» Sat Feb 19, 2011 4:40 am
Yeah some that were released recently were:
http://www.facebook.com/media/set/fbx/?set=a.10150149447139843.310536.94712919842
Operative: remote control is turret control - control a friendly turret in first person view.
(also guessing: finger is spotting mines, but that might be part of the standard op pack.)
Soldier:
Bird claw is scavenge - get ability pips of dead enemies.
Also, I think molotov is a separate skill, just they have it unlocked in the video.
Medic:
There's one ability that's represented by a briefcase. Rank 2.
Upgraded briefcase ability, rank 3.
Universal:
There's one ability that's represented by slippers? No idea what that is.
One with a backpack and arrows up. No clue there either.
Engineer:
Note that you need to buy the light and medium turrets to buy the Gatling turret.
And, most likely, need to buy the light turret before buying the medium turret.
Another thing worth noting that in these pictures, it says that he's level 20, rank 5, and has 300,000 XP. So I guess 300,000 is most likely the amount of XP needed to level completely.
In this video, http://www.youtube.com/watch?v=l_CykYOy6Lw&feature=feedlik the most XP seen at one time was almost 6,000. And at the end of the video, at the end of the mission to player had 4,000.
So it'll probably only take 50 games to level a character completely. Great for experimenting with class builds and body types, but seems too fast really.