First, let me thank Blades for the excellent guide. I've just gotten back into Oblivion and poured over this for a week before trying to set up a game, and for the most part I've succeeded. I've read every readme, every thread, but I still seemed to have done something wrong. I've followed the 50 steps as well as I was able to (step 50 had me a little confused with the order with which to do non-FCOM mods) and I've been able to play with one crash every 3 or 4 hours which is great. There are a few things I was hoping maybe someone with more knowledge can help with,because it has me stumped.
1) I'm not sure I installed streamline correctly - is there any command in the console i can use to test this? I seem to recall it saying Streamline initialized but I don't get that on startup. I installed it in my data folder.
2) I can't seem to equip rings, which is driving me mad. I know 100% this is a problem in my installation or possibly load order. Every time I equip a ring it un-equips it for me right away. I've stole a nice ring I want to use!
3) Every time bad guys spawn they spawn in groups of 4. Is there anyway I can reduce that by editing a FCOM file without a fresh re-install? Ideally I would want it at 2 or 3 (I thought I had implemented that with reduced spawns).
4) Midas isn't appearing where he is supposed to. Can I just activate and deactivate the mod without causing massive CTD's to see if he will reset to the open cities arcane uni? Or vice versa (reapplying open cities patch so it doesn't include Arcane uni)?
I have RTFM many many times this week, but I still managed to screw up - any help would be appreciated.
Spoiler Oblivion.esm
Open Cities Resources.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Cobl Main.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
TamrielTravellers.esm
FCOM_Convergence.esm
HorseCombatMaster.esm
Unofficial Oblivion Patch.esp
UOP Vampire Aging & Face Fix.esp
Oblivion Citadel Door Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
Oblivion.esp
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
FCOM_FrancescosNamedBosses.esp
LoadingScreenQuotes.esp
Natural_Weather_by_Max_Tael.esp
Natural_Habitat_by_Max_Tael.esp
Natural_Water_by_Max_Tael.esp
MIS.esp
MIS New Sounds Optional Part.esp
Storms & Sound.esp
WindowLightingSystem.esp
Book Jackets Oblivion.esp
RAEVWD Cities.esp
RAEVWD Imperial City.esp
Reznod_Mannequin.esp
Enhanced Economy.esp
Streamline 3.1.esp
Map Marker Overhaul.esp
Map Marker Overhaul - SI additions.esp
DLCHorseArmor.esp
DLCHorseArmor - Unofficial Patch.esp
DLCOrrery.esp
DLCOrrery - Unofficial Patch.esp
DLCVileLair.esp
DLCVileLair - Unofficial Patch.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor - Unofficial Patch.esp
Thieves Arsenal.esp
DLCThievesDen.esp
DLCThievesDen - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch - SSSB.esp
Cobl Glue.esp
Cobl Si.esp
Oscuro's_Oblivion_Overhaul.esp
OOO 1.32-Cobl.esp
FCOM_Convergence.esp
FCOM_RealSwords.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp
TamrielTravellers4OOO.esp
TamrielTravellersItemsCobl.esp
ShiveringIsleTravellers.esp
FCOM_MoreRandomSpawns.esp
FCOM_MoreRandomItems.esp
The Ayleid Steps.esp
VaultsofCyrodiil.esp
Knights.esp
Knights - Unofficial Patch.esp
The Lost Spires.esp
Salmo the Baker, Cobl.esp
Open Cities New Sheoth.esp
Open Cities Classic.esp
Open Cities Outer Districts.esp
Natural_Vegetation_by_Max_Tael.esp
Harvest [Flora].esp
HUD Status Bars.esp
RealisticForceMedium.esp
SupremeMagicka.esp
SM_ShiveringIsles.esp
SM_EnchantStaff.esp
MidasSpells.esp
Lightweight Potions.esp
Deadlier Sneaking 1.1.esp
RenGuardOverhaul.esp
Deadly Reflex 6 - Timed block and 150% damage.esp
Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
DRSplatter.esp
RealisticLeveling.esp
SP1stPLegs.esp
Cobl Races.esp
DeadlyReflex 6 - Combat Moves.esp
Cobl Silent Equip Misc.esp
Bashed Patch, 0.esp