NiBone "Bip01 L Finger4" not found!NiBone "Bip01 L Finger3" not found!NiBone "Bip01 L Finger41" not found!NiBone "Bip01 L Finger42" not found!NiBone "Bip01 L Finger31" not found!NiBone "Bip01 L Finger32" not found!NiBone "Bip01 L Finger22" not found!NiBone "Bip01 L Finger12" not found!NiBone "Bip01 L Finger02" not found!NiBone "Bip01 L Finger4" not found!NiBone "Bip01 L Finger3" not found!NiBone problem with Hand for "mc_dissidentwarr_M_gauntlet.1st".View warnings.txt for bone problems.
I didn't edit the mesh at all, so I don't know what happened. I just renamed the mesh from KINGPIX's Graphics overhaul, so I don't know which replacer it is at the moment. Anyone got any idea how to fix this? Also, in the CS, it stretchs the fingers to some unseen point in the cell.
Also, it displays the gauntlet texture of the original, now the one I assigned to the gauntlets. The hands.1st file had no place for my new texture to go, just glowmaps