 Chameleon for a few hours, and I got bored of it, and never used it again unless I wanted to have some fun for a few minutes with it.
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Gen Daley
 
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