Absorb Fire effect

Post » Wed Mar 05, 2014 11:19 am

Hi all,

next challenge - getting a Absorb effect only to trigger on incoming MagicDamageFire

Currently I have it setup as an enchantment. From the Enchantment Effect Item box, I have tried adding a variety of conditions to limit the absorb effect to only MagicDamageFire, but no luck so far (tried Subject, Target, Combat target & Player, also using the Swap Subject & Target check box). So far, the best I can manage is for the absorb to work when the player has a MagicDamageFire spell equipped in their hand. After that failed, I tired repeating those conditions within the Magic Effect form instead, but still no luck...

Anyone have any advice on the subject?

Cheers

Kal

EDIT Thinking of scripting would something like this work

IF Gettarget Actor (Player) && GetKeyword (MagicDamageFire) && IsHosilte ()

do magiceffect

endif

I dont have the experience to put that into proper papyrus yet, is that right? Would I have to run it as a global to check any incoming spell?

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