So... about my realism game...

Post » Wed Oct 09, 2013 11:55 am

... I junked it. Too boring. I knew it would be, but not to this level. I finally decided spending time sawing logs was wasting time for other games.

I think that's where I found the "problem" with Skyrim: there's nothing to do with this style of play.

Crafting armor takes half a second. Hunting deer is okay, but once the game is cleared out, it doesn't return for 30 in-game days.

I did go bandit hunting for RP, but those dungeons were cleared out within 30 days, and that's with walking everywhere. Literally, slow paced like the NPCs.

Though I didn't finish this game, I did learn a few things.

Walking through Skyrim is awesome. I can hear things I didn't notice before. Owls, wood peckers, and other birds I don't know. Even the Morning Dove comes in at dawn. Neat stuff.

If you shoot a deer/elk, but don't kill it, your assault rate goes up. Why just these animals? Who knows. You'd figure all animals in Skyrim would be deemed sentient, but alas, kill the wolves and spare your conscience.

Random events aren't as random as you think they are. After a while, they'll all end with the guy talking about the Gourmet. Once you see him, find another spawn area. That one's done.

I decided to uninstall Skyrim for a while. Playing Dishonored now, but wanted to share.

Anyone else give up their realism game because there was nothing to do during the day?

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JUDY FIGHTS
 
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Post » Wed Oct 09, 2013 6:00 am

Usually I am too busy selling all the rubbish I find in dungeons and places alike to think about that.

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Katie Louise Ingram
 
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Post » Wed Oct 09, 2013 1:22 pm

I just dabble in things I've not done yet.

I've yet to play a Bosmer, Altmer, Orsimer, Redguard, Argonian and Khajiit. And I've been playing Skyrim since day 1.

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Sandeep Khatkar
 
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Post » Wed Oct 09, 2013 5:30 am

Haven't tried a realism game to that degree OP, honestly I don't know that I could stay interested even though I'm very detail oriented.

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Ben sutton
 
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Post » Wed Oct 09, 2013 3:14 am

svcks for you. I've gotten thousands of hours in this game.

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Ross Thomas
 
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Post » Wed Oct 09, 2013 3:16 am

I live in the real world so I don't feel the need to viggorously apply it to my "Skyrim" play.

That being said my character usually sleeps normal hours and occaissionally dis-robes for a swim.

Sometimes I'll stand behind a tree to get changed.

Little things like this can enhance your gameplay whereas applying it full on can be cumbersome as you've admitted yourself.

Az

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Roddy
 
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Post » Wed Oct 09, 2013 10:59 am

I play Elder Scrolls games to live an alternate life for a few hours at a time. I think the very things that bore you (and others who do not like this style of play) are the very things that engage me. I cannot comprehend a sentence like "there's nothing to do with this style of play." With me, there are usually more things for my characters to do than I can accomplish during a play session.

This style of play isn't for everyone. We should all play these games the way that's most fun for us. For some of us, like myself, the "realism" approach is mainly the only thing that is interesting about the Elder Scrolls games. I can't get that from most other games. I can't get it at all from Bioware's games or (with the exception of New Vegas) Obsidian's games, for instance. Only here.

But, as I say, we should play the way we want to play. If "realism" isn't interesting to a player they should not feel obligated to do it just because some of us do it.

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Mike Plumley
 
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Post » Wed Oct 09, 2013 2:00 pm

Yeah I think somewhere down the line a TES game will come out where there are many avenues to choose from where combative is but one of them, and they're all kind of equally fleshed out. But at the moment, in skyrim, it's all about combat. You CAN technically go and do other stuff, but it's at best a diversion, trying to focus a character away from combat leaves you with very limited gameplay.

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DAVId MArtInez
 
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Post » Wed Oct 09, 2013 9:10 am

@OP,
Could you explain or elaborate on what this "realism" style of play is?
Is it simply sleeping from 10pm to early morning, eating 3 meals a day, hunting for some food and doing odd jobs for money?
Is there any dungeon raids or quests that you do?

I do in my current RP tend to eat and sleep every day and sometimes hunt for food but if that's all I was doing I would imagine I wouldn't stay very interested for long.
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Anthony Diaz
 
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Post » Wed Oct 09, 2013 2:18 am


I think its wrong to say "limited" gameplay. Focused gameplay would fit better. Some ways to play are just more focused on than others, what exactly is a realism game anyway?

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Vickey Martinez
 
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Post » Wed Oct 09, 2013 8:11 am

Sure thing.

Once I get my hands untied at Helgen, I run through it and escape it without collecting anything. I head to Riverwood, and there, I earn 90 gold/day chopping/sawing wood. This lasted for about 34 days (RP backstory). Eating 2 meals/day + room came out of the 90 gold/day, so it took over a month to earn 1000 gold, and that's just for basic stuff such as cheap armor.

My character was "called" to Solitude and there she learns bandits killed her family. So, she dons a few things and starts hunting. From previous games, I knew where the bandits hid out, so clearing them took a little over a month.

Walking from place-to-place was interesting (I slept at inns or newly vacated holds).

When this was done, I was going to "realism" build my HF house. That's when the game decided to turn. There were no more "goals", and since I didn't do the MQ (needed dragon free game) and I don't dumpster dive in ruins, there's nothing to pre-occupy my time for 8-10 hours a day.

That's the killer part, sadly. The rest of it was fine, but when one has to ask "Okay, now what?" to kill time, I think there's a reason games go by quickly.

This isn't a complaint. Just an observation. In truth: I wouldn't want it in a game now anyway. What, watch an animation of me forging armor or something? Sawing logs was bad enough. :P

I think when I replay the game next year, I'll fondly remember this stuff and say "Get me the MQ pronto!" :D

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Andres Lechuga
 
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Post » Wed Oct 09, 2013 2:46 pm

I like the fact you had an excellent crack at roleplaying, maybe you just need to "tone it down" a little bit, to enjoy it more?

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willow
 
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Post » Wed Oct 09, 2013 11:20 am

This is the only time I use the wait feature. I wait different amounts of time depending on what piece of the house is being built.
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Colton Idonthavealastna
 
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Post » Wed Oct 09, 2013 3:58 pm

Yep, I have used the wait feature liberally in the past, to acknowledge time spent crafting, skinning/butchering animals, bathing, eating...

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maddison
 
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Post » Wed Oct 09, 2013 11:50 am

Well it's an action RPG, not a hunting simulator. There's only that much realism you can apply before you hit the unavoidable game limitation walls. It's hardly Skyrim's fault, video games can't possibly include everything.

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P PoLlo
 
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