[Suggestion] 1st DLC - Hunt of the Serial Kneeler

Post » Thu Dec 15, 2011 10:51 pm

The number of guardsmen in Skyrim is rising...

The number of adventurers is in steep decline...

Healers across Skyrim have never had to heal so many knees and remove so many arrows...

You are the only adventurer left with two functional knees, and the Serial Kneeler is after one of them! :facepalm:

NEW DLC features:

  • Knee armor! Protect your knee(s) from the Serial Kneeler's arrows
  • Alteration Spell "Guardsman Illusion" Pretend to be a guardsmen and limp to fool your enemies
  • Conjuration Spell "Bound Knee" Summon a conjured guardsman knee to smack your opponents with.
  • Restoration Spell "Joint Effort" Empower your knee joints with to sustain heavy damage and heal twice as fast.
  • Archery Perk "Knee Buster" Zooming in on an enemy will automatically aim for one of their knees (if they have any)
  • Wereworm transformation! Once a day transform into a huge knee-less being that would confuse the Serial Kneel as to where to aim! [Suggested by Quantum_Cuttlefish]
  • New Factions Knights Who Say Knee: a stalwart group of heavily armored knights with bucklers strapped to their knees, specially trained to combat archers of dark intent. [Suggested by asgard]
  • New Factions The Order of the Meniscus: a group of monks who aim to provide psychological support and healing to those adventurers whose knees have been shattered. [Suggested by asgard]
  • Special Quest "I knee what you did there" in which you must entertain the hobbling masses by discovering and telling knee jokes. [Suggested by EddyP]


What else could they add? :P
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Alexandra Ryan
 
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Post » Fri Dec 16, 2011 5:35 am

I would buy it :thumbsup:
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Bedford White
 
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Post » Fri Dec 16, 2011 3:45 am

The number of guardsmen in Skyrim is rising...

The number of adventurers is in steep decline...

Healers across Skyrim have never had to heal so many knees and remove so many arrows...

You are the only adventurer left with two functional knees, and the Serial Kneeler is after one of them! :facepalm:

NEW DLC features:

  • Knee armor! Protect your knee(s) from the Serial Kneeler's arrows
  • Alteration Spell "Guardsman Illusion" Pretend to be a guardsmen and limp to fool your enemies
  • Conjuration Spell "Bound Knee" Summon a conjured guardsman knee to smack your opponents with.
  • Restoration Spell "Joint Effort" Empower your knee joints with to sustain heavy damage and heal twice as fast.
  • Archery Perk "Knee Buster" Zooming in on an enemy will automatically aim for one of their knees (if they have any)


What else could they add? :P


A new transformation to something that doesn't have knees at all - Wereworm or Werecoral. Or become an undead creature made from nothing but knees.

Even without the transformations I can safely say I would buy it.
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Britney Lopez
 
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Post » Thu Dec 15, 2011 8:53 pm

A new transformation to something that doesn't have knees at all - Wereworm or Werecoral. Or become an undead creature made from nothing but knees.

Even without the transformations I can safely say I would buy it.


Haha! Awesome idea! Added it :)
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Christie Mitchell
 
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Post » Fri Dec 16, 2011 12:13 pm

New Factions!

  • Knights Who Say Knee: a stalwart group of heavily armored knights with bucklers strapped to their knees, specially trained to combat archers of dark intent.
  • The Order of the Meniscus: a group of monks who aim to provide psychological support and healing to those adventurers whose knees have been shattered.

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Shelby Huffman
 
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Post » Thu Dec 15, 2011 9:44 pm

Go to Whitehelm. There's some detective side quest.
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Carys
 
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Post » Fri Dec 16, 2011 8:36 am

The serial kneeler...sounds like this person has been blowing a lot of guardsmen!!!
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Penny Wills
 
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Post » Fri Dec 16, 2011 9:04 am

A quest called 'I knee what you did there' in which you must entertain the hobbling masses by discovering and telling knee jokes.
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Andrew Lang
 
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Post » Thu Dec 15, 2011 11:20 pm

New Factions!

  • Knights Who Say Knee: a stalwart group of heavily armored knights with bucklers strapped to their knees, specially trained to combat archers of dark intent.
  • The Order of the Meniscus: a group of monks who aim to provide psychological support and healing to those adventurers whose knees have been shattered.



A quest called 'I knee what you did there' in which you must entertain the hobbling masses by discovering and telling knee jokes.



Added! :rofl:
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Gavin boyce
 
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