360 Fears

Post » Mon May 09, 2011 1:19 am

This may seem like a stupid question but will the 360 be able to handle the awesomeness that is skyrim without constant loading screens and frame rate issues? I've been playing on pc lately and its really made me doubt the power of the xbox... :confused:
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David John Hunter
 
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Post » Sun May 08, 2011 11:05 pm

I really hope so, my PC wouldn't be able to handle Skrim (it can't even handle Morrowind) and I can't afford a new comp at current.
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lexy
 
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Post » Mon May 09, 2011 7:55 am

It should be able to. From what I've heard the new trailer (well newish) was shot on a 360. And I didn't see any framerate issues if this is true.
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Robert DeLarosa
 
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Post » Mon May 09, 2011 12:40 pm

From what I understand, most multi-platform games are developed Xbox in mind since it's the weakest in terms of specs (no disrespect intended for 360 users, it's a great system, but facts are facts). If memory becomes an issue, I think it's very likely that Skyrim will be on multiple-discs. In other departments, they can always make minor graphical changes depending on the system, which other games have done in the past (I know there's a few, but Final Fantasy 13 is the first to come to mind).

However they get it all crammed in there, I'd sleep soundly. They wouldn't cut any gameplay features from the Xbox, and if necessary, they'll find other more subtle ways to get it all in working order. Even Todd Howard himself said that the 360 is his favorite way to enjoy Oblivion, as is the case with many TES fans across the globe. They're not going to gimp anyone out of the full experience. :foodndrink:
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Amy Masters
 
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Post » Mon May 09, 2011 6:35 am

From what I understand, Skyrim is being designed with the 360 in mind, it's not a PC port, it's the other way around. So yes, it will definitely run it very well, although PC's will always be better in the end due to upgrades, texture replacers, etc.
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Donatus Uwasomba
 
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Post » Mon May 09, 2011 7:52 am

Pretty much what bluesbrat said. TH is pretty much catering this game toward the Xbox. Since it is the most widely used gaming platform, hell I'm surprised they aren't releasing a week early for the 360
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Darlene DIllow
 
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Post » Mon May 09, 2011 9:48 am

From what I understand, most multi-platform games are developed Xbox in mind since it's the weakest in terms of specs (no disrespect intended for 360 users, it's a great system, but facts are facts). If memory becomes an issue, I think it's very likely that Skyrim will be on multiple-discs. In other departments, they can always make minor graphical changes depending on the system, which other games have done in the past (I know there's a few, but Final Fantasy 13 is the first to come to mind).

However they get it all crammed in there, I'd sleep soundly. They wouldn't cut any gameplay features from the Xbox, and if necessary, they'll find other more subtle ways to get it all in working order. Even Todd Howard himself said that the 360 is his favorite way to enjoy Oblivion, as is the case with many TES fans across the globe. They're not going to gimp anyone out of the full experience. :foodndrink:

Technically the PS3 is the weakest link because developers rarely code for the cell processors.
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Nick Tyler
 
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Post » Mon May 09, 2011 1:53 pm

It's impossible to know how well the game's code is going to be optimized/bug-free. Just like with every game at first the devs will try to optimize the game as good as possible without scaling things down. After that their only option is to scale things down until the game runs well enough. I expect the game is going to have long loading times with consoles as otherwise things would have to be scaled down too much.
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louise fortin
 
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Post » Mon May 09, 2011 1:21 pm

I think it will probably be fine, although there's a chance that there might be some issues on the original Xbox 360 as opposed to the new one with the 250GB hard drive.

The reason I say this is just because I've been having some issues with Dragon Age 2 in the form of freezing on a loading screen every once in a while, whereas my friend who installed it on his new Xbox isn't having any problems with it at all.
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RaeAnne
 
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Post » Mon May 09, 2011 9:55 am

The trailer you saw was entirely from the 360. If your computer is slow, I can tell you it ran at a silky smooth 30fps. So no worries.
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Nomee
 
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Post » Mon May 09, 2011 1:25 pm

The trailer you saw was entirely from the 360. If your computer is slow, I can tell you it ran at a silky smooth 30fps. So no worries.

That doesn't tell if the game is going to run well. For all we know they may have disabled pretty much all AI functions and NPCs etc. in the game world when they made that trailer to make the game run well enough. We can only wait and see how well the whole game runs when it's released. I wouldn't worry, this time they have plenty of time to optimize the game for maximum quality.
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Unstoppable Judge
 
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Post » Mon May 09, 2011 8:43 am

The primary platform is the 360, so don't worry - they'll strip the awesomeness down until it fits.
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No Name
 
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Post » Mon May 09, 2011 5:30 am

yes it will be fine
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Brooks Hardison
 
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Post » Mon May 09, 2011 5:36 am

They wouldn't make an XBox port of this game if it was going to have a ton of problems. The biggest downers for me on XBox v. PC was not having a quicksave and half the hotkeys were pretty much useless. But those were both easy to shrug off. Besides, I never had problems with framerates or moar loading screens.
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Heather Stewart
 
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Post » Mon May 09, 2011 2:10 am

Technically the PS3 is the weakest link because developers rarely code for the cell processors.


That's like saying, "this book is less impressive because less people pay attention to the number of chapters in it"... facts are facts, the PS3 has more sheer and graphical processing power then the X-Box 360, it has blu-ray and ALL PS3's have hard drives. The X-box 360 does have a more dynamic architecture and it is still capable of some good graphics, but with the exception of the wii (which this game isn't slated for), the X-Box 360 is still the weakest link, as such the game will have to be designed to be able to go down as low as the X-Box 360 can handle at best. The PS3 and PC maybe optimized past this, well the PC almost certainly will be optimized further then this, what makes me happier I will be playing it on a PC, oh that and the mods...!
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GPMG
 
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Post » Mon May 09, 2011 1:22 pm

What we've been told is that the screenshots and in-game trailer we've seen so far all show the Xbox 360, so that's probably a good sign for Xbox 360 players. We won't no for certan without directly seeing the game in action, of course, since the trailer is a collection of short clips edited together and likely chosen to make the game as good as possible. It may not be ideal for judging how the game will actually run on the Xbox 360. But given that Todd Howard seems to favor the Xbox 360, I think Bethesda will want to make sure the game runs well on that platform, at the very least, even if it means limiting the graphics somewhat.
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Bethany Watkin
 
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Post » Mon May 09, 2011 3:50 pm

That's like saying, "this book is less impressive because less people pay attention to the number of chapters in it"... facts are facts, the PS3 has more sheer and graphical processing power then the X-Box 360, it has blu-ray and ALL PS3's have hard drives. The X-box 360 does have a more dynamic architecture and it is still capable of some good graphics, but with the exception of the wii (which this game isn't slated for), the X-Box 360 is still the weakest link, as such the game will have to be designed to be able to go down as low as the X-Box 360 can handle at best. The PS3 and PC maybe optimized past this, well the PC almost certainly will be optimized further then this, what makes me happier I will be playing it on a PC, oh that and the mods...!

The PS3 is better on paper (though "the power of Cell" was a vast overstatement at the time), but unfortunately for developers, it's also a real pain in the ass to develop for. This isn't a problem for developers making PS3 exclusives, who can produce some outstanding visuals because the PS3 is the only hardware they have to care about. The moment you decide to go multiplatform, however, the PS3 becomes the weakest link, because developing for it is apparently very different than developing for the 360/PC, who feature very similar architecture. There's a reason most (not all) crossplatform titles end up looking better on the 360.
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Hot
 
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Post » Mon May 09, 2011 10:59 am

Thanks guys, you've put my mind at ease :foodndrink:
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ruCkii
 
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Post » Mon May 09, 2011 8:49 am

the PS3 has more sheer and graphical processing power then the X-Box 360


You're wrong on that part! The Xenos GPU outperforms the RSX any day :P

The Cell CPU has more firepower though... :)
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Killah Bee
 
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Post » Mon May 09, 2011 11:01 am

It′s kinda bad though that they have to make it work on the 360 as well as on the PS3 and PC, really in pools on this site when there are questions such as "What platform will you play Skyrim on ? X-Box 360 is usually hovering around 25% and the PC at 62% with the PS3 admittedly getting less votes but claiming the remaining 13%

This is based on the thread that was here the other day with nearly the same name as my example was BTW.

I guess 25% is oki though, it is 1/4th but is there anyone really that doesn′t have a PC and is there anyone who would not just get it for the PC if it didn′t come out on the X-Box in the same quality ? I know I would (granted I always just play on the PC, it offers more flexibility anyway and there is no one that can claim otherwise, even if a 360 controler could be used to move as fluidly and as fast as a mouse and keyboard mods are still just too essential to the TES series, especially with a game so large that it′s near impossible to do everything right.

Anyway enough ranting, just stating my mind, and answering the question (granted it has had an answer) again, that it will 100% be on the 360 in as good quality as it can offer (at least I hope Bethesda is not holding back any, Skyrim should push the 360 to the absolute limit).
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Devils Cheek
 
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Post » Mon May 09, 2011 10:47 am

Considering that the trailer was shot on a 360 and it looks great, I would say it won't be an issue.
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Emily Martell
 
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Post » Mon May 09, 2011 9:31 am

I had some of these concerns also with the 360. The benefits of the PC are well established.

1. Better graphics.
2. Enabled for modding.
3. Large Storage/Faster Loading

So even though I will settle with the 360 I still get.

1. Widescreen 55+ inches
2. 5.1 Surrround
3. Achievements

Meh, maybe not equal but pretty good initial wow factor.
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Ronald
 
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Post » Mon May 09, 2011 12:33 am

Don't wprry about it. The 360 is a marvelous system and most developers don't even have to dumb down the game to make it so. I doubt there is a game to date that has fully taped in the the 360's or PS3's potential.
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Etta Hargrave
 
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Post » Mon May 09, 2011 2:03 am

It′s kinda bad though that they have to make it work on the 360 as well as on the PS3 and PC, really in pools on this site when there are questions such as "What platform will you play Skyrim on ? X-Box 360 is usually hovering around 25% and the PC at 62% with the PS3 admittedly getting less votes but claiming the remaining 13%

This is based on the thread that was here the other day with nearly the same name as my example was BTW.

I guess 25% is oki though.....



Remember. This is an internet forum. Odds are, most of the people reading & posting are PC users. This'll give a bias in that poll towards people who'll get it for the PC.


------

As for the main topic - yeah, I'm sure it'll run fine on 360. As the years go by, programmers figure out how to get more out of console systems - since the hardware doesn't change, they can really figure out the quirks and learn more efficient programming. (Compare launch titles for any console you can think of - SNES, PS1, PS2, Xbox, etc) with the stuff that came out much later. A great deal of improvement occurs as people learn all the ins and outs of the systems.
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Cash n Class
 
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Post » Mon May 09, 2011 7:20 am

I had some of these concerns also with the 360. The benefits of the PC are well established.

1. Better graphics.
2. Enabled for modding.
3. Large Storage/Faster Loading

So even though I will settle with the 360 I still get.

1. Widescreen 55+ inches
2. 5.1 Surrround
3. Achievements

Meh, maybe not equal but pretty good initial wow factor.

You can easily get 1 and 2 with a couple of wires on the pc, giving even greater quality visuals. 3 would depend on if it's released on steam or not, which it probably will. (no offense to console owners intended)
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Soraya Davy
 
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