Simple as that. Is it possible to make a weapon which always decapitates the target? (I'm aiming at an Executioner's Axe and a Bow, second is optional).
From the dust of information on the internets I found out that "Set Decapitation Chance" can be used with equip/unequip script, but that would affect also the effects of most popular stuff like Killmove Plus and Dance of Death, besides - I have no idea what are the default values of Decapitation to set on unequiping the weapon.
Help from experts?