AAA video game engines going open source with sub fees

Post » Thu Mar 27, 2014 6:40 am

So at GDC 2014 Epic Games announced that Unreal Engine 4 is going completely open source you will get the full source code and engine for Unreal Engine 4 if you pay $19 dollars (USD) a month. The best thing about this is if you cancel your subscription you get to keep the source code you just won't be able to get the new updates.

Crytek is letting you get the CryEngine for $9.90 dollars (USD) a month. I have not seen them planning to release the full source code but there are a lot of rumors people saying that Crytek will go fully open source with CryEngine and will be talking more about their plans soon.

Unity3D you just license.

Now Electronic Arts (EA) is going to go subscription based with Frostbite 3 just like Epic Games with Unreal Engine 4 and Crytek with CryEngine.

How many PC gamers who are modders and PC gamers who are modders and programmers are very happy about this?

I know I am extremely happy.

I have a feeling that more and more AAA video game engines from AAA video game publishing companies and AAA video game development companies will be going full open source with monthly subscriptions in 2014 and in the years to come in the future.

From what other video game companies do you want to see video game engines go open source?

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Shianne Donato
 
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Post » Thu Mar 27, 2014 8:18 am

I feel like licensing out the Avalanche Engine could make way for a lot more beautiful sandbox style games like Just Cause 2 which was released in 2010 and still looks far superior to a lot of Sandboxes released today.

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Rachel Cafferty
 
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Post » Thu Mar 27, 2014 1:16 pm

You have to pay the licensing fee monthly at $20? That's $240 a year. No thanks.
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Brandon Bernardi
 
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Post » Thu Mar 27, 2014 8:39 am

Yesh. I like this. But I'm too poor.

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Benito Martinez
 
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Post » Thu Mar 27, 2014 4:42 am

This is a lot cheaper than buying it for a lump sum, which was the only way to buy these previously. It's nice in that it gives indie developers new engines to consider that are affordable. I'm not sure I understand your comment though, were you planning on developing a game but $240 a year is to much? If not it seems like you wouldn't have a good sense of the prices of game engines...

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Natalie J Webster
 
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Post » Thu Mar 27, 2014 2:44 am

You don't have to pay $19 dollars (USD) every month. You can pay $19 dollars (USD) then cancel your subscription after one month and you get to keep the full source code. Epic Games will not tell you to erase the source code permanently off of you PC after you cancel the subscription.

You can also still develop video games with the source code you keep and sell the video games you developed but have to pay Epic Games a 5% royalty fee if you put up your video game for sale.

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Soraya Davy
 
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Post » Thu Mar 27, 2014 2:11 pm

I'm just saying I could think of other things I could spend $20 a month on. But yeah, I guess you could cancel the license though.

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roxanna matoorah
 
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