About Skyrim will be on One Disc on xbox 360.

Post » Sat Sep 03, 2011 2:43 pm

300+ hours of content is so lacking...
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Kortniie Dumont
 
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Post » Sat Sep 03, 2011 1:02 pm

It was due to the many cutscenes I believe which were HD and there was 90 minutes of cutscenes (a film basically) so yh
:tes:


Thanks for clarifying!

On topic, cutting content due to size limitations seems almost archaic, even most PC exclusives fit on one DVD.
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Sandeep Khatkar
 
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Post » Sat Sep 03, 2011 5:06 pm

@DCDeacon Skyrim, one disc? How so? I really hope that the limitation of one disc isn't holding the game back in any way (PC for me)

@Aimman383 Has never been a problem for us before (one disc). If we needed more discs, we'd use them.
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katie TWAVA
 
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Post » Sat Sep 03, 2011 12:25 pm

Okay, so Bethesda started out making the TES series for PC only, then expanded to consoles. My point in regards to this is, more platforms = more money. Companies like money.

Your response is "Crytek". A company that started out making their games for PC only, and have now expanded to consoles. There is no point here. Please provide a worthy argument other than "hey, this company expanded to include consoles, too!".

You were talking about how the next game would be a financial failure if it were a PC exclusive. I responded with Crytek because Crysis 1 sold beyond it's expectations.

But I guess I'll have to withdraw my original argument! :celebration:
Considering 90% of the player-base is console.
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Alyce Argabright
 
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Post » Sat Sep 03, 2011 3:18 pm

300+ hours of content is so lacking...


I hope you are joking. there is 300 hour of side quest ALONE
Then the there is the 25-30 hour MQ
Then the 1000000000000000000+ hours of doing what ever

let's put it this way, Fallout 3 had 20 hours of side quests.

Skyrim is not that lacking :facepalm:
:tes:
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DarkGypsy
 
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Post » Sat Sep 03, 2011 8:56 am

I believe that Pete tweeted that Skyrim will fit onto one disc.
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Erich Lendermon
 
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Post » Sat Sep 03, 2011 8:15 am

I hope you are joking. there is 300 hour of side quest ALONE
Then the there is the 25-30 hour MQ
Then the 1000000000000000000+ hours of doing what ever

let's put it this way, Fallout 3 had 20 hours of side quests.

Skyrim is not that lacking :facepalm:
:tes:



He was being sarcastic. It was fairly obvious.
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Carys
 
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Post » Sat Sep 03, 2011 4:55 am

I believe that Pete tweeted that Skyrim will fit onto one disc.


Oh so he didn't say they were adamant it would fit on to one disc or else they would cut content? Cause [censored] you PS3 and PC players?

Hmm could this thread be paranoid speculation?
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Kelsey Hall
 
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Post » Sat Sep 03, 2011 11:34 am

He was being sarcastic. It was fairly obvious.


I thought so but was not sure, sorry for my mistake but that post can be for anyone who is not being sarcastic. :foodndrink:
:tes:
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Cat
 
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Post » Sat Sep 03, 2011 10:34 am

What's with the sudden PC elitism?

Are Blu-ray disks become normal for PC games while I wasn't looking or something?
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Ymani Hood
 
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Post » Sat Sep 03, 2011 2:28 pm

You were talking about how the next game would be a financial failure if it were a PC exclusive. I responded with Crytek because Crysis 1 sold beyond it's expectations.

But I guess I'll have to withdraw my original argument! :celebration:
Considering 90% of the player-base is console.

You can't take my argument that the next TES would do worse (much worse) in sales if it was only sold on PC(the hands-down easiest of the three to pirate, at least for the end user) and counter it with a game series' first game being sold only on PC.
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Laura Elizabeth
 
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Post » Sat Sep 03, 2011 3:28 pm

There is no CG files (except the intro, maybe) - that's how they're gonna fit it to one disc. Texture and codes does not take much space - it's audio and CG files that's taking up the space.
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Jade
 
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Post » Sat Sep 03, 2011 10:29 am

There is no CG files (except the intro, maybe) - that's how they're gonna fit it to one disc. Texture and codes does not take much space - it's audio and CG files that's taking up the space.


This. The reason Mass Effect 2 and L.A. Noire take two discs is that there are more hours of cutscenes then actual gameplay.
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James Hate
 
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Post » Sat Sep 03, 2011 7:40 am

I am guessing that the real high-res textures for PC will probably be a downloadable package. The game engine and content isn't likely to take up much space. Texture and audio files for the dialog/music/etc probably take up the bulk of the game size install.
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Scarlet Devil
 
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Post » Sat Sep 03, 2011 10:56 am

*Post's a comment pretending I know something about fitting a massive video game on a disk and what the implications this will have on Skyrim*
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Josee Leach
 
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Post » Sat Sep 03, 2011 3:48 pm

The only thing about that which worries me is that Mass Effect 2 by comparison, is a 2-disc game.

At the same time it does make sense though. ME2 was much more Linear, so it was easy to decide where and when to split the content. How would you go about doing that in an Elder Scrolls game?

Player: "Hey can I borrow the forge for a minute? I want to try upgrading my armor."

Smith: "Sure can. Please insert disc 2!"

You: "FFFFFFFFUUUUUUUUUUUUU-"

There's nothing we can do about it. For whatever reason, the 360 is popular enough to be the single most popular of the three "powerful" platforms in North America while Microsoft had the dual fatality of not having hard drives in some 360s (therefore preventing mandatory installs) and by having a limited and outdated disk format (DVD). It's a sad state of affairs as either one of those things being different would result in a better situation and developers, especially Bethesda, are focused on catering specifically towards the 360 this generation... but what can you do? :shrug:


The Blu-Ray movement was only just coming out of a uterus at the time. But your point still stands.

-DL :chaos:
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Tasha Clifford
 
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Post » Sat Sep 03, 2011 4:23 pm

The reason Mass Effect 2 take two discs is that there are more hours of cutscenes then actual gameplay.


Depends on how you played the game I guess. I know of my current 160 hours of playthrough, half of that wasn't cut scenes. :P
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Maria Leon
 
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Post » Sat Sep 03, 2011 9:16 pm

Like Pete said- if they needed to use another disc, they would.
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Shannon Lockwood
 
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Post » Sat Sep 03, 2011 1:32 pm

Actually they're saying two things:
1. You're nuts if you aren't getting an Elder Scrolls game on computer. Between Mods, Graphics and Functionality there is no reason to get them on anything else.
2. Elder Scrolls games cannot be run on more than one disc. Go ahead, change the disc every two minutes I [censored] dare you
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Lynette Wilson
 
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Post » Sat Sep 03, 2011 6:11 pm

Actually they're saying two things:
1. You're nuts if you aren't getting an Elder Scrolls game on computer. Between Mods, Graphics and Functionality there is no reason to get them on anything else.
2. Elder Scrolls games cannot be run on more than one disc. Go ahead, change the disc every two minutes I [censored] dare you


Wouldn't the other disk just be an install disk?
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Damned_Queen
 
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Post » Sat Sep 03, 2011 7:58 pm

I could of swore Microsoft starting making disks that held 18gb..................
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Shiarra Curtis
 
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Post » Sat Sep 03, 2011 5:13 am

Actually they're saying two things:
1. You're nuts if you aren't getting an Elder Scrolls game on computer. Between Mods, Graphics and Functionality there is no reason to get them on anything else.

Or poor :sadvaultboy:
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Johnny
 
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Post » Sat Sep 03, 2011 8:56 pm

I could of swore Microsoft starting making disks that held 18gb..................


I think that was HDD Disk and never caught on.
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nath
 
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Post » Sat Sep 03, 2011 7:03 am

Why wouldnt it? Red dead redemption,GTA,Just Cause 2,Two Worlds 2,and plenty of other open-world games fit in one CD.

Just Cause 2 and Two Worlds 2 have great graphics,so I dont think theres any loss of texture detail.
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Jason White
 
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Post » Sat Sep 03, 2011 3:53 pm

I could of swore Microsoft starting making disks that held 18gb..................


Do they not even have access to HD DVD discs anymore? That was 15GB per layer, 30GB for a dual layer. I know the format tankes for the movie companies, but I thought they were still available as a storage medium.
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Charlie Ramsden
 
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