About Skyrim will be on One Disc on xbox 360.

Post » Sat Sep 03, 2011 8:47 pm

This actually worries me. At what price did they manage to fit the game on one disc? What was cut from the game to make it fit on one xbox disc? For the longest time they would not answer the question of disc size. Then they mention that their dlc will be expansion pack sized. Then they mention xbox will get dlc first. Now all of a sudden the game fits on one disc?

The reason i'm saying this because Xbox 360 disc basically have 8 gb (6.8gb after security protection) and your telling me that skyrim will beable to fit all on that one disc? While ps3 bluray cd has (50gb) worth of space and you can go beyond imagnation. More space = More content.


EDIT: Basically were paying $60 to get half of the content which will be later released after 30 days (for those who don't have xbox 360) for what another $20?
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An Lor
 
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Post » Sat Sep 03, 2011 6:06 am

Yes, one disk apparently will fit all that. /thread
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Alkira rose Nankivell
 
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Post » Sat Sep 03, 2011 6:32 am

Yes, one disk. /thread


Read the OP. I'm worried about sacrificed content as well.
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Kirsty Wood
 
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Post » Sat Sep 03, 2011 12:26 pm

The PC game will also fit on one DVD.

Oh, the horror! Think of the lack of content, the compressed textures! Then realize you weren't thinking very hard...
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Dawn Porter
 
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Post » Sat Sep 03, 2011 1:08 pm

The PC game will also fit on one DVD.

Oh, the horror! Think of the lack of content, the compressed textures! Then realize you weren't thinking very hard...


Elaborate.
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joeK
 
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Post » Sat Sep 03, 2011 4:22 pm

Read the OP. I'm worried about sacrificed content as well.

There's nothing we can do about it. For whatever reason, the 360 is popular enough to be the single most popular of the three "powerful" platforms in North America while Microsoft had the dual fatality of not having hard drives in some 360s (therefore preventing mandatory installs) and by having a limited and outdated disk format (DVD). It's a sad state of affairs as either one of those things being different would result in a better situation and developers, especially Bethesda, are focused on catering specifically towards the 360 this generation... but what can you do? :shrug:
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Ria dell
 
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Post » Sat Sep 03, 2011 7:50 pm

worrying wont solve anything. And I'm sure they didn't cut content. They probably just have better compression than they used to so they can fit more in less space.
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Heather beauchamp
 
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Post » Sat Sep 03, 2011 2:37 pm

Perhaps they will learn their mistake on the next game:

The Elder Scrolls VI: Only for PC!
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neen
 
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Post » Sat Sep 03, 2011 6:10 am

And this turns to be a problem just for PS3 players (Sorry for you guys. I would have preferred that them made Blu-Ray disks too) because PC players can just mod High-Res Textures and new content.
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Dustin Brown
 
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Post » Sat Sep 03, 2011 7:29 am

perhaps they're just super good at compressing everything.
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R.I.p MOmmy
 
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Post » Sat Sep 03, 2011 5:53 pm

And this turns to be a problem just for PS3 players (Sorry for you guys. I would have preferred that them made Blu-Ray disks too) because PC players can just mod High-Res Textures and new content.

You do realize texture resolution has more to do with RAM than storage space?

You can fit a 5 gig texture on a bluray disk, but with only 512 mb of memory, you would never be able to actually display it...
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Rudy Paint fingers
 
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Post » Sat Sep 03, 2011 10:58 am

What a waste of Blue ray disk space, they could put some advlt movies to fill it up : )

To be serious, dont worry they know what theire doing.
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мistrєss
 
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Post » Sat Sep 03, 2011 6:56 am

Compression techniques. How else could they jump from 14 VAs after having to take some out, to 70?
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Imy Davies
 
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Post » Sat Sep 03, 2011 3:46 pm

Remember that content script-wise is very small. So game mechanics generally don't get cut due to size limitations. Let's hope Bethesda learnt the art of compressing and re-using textures for multiple models very well. Also, the xbox will have lower textures. They said the PC will have better textures, though I really wonder how they are going to fit that on a one DVD then as well if what LastDuaL said is true.

It really pisses me off that a console is such a bottleneck for the quality of my top favourite game series! I very much dislike consoles and the fact that Bethesda releases on them as well makes it even worse.

Perhaps they will learn their mistake on the next game:

The Elder Scrolls VI: Only for PC!


One can only hope...
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KRistina Karlsson
 
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Post » Sat Sep 03, 2011 12:14 pm

You do realize texture resolution has more to do with RAM than storage space?

You can fit a 5 gig texture on a bluray disk, but with only 512 mb of memory, you would never be able to actually display it...


But of course, how could I ignore that. :facepalm:
Sorry for my newb post.
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Ludivine Poussineau
 
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Post » Sat Sep 03, 2011 9:42 am

there have been discs out for years now that can fit all that in just one. the problem was it was to damn costly.....until now! :flamethrower:
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Chris Johnston
 
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Post » Sat Sep 03, 2011 10:23 am

If there's one thing i absolutely haven't worried about, it's this...and i'm not planning on starting now :)
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Céline Rémy
 
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Post » Sat Sep 03, 2011 8:46 am

Remember that content script-wise is very small. So game mechanics generally don't get cut due to size limitations. Let's hope Bethesda learnt the art of compressing and re-using textures for multiple models very well. Also, the xbox will have lower textures. They said the PC will have better textures, though I really wonder how they are going to fit that on a one DVD then as well if what LastDuaL said is true.

It really pisses me off that a console is such a bottleneck for the quality of my top favourite game series! I very much dislike consoles and the fact that Bethesda releases on them as well makes it even worse.



One can only hope...

PS3... Blu-Ray...

Why do people just love to lump all consoles together and pretend they have these inherent problems when it is, in fact, not the case?
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maddison
 
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Post » Sat Sep 03, 2011 11:03 am

They would have done it anyway. It's just a bonus and a excuse for Bethesda that the disc isn't big enough, now they can launch alot of DLC and get even more money.
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Sudah mati ini Keparat
 
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Post » Sat Sep 03, 2011 9:35 am

Read the OP. I'm worried about sacrificed content as well.


just look at all of the stuff they removed since oblivion and you get an idea what using only one disk really means.
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Flutterby
 
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Post » Sat Sep 03, 2011 2:29 pm

just look at all of the stuff they removed since oblivion and you get an idea what using only one disk really means.


You just disproved your point Oblivion was a one disk game on both gaming systems not sure on the PC
....
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Nathan Hunter
 
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Post » Sat Sep 03, 2011 3:59 pm

And all the stuff they removed? Come on now..lets not exeggerate things now. Look at Fallout 3, still a very good looking game and chockful of content and lots of things to do, also one disc.
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Keeley Stevens
 
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Post » Sat Sep 03, 2011 5:00 pm


It really pisses me off that a console is such a bottleneck for the quality of my top favourite game series! I very much dislike consoles and the fact that Bethesda releases on them as well makes it even worse.






"90 per cent of our audience is on the consoles,"

Todd Howard


You've got the Xbox and Playstation to thank for Skyrim.

That's all I'll say about that.
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Victor Oropeza
 
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Post » Sat Sep 03, 2011 7:11 pm

And I'm sure they didn't cut content. They probably just have better compression than they used to so they can fit more in less space.


I am not trying to target you specifically as others made similar claims, but that's the way it's always been. Stuff always gets cut because of space constraints. Blu-ray would certainly minimize that, but I'm sure many PC users don't have one for their computer, and obviously the 360 would be right out. When you honestly examine everything, the 360 is the most limiting factor of all three platforms. I'm a 360 fan, but I can admit that.

And to say that there's no way to make a game like Skyrim for multiple discs: there are other games with open exploration that span multiple discs. Don't ask me how they do it, because I don't know; all I know is that they somehow accomplished it. The only thing I can logically conclude is that it's a cost consideration. That makes sense to an extent, especially if they were only going to need 10% of a second disc for the rest of the content. It would be cheaper to just hack off enough to fit it all onto one disc.

Also don't forget, logically there must be even more room still available on the 360 disc, because eventually there will be a GOTY edition with the expansions tacked on as well, and they obviously aren't going to cut out even more to fit those on there. Thus, there must be some room still on the initial disc.
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Rhi Edwards
 
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Post » Sat Sep 03, 2011 1:50 pm

todd already said before that they dont need much disk space but reading speed
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мistrєss
 
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