Yes, there is another 'mod' that puts it where it was. Its your save game file which can be considered as a mod of sorts. Since the target is most likely a persistance reference since actors attack it, its location and other information are stored in your save game.
Since your save game is loaded LAST, it will override any changes made in a mod.
Its one of the perils of changing persistant items. You either need a clean save game to use or you could script it to move its location 'in-game'.