Ability to customize ADS sensitivity through console command

Post » Wed Apr 03, 2013 11:49 am

And what would these console commands be? :)
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Ben sutton
 
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Post » Wed Apr 03, 2013 2:41 am

"You mention “Ability to customize ADS sensitivity through console commands” but what are these commands, how should we use them?

There are two ADS & console commands;
cl_sensitivityMultiplierADS – this is a multiplier on top of the existing scope multiplier. If you want weapons to be generally more responsive when in ADS, make this >1.0. If you want them less responsive, make it <1.0
cl_sensitivityOverrideADS – this is a multiplier that ignores the existing scope multipliers. It’s a flat override. This should always be <1.0"
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Brittany Abner
 
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Post » Wed Apr 03, 2013 3:57 am

Just type cl_sensitivity and then press tab, what i'd like to know is what were these values in C2.
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Jade Payton
 
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Post » Wed Apr 03, 2013 3:33 am

Question answered. Look harder for the answer next time.
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Amy Siebenhaar
 
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