about Skyrim

Post » Sun Mar 21, 2010 10:10 am

After reading through various books about Skyrim ive found out the following information:

Home of the legendary Wolf Queen (sounds awesome btw)

There are some Ashlanders migrated from Morrowind

Homeland of the Nords

I think the province is split up into different regions, not sure about this one.

anyone else with any info post here!
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Matt Bee
 
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Post » Sun Mar 21, 2010 12:29 pm

I've read about vampires who live under ice. So there.

Oh, and the guys who have that really heavy voice, or something. Those who scream from mountain tops, I think?
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Louise Andrew
 
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Post » Sun Mar 21, 2010 4:28 pm

Read the Following articles

http://www.uesp.net/wiki/Lore:Skyrim

http://www.uesp.net/wiki/Lore:Pocket_Guide_to_the_Empire/Skyrim

http://www.uesp.net/wiki/Lore:Pocket_Guide_to_the_Empire,_1st_Edition/Skyrim

[img]http://www.uesp.net/w/images/images.new/3/33/Skyrim_map_Oblivion.jpg[/img]

Also here is the list of Nordic gods:

Alduin , Dibella, Herma-Mora, Jhunal , Kyne , Shor, Mauloch, Mara,Orkey,Stuhn, Ysmir, Tsun

http://www.uesp.net/wiki/Lore:Varieties_of_Faith_in_the_Empire


Regarding Vampires the following is said in Immortal Blood:



The next day, he did return with more questions, these ones very specific. He wanted to know about the vampires of eastern Skyrim. I told him about the most powerful tribe, the Volkihar, paranoid and cruel, whose very breath could freeze their victims' blood in the veins. I explained to him how they lived beneath the ice of remote and haunted lakes, never venturing into the world of men except to feed.

Movarth Piquine listened carefully, and asked more questions into the night, until at last he was ready to leave.

"I will not see you for a few days," he said. "But I will return, and tell you how helpful your information has been."

True to his word, the man returned to my chapel shortly after midnight four days later. There was a fresh scar on his cheek, but he was smiling that grim but satisfied smile of his.

"Your advice helped me very much," he said. "But you should know that the Volkihar have an additional ability you didn't mention. They can reach through the ice of their lakes without breaking it. It was quite a nasty surprise, being grabbed from below without any warning."

http://www.uesp.net/wiki/Oblivion:Immortal_Blood


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Jessica White
 
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Post » Sun Mar 21, 2010 11:40 pm


Oh, and the guys who have that really heavy voice, or something. Those who scream from mountain tops, I think?


http://www.imperial-library.info/pge/skyrim.shtml

The Nords have long practiced a spiritual form of magic known as "The Way of the Voice", based largely on their veneration of the Wind as the personification of Kynareth. Nords consider themselves to be the children of the sky, and the breath and the voice of a Nord is his vital essence. Through the use of the Voice, the vital power of a Nord can be articulated into a thu'um, or shout. Shouts can be used to sharpen blades or to strike enemies at a distance. Masters of the Voice are known as Tongues, and their power is legendary. They can call to specific people over hundreds of miles, and can move by casting a shout, appearing where it lands. The most powerful Tongues cannot speak without causing destruction. They must go gagged, and communicate through a sign language and through scribing runes.

In the days of the Conquest of Morrowind and the founding of the First Empire, the great Nord war chiefs - Derek the Tall, Jorg Helmbolg, Hoag Merkiller - were all Tongues. When they attacked a city, they needed no siege engines; the Tongues would form up in a wedge in front of the gatehouse, and draw in breath. When the leader let it out in a thu'um, the doors were blown in, and the axemen rushed into the city. Such were the men that forged the First Empire. But, alas for the Nords, one of the mightiest of all the Tongues, Jurgen Windcaller (or The Calm, as he is better known today), became converted to a pacifist creed that denounced use of the Voice for martial exploits. His philosophy prevailed, largely due to his unshakable mastery of the Voice -- his victory was sealed in a legendary confrontation, where The Calm is said to have "swallowed the Shouts" of seventeen Tongues of the militant school for three days until his opponents all lay exhausted (and then became his disciples). Today, the most ancient and powerful of the Tongues live secluded on the highest peaks in contemplation, and have spoken once only in living memory, to announce the destiny of the young Tiber Septim (as recounted in Cyrodiil). In gratitude, the Emperor has recently endowed a new Imperial College of the Voice in Markarth, dedicated to returning the Way of the Voice to the ancient and honorable art of war. So it may be that the mighty deeds of the Nord heroes of old will soon be equaled or surpassed on the battlefields of the present day.
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Emily Shackleton
 
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Post » Sun Mar 21, 2010 10:40 am

In Skyrim, it is an old tradition to rub canis root on the trees surrounding your house as a ward against werebears. When I was young and stupid (as opposed, I guess, to being old and stupid as I am now), I always had hoped to meet a werebear to see if they were as impressive as legend suggested.


As I mentioned before, the werebear is the most common lycanthrope in Skyrim, and is also found in the northern parts of High Rock, the Imperial Province, and Morrowind. The werewolf can be found in every province.


http://www.uesp.net/wiki/Lore:On_Lycanthropy
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Marie
 
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