About Daggerfall's World

Post » Fri May 27, 2011 3:36 am

The DOTS are huge places?! Dang! How did Bethesda fit it all onto one CD?! This game needs to be re-released so new age gamers can experience it!

EDIT: Do you fight in Daggerfall the same way you fight in Arena? By holding the mouse button and rotating the mouse?


The dots may represent huge places, but most of them are generic and not all that interesting
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Emily Shackleton
 
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Post » Fri May 27, 2011 1:18 am

The towns in Morrowind aren't actually resource files. They're like... basically encrypted text files with coordinates for buildings, more or less. In other words, about as big as a 2000 word text file, probably. Which isn't big at all.
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Glu Glu
 
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Post » Fri May 27, 2011 1:33 am

The towns in Morrowind aren't actually resource files. They're like... basically encrypted text files with coordinates for buildings, more or less. In other words, about as big as a 2000 word text file, probably. Which isn't big at all.

Ahem.... Morowind?

~TK.R
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anna ley
 
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Post » Fri May 27, 2011 6:13 am

They look rather generic, not nearly as unique as in Morrowind. Still...
Morrowind only had three towns, you can afford to be unique if you have so little to do. Even so on the scale, Daggerfall was representing an accurate scale of the world with appropriate numbers while Morrowind was a cartoony version of Vvardenfell done in the Lilliputian style.

And at that, Daggerfall did have a large variety of building styles across countries, with appropriate music and seasons for each place with correct demographics of the population.
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lucy chadwick
 
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Post » Fri May 27, 2011 1:54 pm

And at that, Daggerfall did have a large variety of building styles across countries, with appropriate music and seasons for each place with correct demographics of the population.

Aye, this is the one of the things I really love in Daggerfall. The seasons and the music, everything was practically perfect (apart from when a single on a song would hang up and play for an indefinite amount of time...)
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Penny Flame
 
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Post » Fri May 27, 2011 11:26 am

Morrowind only had three towns,


Twenty something.

Morrowind only had three towns, you can afford to be unique if you have so little to do.


By that logic, they certaintly could've been unique with more of the cities in Daggerfall, since randomly generating a bunch of similar looking towns doesn't really take effort.
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Jessica White
 
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