100% Difficulty.

Post » Fri Sep 04, 2009 5:48 pm

So with my new job Im pretty confined to playing the game on weekends and once in a while on evenings. Decided to take it slow and crank up the difficulty to full force. So... discuss ideas, tatics, and diferences here.
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Mackenzie
 
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Post » Fri Sep 04, 2009 9:40 pm

Use detect life so you don't get surprised by your enemy. There's nothing worse than running into a Minotaur at night.

Enchant lots of stuff to fortify attributes.

If it starts getting too difficult, turn down the difficulty so it's more fun.




Play as an Argonian. ^_^
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Eibe Novy
 
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Post » Fri Sep 04, 2009 10:47 pm

Zakarius Svedlin
Race: Imperial
Age: 22
six: M
Classname: Defender
Birthsign: Atronach
Specialty: Combat
Attributes: Endurance, Strength
Skills: Alchemy, Alteration, Block, Conjuration, Destruction, Heavy Armor, Mercantile

Thats what Im working with, finding Conjuration especially useful.
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Bedford White
 
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Post » Fri Sep 04, 2009 6:32 pm

A few tips...

1. Don't put Alteration as a Major skill, it has little effect here.

2. Use conjuration to even out fights.

3. Join the Mage's Guild and get the recomedation for Arcane University quickly.

4. When doing the Dark Brotherhood quests, try to get the bonuses.

5. If its frustrating playing on 100% then turn it down a bit.

6.Much like Hazmick, I say be an Argonian.
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Laura Mclean
 
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Post » Sat Sep 05, 2009 7:17 am

I've started doing this over the past week or two

Basically means using an evasive rather than confrontational aproach

In melee I'm no match for mere bandits and wolves are enough to provide a fair challenge

Backpedal archery takes longer but still works as well

As mentioned, conjuring does come in to its own

Im running two chars on this, A breton conjurer and an argonian alchemist/illusionist
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M!KkI
 
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Post » Sat Sep 05, 2009 1:08 am

*Warning. Potential spoilers in link*
http://www.uesp.net/wiki/Oblivion:The_Hardest_Difficulty_Strategy_Guide
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Kitana Lucas
 
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Post » Fri Sep 04, 2009 10:26 pm

Key to beating the game on hardest difficulty: Master Illusion and Conjuration.

using Illusion to calm or frenzy enemies is a priceless ability on any setting, and conjuration is great because all difficulty changes is how much damage you do to monsters and how much damage they do to you, it does NOT effect your summoned creatures
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aisha jamil
 
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Post » Fri Sep 04, 2009 8:38 pm

hmm i cant even finish out the tutorial on 100%
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Jordan Fletcher
 
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Post » Sat Sep 05, 2009 1:26 am

I just got oblivion for xbox 360 and have tried the hardest difficulty, gotta say even on defaut 50% the combat is far more difficult compared to morrowind (when you get to level 20 or so) playing pure melee fighter is insanely suicidal and thief/archer class is no fun when you need lots of hits with the bow to make your "overkill sneakshot"

Finally came up with pretty fun fighter/mage combination wich is surprisingly easy, using lots of summons at early game untill you get to arcane university. Right now my character (level 16) uses iron claymore enchanted with 10 points of fire damage and silver longsword with 10 points of frost damage to make the overkills with weakness spell stacking :)
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courtnay
 
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Post » Fri Sep 04, 2009 5:34 pm

You're enchanting your bows wrong if you aren't tearing things up with marksman.

33 fire damage, 1 second
1 second soul trap
1 second 100% weakness fire
1 second 100% weakness magic

99 fire damage a pop. Clocks in at exactly 20 charges with a grand soul gem.
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Lizzie
 
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