Able to roll a fat character?

Post » Thu Nov 26, 2015 4:17 pm

Would it be feasible to put fat people in the game for once, or would it be a drain to resources to remodel all the clothes to fit?

User avatar
Crystal Clear
 
Posts: 3552
Joined: Wed Aug 09, 2006 4:42 am

Post » Thu Nov 26, 2015 5:30 pm

They might add a weight slider to character creation like in skyrim. Wether or not that will affect NPCs though....no idea.
User avatar
ImmaTakeYour
 
Posts: 3383
Joined: Mon Sep 03, 2007 12:45 pm

Post » Fri Nov 27, 2015 12:05 am

Fat people in an post apocalypticgame game? And the fact we are going to be walking every where all the time means a calorie burning party for everyone. it wouldnt make much sense.
User avatar
Jessica Lloyd
 
Posts: 3481
Joined: Fri Aug 25, 2006 2:11 pm

Post » Fri Nov 27, 2015 1:36 am

Considering we're going to be spending the game running/walking and fighting through legions of irradiated horrors, I don't think our character will be getting fat. If anything else, they may let us give our characters bulging biceps and pecs. Always wondered why my Fallout 3 and Fallout: New Vegas characters looked skinny as a rail despite all the hours she spent running, walking, climbing, etc.

User avatar
Jessica White
 
Posts: 3419
Joined: Sun Aug 20, 2006 5:03 am

Post » Fri Nov 27, 2015 12:22 am

I reckon making a fat character should automatically give you a permanent -7 to agility and a permanent addiction to Fancy lads cakes and Nuka cola.

User avatar
Nana Samboy
 
Posts: 3424
Joined: Thu Sep 14, 2006 4:29 pm

Post » Thu Nov 26, 2015 7:20 pm

Not sure they produced Vault suits beyond XL.

User avatar
ZzZz
 
Posts: 3396
Joined: Sat Jul 08, 2006 9:56 pm

Post » Fri Nov 27, 2015 4:08 am

I wanna be able to make my character look like my avatar.

Fallout 3/NV's skinny ass dudes got boring. I hope there is an option for customizing your physique.

User avatar
Hayley O'Gara
 
Posts: 3465
Joined: Wed Nov 22, 2006 2:53 am

Post » Thu Nov 26, 2015 2:42 pm

You automatically come from Vault 10. :D

User avatar
Latisha Fry
 
Posts: 3399
Joined: Sat Jun 24, 2006 6:42 am

Post » Thu Nov 26, 2015 3:07 pm

I would love to have the possibility. I never got to make a fat character in Skyrim.

User avatar
Shannon Marie Jones
 
Posts: 3391
Joined: Sun Nov 12, 2006 3:19 pm

Post » Fri Nov 27, 2015 3:19 am

Now I want to make a mod where the charcters physique changes based on activity levels. So I could start out fat and gradually lose weight and get in shape as I do more things. Sounds like more of a pain than it'd be worth though, and I know zero about creating mods.

User avatar
Cayal
 
Posts: 3398
Joined: Tue Jan 30, 2007 6:24 pm

Post » Fri Nov 27, 2015 4:08 am

It really would be nice to see characters of all shapes and sizes. It would make for a more interesting, diverse game world.

User avatar
Andy durkan
 
Posts: 3459
Joined: Fri Aug 03, 2007 3:05 pm

Post » Fri Nov 27, 2015 1:13 am

A fat character might make sense in Skyrim, where you can't wander ten feet without tripping over some sort of food or another. Seems out of place in the starved wasteland, though.

User avatar
e.Double
 
Posts: 3318
Joined: Tue Jul 24, 2007 11:17 pm

Post » Fri Nov 27, 2015 4:45 am

I c wut u did thar

User avatar
Lance Vannortwick
 
Posts: 3479
Joined: Thu Sep 27, 2007 5:30 pm

Post » Thu Nov 26, 2015 3:25 pm

It would be really awesome if everybody didn't look the same. Tall, short, skinny, fat, etc., would be amazing.

And of course there are fat people in a post-apocalyptic world.

User avatar
Manny(BAKE)
 
Posts: 3407
Joined: Thu Oct 25, 2007 9:14 am

Post » Thu Nov 26, 2015 7:33 pm

Well if my current NV character was cannibal and hated to waste food she would be very fat.

User avatar
Amiee Kent
 
Posts: 3447
Joined: Thu Jun 15, 2006 2:25 pm

Post » Thu Nov 26, 2015 9:22 pm

Yes. A fat nerd who can't talk to women.

My new character to roleplay with.

User avatar
kasia
 
Posts: 3427
Joined: Sun Jun 18, 2006 10:46 pm

Post » Fri Nov 27, 2015 3:21 am

Yes! As long as they are round enough!

User avatar
Elina
 
Posts: 3411
Joined: Wed Jun 21, 2006 10:09 pm

Post » Fri Nov 27, 2015 4:28 am

It would be pretty great; one of the only things I liked about ESO's character creator was the ability to make some pretty husky characters. I don't care about realism as much as I do characterization, and just seeing body diversity among the NPCs would really add to the setting. Not to mention I love making "mold-breaker" characters when I can; a short, fat badass or a tall and chiseled scientist.

I'd prefer if appearance was divorced from gameplay, though. Tying them together just gets people to make certain kinds of characters to game the system, and I don't think it adds anything substantial to role-playing.

User avatar
Nick Pryce
 
Posts: 3386
Joined: Sat Jul 14, 2007 8:36 pm

Post » Thu Nov 26, 2015 5:33 pm

It could add a lot of new and interesting complexity to the game. A system for heart disease and diabetes would make the medicine skills more useful, and chems would be more interesting if the amount needed varied with differing body mass. Slow moving fat raiders would be a lot easier to hit and more comical when they explode. Flimsy ramps and bridges made out of thin sheet metal could pose a hazard if put under too much stress. The possibilities are endless.

User avatar
sharon
 
Posts: 3449
Joined: Wed Nov 22, 2006 4:59 am

Post » Fri Nov 27, 2015 1:27 am

No. Resources in a vault would rationed since they are limited and on the surface even more so. No fatties. They would attract the attention of cannibals.

User avatar
Amber Ably
 
Posts: 3372
Joined: Wed Aug 29, 2007 4:39 pm

Post » Thu Nov 26, 2015 9:43 pm

To all of those saying no one should be fat in the wastes...
http://fallout.wikia.com/wiki/Gizmo
User avatar
Rob Smith
 
Posts: 3424
Joined: Wed Oct 03, 2007 5:30 pm

Post » Thu Nov 26, 2015 5:42 pm

I'm hoping for this since oblivion, but since butchering their only diversity from their characters: taking out unique beast race skeletons/models; it's the same playmobil styled, copy paste character models paired with absurdly stiff animations for all.

How I wish to see a fat trader or mobster, a bulky mountain like melee raider or a small brittle engineer tinkering in their garage. Would add so much diversity, immersion and atmosphere to the game.

But sadly it won't happen this time around either. Its all there in the reveal trailer clear as day, same plastic char models with robot movements.

Not to mention that visible body for the PC in 1st person view should be a MUST at this day and age....

User avatar
Austin England
 
Posts: 3528
Joined: Thu Oct 11, 2007 7:16 pm

Post » Thu Nov 26, 2015 3:14 pm

it would only make sense if fat characters were ones like a mayor in the safety of a walled city and who unfairly taxes the citizens. something like that. since in 90% of every ones situation they are just trying to get by.

User avatar
x_JeNnY_x
 
Posts: 3493
Joined: Wed Jul 05, 2006 3:52 pm

Post » Fri Nov 27, 2015 5:59 am

Neither do radscorpion make much sense. The Fallout Universe is a universe of impossibilities.

Even an with an apocalyptic event on our world there would still be overweight people. It would be best to avoid them. Trusting them would probably prove to be a fatal error.

As for the technical aspects of putting them into game...

It would probably be easier to do it with NPC's than PC's. NPC's don't seem to change their cloths much. As a result, BGS would only have to make one purchase at the "Big and Tall" store to fully outfit that heavy set raider. As for a Player Character, that would entail quite a bit more work than for NPC's.

But just because it would involve additional work, does not mean that it wouldn't be done. Every game that BGS creates requires more work than the previous game, but that is all justified. What would prevent something like this from being put in the game is if BGS could NOT justify the additional work.

User avatar
Andrew Tarango
 
Posts: 3454
Joined: Wed Oct 17, 2007 10:07 am

Post » Fri Nov 27, 2015 6:17 am

true, but he was a crooked crime lord who was clearly wealthy and not struggling to survive.

User avatar
Maddy Paul
 
Posts: 3430
Joined: Wed Feb 14, 2007 4:20 pm

Next

Return to Fallout 4