One feature I would like to see would be the ability to lock down items in the bank or a backpack so they could not be sold or used in crafting by accident. Yes, I deconstructed some items by mistake that I had put in the bank for another character to use. It was totally my fault for not paying attention, but the second I did it I knew the horrible mistake I had just made.... twice... in the span of an hour. However, a feature to lock these items down would prevent such a blunder, also a player could lock items in their backpacks from being sold to a vendor making it easier to carry multiple sets of armor/weapons in their packs without the worry of accidentally selling or deconstructing them on those sleepy nights before bed... or if you're just an absent minded idiot like I was. Something easy to do lock/unlock in the drop-down menu much like the "mark as junk" and "remove item" choices are now. When you're at the vendor screen or deconstructing at a crafting table, those locked items just do not show up... or show up Locked.
What are your thoughts on this?