That's kind of like Dragon age origins, I would rather not know about my characters background, so I can create my own.
Actually it's like pretty much any RPG I've ever played. Character creation is essential to me in building a personality for a character, including choice of weapons, armor and other gear. I often grow attached to start gear, and won't part with it until something exceptional comes along, not just a bigger sword with better stats. I also often name my character's weapons and make up a story for how he came to own those items, like a family heirloom sword, given to him by his former trainer, won in fight or something like that. And then maybe enchant them so they'll stay usable even when you face tougher opponents as you gain levels etc.
Since this is a computer game, however, I understand the need for us to start at some predetermined location with predetermined gear since we have a main story line to follow.