[SpoilerHelp] 187 hours, level 73, can't finish the game

Post » Sun Dec 06, 2015 2:18 am

Dear fellas,

I'm someone who treats the game as "real life", doesn't messing up nor just "killing everyone", taking decisions seriously. And this led me to a real problem. I've been playing Fallout 4 since its release, and completing the main quests "without rushing", so the game doesn't over too soon.

Some weeks ago I've had to decide with witch faction I should continue the game. After thinking, I was between BoS and The Institute, but can't choose one of them. So, I decided just "exploring the game", completing side quests, discovering places, choosing a permanent companion, modifying guns and armors while I decide... since today.

Now I've realized that I completed the whole game, except the main quests. I'm now faced to recover the Beryllium Agitator with the two factions mentioned. If I choose to do with one, I become a enemy of the other. So, now my "on the fence" tactical have to end. I've saved the game, and did with BoS. Than loaded and did with The Institute. But becoming an enemy of the "other" bothered me in both cases, so I loaded it again and... here I am.

Can you guys help me?

As a scientist (engineer), I agree with BoS that machines can't have "a mind", but... destroy the Institute? They made lots of science advancing, and just killing everyone doesn't seems me a good idea. They are the only one that have good-conditions items, like desk fans, and places, like a good bathroom with clean towels... and teletransportation! They have the technology to restore the mankind... but with Synths.

At the other side, the Brotherhood have the integrity and power to put order in this messy world. They are well organized and with high-tech weaponry, such the Prydwen. But they don't have clean towels. And Proctor Ingram is cute as hell, I don't think that I have the guts to kill her. They all respects the humans, and hope to restore the mankind as a new "mankind", not "every-thing-that-moves-kind".

If someone could give me a hint, and answer some questions, I will really appreciate. To make it easier to answer, I'll put numbers on the questions.

Say everything that you want, I already know basically how both endings will be, and lots of spoilers.

1) All the scientist at Institute will die if I side with the Brotherhood? After the attack, BoS can retrieve some of their technology, or everything will be lost?

2) When I did "Spoilers of War", retrieving the Beryllium Agitator for BoS, I've received a really short quest, "Banished From The Institute". On it, Father didn't seems very happy... my relationship with him will get better before he dies? He can face The Institute destruction without getting really mad?

3) What will happen with the Institute (the location itself, not the organization) after BoS strikes? Will just "die with everyone inside", and become an empty cavern?

4) What kind of government The Institute will have if I take their ending? (like in New Vegas, we could choose between republic, dictatorship, or empire, if I'm not wrong)

5) The Prydwen REALLY have to go down if I side with The Institute? That thing is awesome...

6) Emmett, Proctor Quinlan's cat, also will die if I take The Institute ending?

7) What is The Institute's main propose? Just create Synths? For what, exactly? And why there are some aggressive Gen-1 Synths on the surface (they even attacked Sanctuary Hills in my game)? Also we have that Gen-3 Synth in Diamond City that killed the noodle-maker guy (before the Japanese Protectron), reading one of Piper's "Synthetic Truth" (the newspaper)... some reason?

8) We noticed some "Rogue Synths". The Institute can't have full control on all their creations?

9) It may be a stupid question... but, just to check. We saw that BoS have tolerance zero over Synths (just look at "Blind Betrayal" quest). They also have this "short fuse" with Non-Feral Ghouls (like Hancock or the Vault-Tec Vendor) and Humanized Super Mutants (like Strong)?

Since now, I really appreciate every help, hint or commentary that someone can give. Sorry for the very long post, I hope that someone enjoy to enter in this discussion.

Gabriel

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Code Affinity
 
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Post » Sun Dec 06, 2015 8:32 am

1. Not all scientists will be killed, you can promise Father to save as many people as possible.

2. Banished from the institute means you can never side with the Institute ever again.

3. The entire place will be nuked.

4. You are the director, imagine whatever you want, but synth will be everywhere on the surface and help you if you et attacked.

5. Yes, Prydwen will go down on any ending that you attack the BoS.

6. You mostly fight synth, you don't have to kill scientist if you don't want to.

7. Human experiment, hoarding artifact and technology, wait till the surface people die off before coming out.

8. Both Railroad and Institute are responsible for rogue synths with their relocation program.

9. Yes, they kill everything that isn't purely human.

Whichever side you choose, you have to kill the other factions. Minutemen ending is the only one where you can spare BoS and Railroad, and only have to destroy the institute.

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Nicola
 
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Post » Sun Dec 06, 2015 3:09 am

I had to keep reminding myself the institute employed someone that killed my wife and stole my child. That's all the motivation I needed to end them.

But beyond that, remember they kidnapp and replace humans with synths.....screw that.
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Destinyscharm
 
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Post » Sun Dec 06, 2015 8:32 am

Your wife tells you to protect Shaun, so your solution for revenge is to ruin everything he built for and left him to die a bitter old man?

They do do that, but with you as the direction, I'm sure you could change some policy, just like with the BoS in the previous Fallout game.

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Silencio
 
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Post » Sun Dec 06, 2015 8:18 am

Thanks for the answers, Battlebloodmage. Now I have more information to decide.

And Hanzo581, I've forgotten this detail. When I encountered him, Father justified as an little accident, blaming Kellog, and don't showing too much feelings. In fact, no feelings at all.

But again, as Battlebloodmage said, Shaun is now Father. So... destroy everything that he built? Yes... doesn't seems something nice to do for your son. Damn...

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aisha jamil
 
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Post » Sun Dec 06, 2015 2:33 pm

Basicly what you semm to be searching for is a good ending and there is none, all endings in Fallout 4 include varius degrees of mass murder of innocents(children included), unfortunatly you kinda need to decide what is lesser evil since the 3 factions(RR,Institute and BOS are hellbent on exterminating eachother not caring about the amount of coleteral dmg that will cause).

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Emma Parkinson
 
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Post » Sun Dec 06, 2015 10:36 am

Those are good points, indeed. I can't get a happy final, so I think that I will try "the less bad".

By the way, siding with BoS will cause Father to stay mad with me forever?

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My blood
 
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Post » Sun Dec 06, 2015 7:20 am

Yes, you can only side with one faction. Minutemen don't count since they're basically your faction and do whatever you want. Side with Institute will make both RR and BoS mad at you forever, side with BoS make RR and Institute to be mad at you, while side with the RR will make the BoS and Institute to be mad at you since:

RR wants to free all synths

Institute want to control all synths

BoS want to destroy all synths and non humans (ghouls, super mutants)

Since you said you get the quest "Escape from the Institute", you can no longer side with the Institute. Once you go far enough with a faction, you are locked with that faction and will piss off the other two.

Personally, I don't mind the BoS wanting to destroy Synths, but I can't side with them on the issue of destroying all ghouls and supermutants since those are basically humans, and you can even reverse the process.

One thing you must know is Institute has one of the most advanced research institutes, and it can allow people to reverse their mutated process like super mutants and ghoul status. You are their director if you choose the ending, with all the resources and synths on your side, you could do a lot of good with those. Working as a sentinel for the Brotherhood still means you are under Maxson, and you are still basically his puppet, and RR is just a bunch of animal rights activists that want you to kill yourself for the sake of synths. I feel like on the long run, the Institute under your control could do a lot of good.

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Darrell Fawcett
 
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Post » Sun Dec 06, 2015 12:44 pm

Considering the history of the Institute, they must be destroyed. The only good ending was to side with the MM (sort of - I haven't gotten to the end. i restared the game). I cannoned, that as the leader of the MM and a "United" Commonwealth, I warned both the BoS and the Institute, that any interference would result in all out war.

I welcomed the BoS and the Institute to join the Commonwealth s a member community. And of course, all of us would united to destroy all feral ghouls and mutants.

The RR would be a different matter. They aren't really a community. But I would insist they keep track of all relocated synths. And if a synth should misbehave, the RR would be required to deal with it. I wouldn't give the RR a choice. Accept this agreement or they would be hunted down. I mean, saving sythns, be damned the consequences, is ridiculous.

But in the game, I've only picked the MM. I just can't pick the Institute (after all the history and killing) and the BoS, while I agree with parts of their mission, would kill everything that wasn't a human. Including non-feral ghouls. And that I can't accept. I've met some very cool ghouls in this game.

I am thinking about this play-through choosing the RR.

By the way, just between me and this wall, if I could I would've shot "my son" in the face.

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Josh Sabatini
 
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Post » Sun Dec 06, 2015 10:51 am


Good points sir...
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Eliza Potter
 
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