So uh..about those Daedric "Artifacts"..

Post » Sun Dec 11, 2011 11:20 am

Wut?

I just don't know what to make of this. You give us, in some cases, obscure quest that require great feats and lengths to complete them, only to acquire an item that is, well, worthless. NO artifacts are better than the Daedric counterpart, except the circumstantial use of the Ebony Mail, and that is ONLY for HEAVY ARMOR SNEAK CHARACTERS. Derp? Useful much?

I just don't get this. Why in the WORLD are Artifacts not like, you know, good? I just cannot wrap my mind around this. I want to be decked in artifacts, hard earned artifacts, that are..useful? So much to ask? PLEASE fix this. Tweak the stats. Raise the worth of artifacts, make them WORTH something. I should not have to do atrocious damage just because I want to use Volendrung, which does like 90 damage LESS than my Daedric Battleaxe. It's just absurd.

It. Is. An. ARTIFACT.

Don't get me wrong, there are a "few" artifacts that aren't atrocious. Azura's Star, Skull of Corruption, Ebony Mails utility. But the majority of the artifacts are horrible underpowered items replaced EASILY by crafted gear. It's stupid.

"mod will fix it" is not an option, because, as we all know, the majority of TES players are on consoles. Leaving modders the task of fixing a broken game is not an answer.

The point is this: You are a person. A normal joe. You are not a Daedric GOD.

Why would you be able to CRAFT an item better than a Daedric GOD at a freaking FORGE lol..? That is an absurd notion.
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Stephanie Kemp
 
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Post » Sun Dec 11, 2011 9:22 pm

They should be replaced by crafted gear. Crafted gear requires perks and a significant irrecoverable investment. If it's not the best in the game, the investment is wasted.

Daedric artifacts are just quest rewards. There's tons of quest rewards. They're not even hard to obtain.
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Matt Terry
 
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Post » Sun Dec 11, 2011 11:09 am

I don't think you will get any official changes on this, but if you play on PC I'm sure there will be mods for it...
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Jah Allen
 
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Post » Sun Dec 11, 2011 4:04 pm

Yes, the Wabbajack is horribly underpowered and easily replaced by crafted gear :P
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Yvonne
 
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Post » Sun Dec 11, 2011 4:52 pm

I find them well worth it. And epic in their use. Dont know what TC is talking about.
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sw1ss
 
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Post » Sun Dec 11, 2011 8:28 pm

They should be replaced by crafted gear. Crafted gear requires perks and a significant irrecoverable investment. If it's not the best in the game, the investment is wasted.

Daedric artifacts are just quest rewards. There's tons of quest rewards.

That's not an answer, because of roleplaying. Not everyone is a crafter, and not everyone will do every "quest" because they are either roleplaying good or evil characters. Not everyone is going to do Boethia's quest to get the Ebony Mail because it's an absurdly evil quest that denotes you being an absurdly evil being. So why would a white knight paladin do said quest? They wouldn't; therein lies the reason for roleplaying, and making "touch choices". This change would only improve Skyrim. And it takes what, 5 perks to craft Daedric gear? Inconsequential.
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Del Arte
 
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Post » Sun Dec 11, 2011 9:00 am

If you play on a DRM Box you pretty much deserve whatever mod free mess you get.
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Jason King
 
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Post » Sun Dec 11, 2011 1:38 pm

I'm still waiting for the war axe of Daedric artifacts.
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Michelle Smith
 
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Post » Sun Dec 11, 2011 8:55 am

If you play on a DRM Box you pretty much deserve whatever mod free mess you get.

Oh, you mean like, what, 70% of the TES player population? Good observation.

The point is this: You are a person. A normal joe. You are not a Daedric GOD.

Why would you be able to CRAFT an item better than a Daedric GOD at a freaking FORGE lol..? That is an absurd notion.
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Damian Parsons
 
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Post » Sun Dec 11, 2011 9:17 am

They should be replaced by crafted gear. Crafted gear requires perks and a significant irrecoverable investment. If it's not the best in the game, the investment is wasted.

Daedric artifacts are just quest rewards. There's tons of quest rewards. They're not even hard to obtain.


So your character can create something better than a Daedric Prince? If Mace Artifact can't be better than Mace Crafted, it should at least have a funky ability like Wabbajack or sometyhing.
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Niisha
 
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Post » Sun Dec 11, 2011 8:10 pm

It depends on what artifacts. I think some are cool but some are meh. The ones that create effects that can't be duplicated anywhere else, like Wabbajack and the Skull of Corruption, are awesome. But ones like Dawnbreaker that are basically normal swords with so-so enchantments need major overhauls to be good.
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Gemma Woods Illustration
 
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Post » Sun Dec 11, 2011 1:58 pm

I'm currently using a Dwemer War Axe rather than the Mace of Molag Bal because after upgrading it's better (63 smithing with dwemer perk). If the MoMB didn't run out of charges after ~40 swings it might be worthwhile, or if it fell in to a category of weapon I could perk for upgrading.

Don't even get me started on the Ebony Blade.
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Da Missz
 
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Post » Sun Dec 11, 2011 9:38 pm

It also doesn't help that artifacts are scaled. :facepalm:
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Kirsty Collins
 
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Post » Sun Dec 11, 2011 9:19 am

Dont use blacksmithing/enchanting/alchemy

Problem solved. They become great items.
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Anne marie
 
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Post » Sun Dec 11, 2011 8:06 am

I'm currently using a Dwemer War Axe rather than the Mace of Molag Bal because after upgrading it's better (63 smithing with dwemer perk). If the MoMB didn't run out of charges after ~40 swings it might be worthwhile, or if it fell in to a category of weapon I could perk for upgrading.

Don't even get me started on the Ebony Blade.

And that is EXACTLY my point.
"Oh hey! I just got this ULTRA MACE OF DEATH AND ABSORPTION FROM THE DEATH GOD OF DEATH FORGED IN THE SOUL OF HATRED oh hey look, a Dwarven Mace, better stats. *equip*"
Lol? :rofl:

It also doesn't help that artifacts are scaled. :facepalm:

Pretty sure Artifacts are NOT scaled?
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Dagan Wilkin
 
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Post » Sun Dec 11, 2011 10:46 am

That's not an answer, because of roleplaying. Not everyone is a crafter, and not everyone will do every "quest" because they are either roleplaying good or evil characters. Not everyone is going to do Boethia's quest to get the Ebony Mail because it's an absurdly evil quest that denotes you being an absurdly evil being. So why would a white knight paladin do said quest? They wouldn't; therein lies the reason for roleplaying, and making "touch choices". This change would only improve Skyrim. And it takes what, 5 perks to craft Daedric gear? Inconsequential.
That's not roleplaying. Roleplaying is doing the quest regardless of the gear for character reasons. Tough choices in roleplaying are not about beating investment with quest rewards. That's just you trying to powergame around it.

So your character can create something better than a Daedric Prince?
If you assume the Daedric Prince put all his effort into something and didn't just spit out an object in his off time. And you acknowledge that Daedric Princes have barely any power in the mortal realm at all.

But even that... yes. The PC has a soul of a god. Higher in the pantheon than Daedric Princes by a bit. Chosen of Akatosh, if not an avatar.
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daniel royle
 
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Post » Sun Dec 11, 2011 11:13 pm

Pretty sure Artifacts are NOT scaled?


They're not.

The rewards from all the thieves guild quests are, the Thane rewards and a few other things.
http://www.uesp.net/wiki/Skyrim:Leveled_Items
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nath
 
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Post » Sun Dec 11, 2011 12:21 pm

craft me an awesome sword like Dawnbreaker with all its functions and the glowing when undead are nearby, and maybe i ll think about it...
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Olga Xx
 
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Post » Sun Dec 11, 2011 10:42 am

They're not.

The rewards from all the thieves guild quests are, the Thane rewards and a few other things.
http://www.uesp.net/wiki/Skyrim:Leveled_Items

I... have been mislead... <_<
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Brandi Norton
 
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Post » Sun Dec 11, 2011 2:52 pm


If you assume the Daedric Prince put all his effort into something and didn't just spit out an object in his off time. And you acknowledge that Daedric Princes have barely any power in the mortal realm at all.

But even that... yes. The PC has a soul of a god. Higher in the pantheon than Daedric Princes by a bit. Chosen of Akatosh, if not an avatar.

Daedric artifacts>what the PC makes, lore wise.
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Joey Bel
 
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Post » Sun Dec 11, 2011 3:25 pm

craft me an awesome sword like Dawnbreaker with all its functions and the glowing when undead are nearby, and maybe i ll think about it...

Yet Dawnstar, even with the +10 damage enchant, does 23 LESS damage than a Daedric Sword. Lol. That's just not ok.
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Queen
 
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Post » Sun Dec 11, 2011 8:12 am

Just simply tell you play Morrowind if you want to have good artifacts or wait for the ConstructionSet

They should be replaced by crafted gear. Crafted gear requires perks and a significant irrecoverable investment. If it's not the best in the game, the investment is wasted.


Good joke.

Lockpicking => Useless
Pickpocket => Useless
you are limited to a few useful perks based on the playstyle (warrior/mage/thief/combination of those) and some of them are totally OP (Enchanting/Smithing).

Pretty sure Artifacts are NOT scaled?

Something like Azuras star isnt but I thought weapons are?
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Connor Wing
 
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Post » Sun Dec 11, 2011 12:26 pm

yeah, I'm sorry, but the whole "perk spending" argument is invalid. Lockpicking and Pockpicketing trees says "hi". Perks are not hard to come by, soft cap at 50 and hard at 81, you are swimming in pointless perks.
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Rob Smith
 
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Post » Sun Dec 11, 2011 2:19 pm

yeah, I'm sorry, but the whole "perk spending" argument is invalid. Lockpicking and Pockpicketing trees says "hi". Perks are not hard to come by, soft cap at 50 and hard at 81, you are swimming in pointless perks.

They can say hi all they want. All perks should be useful and represent the investment. Some falling short only show that they fell short, not that they should all be worthless.

but I thought weapons are?
You thought wrong.
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Jessie
 
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Post » Sun Dec 11, 2011 7:48 am

They can say hi all they want. All perks should be useful and represent the investment. Some falling short only show that they fell short, not that they should all be worthless.

You can say what you envisioned perks to feel like all you want, but they aren't. Perks are not hard to get, and neither is leveling up. The investment I've spent in Blacksmithing is pointless and I wish I could take it back. Not to mention the Block tree, which later in the game when you realize I can 2 shot an entire herd of mammoths+2 giants on Master difficulty kind of makes blocking pointless. That is, of coarse, with my Daedric Battleaxe, full suit of Daedric gear, upgraded to Legendary.

Sure would be fun with all these unique items I have in my bags. Oh wait, they're atrocious.
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Chantelle Walker
 
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