I think I'm having problems with realistic fatigue, I installed it using OBMM and used the recommended values.
But when playing the game, my fatigue immediately drops to 3/4 of the bar and only reduces when I jump,
Ps with this mod running, do I then still need to install Running Revised since this was somewhat based on it?
Make sure you have OBSE installed and working, though the fatigue drop suggests that it is. It sounds like the settings in RealisticFatigue.ini are not correct. Try deactivating and re-activating the OMOD, and selecting suitable settings. It might also be that the settings you have are way too generous (max fatigue recovery, min fatigue burn), though think that you should still see some fatigue burn from running. RF does not need Running Revised, and is not based on it, but in the very early stages of development was inspired by it. It is now a totally different thing, and though I would not recommend using them together, I have had reports from people that they do work together fine, giving you all the benefits of RF and adds RR's "sprint" feature.
Tommy_H: RL is 100% compatible with OOO. OOO's leveling adjustments change skill advancement rates, RL does not change skill advancement rates (unless you manually edit RealisticLeveling.ini) and bases attribute and level advancements on your skill advances.
XenoHellbalazer: That sounds promising... where is it? Will I need to update RH to use it, or is it a drop-in replacement?