thats fine too, except for maybe the people who really want it. since it took this long for 1st person legs mod to come out for OB so who knows for SK, but I don't really care either way. it was just that before seeing this I thought 1st person bodies would be obstructive.
I have been taking a break from SK forum for a bit so I don't know what you mean about the magic animations and why they might not coexist, but I will admit that if it came to it I would prefer spell creation to 1st person legs. but thats a given.
IIRC all it takes is renaming the body & legs to Arms in the model.
Its been a while, but (again IIRC), the engine makes everything not part of the arms invisible (most likely as a frame-rate savings). FO3 does the same thing with severed limbs... It copies the whole limb and just makes ? transparent. There really is nothing to this ~it can be done accidentally when making an armor or clothing mod. :shrug:
I did it deliberately in this video ~so that the PC's FPP view stares through the bars (that are a part of the models chest).
http://www.youtube.com/watch?v=tTw7M7gAUKc
**In practice though, I think one would carefully and selectively make certain parts of (each and every wearable clothing) model, visible or invisible; with the intention of making the legs & hips look good in first person. Not doing this could cause various poses to have clipping across the FPP camera in a bad way.