[WIP] Abyss Demons - Illidan's legacy

Post » Wed Mar 30, 2011 5:46 am

http://img828.imageshack.us/img828/586/abyssdemonlogobig.jpg


While making my http://tesnexus.com/downloads/file.php?id=27542 I saw a lot of pictures of the alluring demon Illidan (World of Warcraft/Warcraft 3). He inspired me to make a Illidan styled race which I call Abyss Demons. This was the most mesmerizing picture, the statue of Illidan on the BlizzCon: http://i262.photobucket.com/albums/ii81/darklady310187/WoW_BC_IllidanStatue_Small.jpg



Background story

Old background story removed. I'm writing a new one which has nearly nothing in common with the old one.



Screenshots of the development process



2009 (since November)
the very early body textures and wings
http://s262.photobucket.com/albums/ii81/darklady310187/?action=view¤t=demonunderwater.jpg
http://s262.photobucket.com/albums/ii81/darklady310187/?action=view¤t=AbyssDemonBetterHornsEars.jpg
http://s262.photobucket.com/albums/ii81/darklady310187/?action=view¤t=AbyssDemonWings.jpg
http://img638.imageshack.us/i/abyssdemonwingsfinal.jpg


2010
The body textures and wings became final in the middle of 2010. I made my first outfits from scratch in autumn of that year.
http://img716.imageshack.us/i/azarethcloseup.jpg
http://img94.imageshack.us/i/abyssdemonwipbodytextur.jpg
http://img714.imageshack.us/i/abyssdemonwipeartexture.jpg
http://img46.imageshack.us/i/azarethabyssdemon.jpg
http://img404.imageshack.us/i/cbadflamingeyesv2.jpg
http://img337.imageshack.us/i/adillidansbandages.jpg
http://img696.imageshack.us/i/adpantswithhooves.jpg
http://img219.imageshack.us/i/berylillidangearf11.jpg
http://img560.imageshack.us/i/xerothhisnewgear.jpg
http://img7.imageshack.us/i/ceramalfurionoutfitf.jpg
http://img227.imageshack.us/i/siriusadhalfblood.jpg

the sanctuary
http://img140.imageshack.us/i/adsanctuaryentrancehall.jpg
http://img64.imageshack.us/i/cbadsanctuaryquarterswi.jpg
http://img98.imageshack.us/i/adsanctuaryceilingtextu.jpg

the variants of the stand and flying animations
http://www.imagebanana.com/view/gmrlm8qr/AbyssDemonNewWingsStand2.jpg
http://s262.photobucket.com/albums/ii81/darklady310187/Abyss%20Demon/?action=view¤t=AbyssDemonBeta2-Promo.jpg

http://s262.photobucket.com/albums/ii81/darklady310187/?action=view¤t=34390-2-1283463045.jpg
http://s262.photobucket.com/albums/ii81/darklady310187/?action=view¤t=34450-1-1283690808.jpg


2011
The work on the sanctuary is progressing well and the golden outfit of the final boss is nearly finished.
http://img690.imageshack.us/i/adsancturayleseecke.jpg
http://img526.imageshack.us/i/aditarkrasarmorwipingam.jpg
http://img98.imageshack.us/i/cbadsanctuarytavern.jpg




What is planned?
- the race wil be able to fly (done)
- a small quest (still planned; one small change: there will be more the one quest)
- a special Illidan-style gear (done; there's a Malfurion-style as well)
- a sanctuary for the Abyss Demons (in progress)
User avatar
Jeff Turner
 
Posts: 3458
Joined: Tue Sep 04, 2007 5:35 pm

Post » Wed Mar 30, 2011 4:10 pm

Looks pretty damn nice... except for the face texture and body texture don't go together. There's obvious contrast

Apart from that it looks great

- ignore that I didn't see the texture in the 2nd picture. I thought the face was just shiny
User avatar
Jordan Moreno
 
Posts: 3462
Joined: Thu May 10, 2007 4:47 pm

Post » Wed Mar 30, 2011 12:21 pm

Thank you for your nice comment. :)
User avatar
Naomi Ward
 
Posts: 3450
Joined: Fri Jul 14, 2006 8:37 pm

Post » Wed Mar 30, 2011 8:22 am

I first thought you were inspired by the Gates of Aesgard's Abyss plane, they would certainly fit there well.
Evil and overwhelming!
User avatar
Scotties Hottie
 
Posts: 3406
Joined: Thu Jun 08, 2006 1:40 am

Post » Wed Mar 30, 2011 9:57 am

I pored over the name for my race a long time but didn't want to call it just Illidan race. Then I remembered the movie "The Abyss" and the abyss walker armor by davidcho. I like the word abyss. It sounds evil in my ears. So the race got the name Abyss Demon. :lol:
User avatar
Dustin Brown
 
Posts: 3307
Joined: Sun Sep 30, 2007 6:55 am

Post » Wed Mar 30, 2011 2:30 pm

Hehe, rightly so^^.
User avatar
Angus Poole
 
Posts: 3594
Joined: Fri Aug 03, 2007 9:04 pm

Post » Wed Mar 30, 2011 11:04 am

Unpossible! http://kit.rirnef.net/images/saraphira/Here_For_The_Warglaives.jpg, and my bear butt is still singed from tanking those flame adds... over, and over...

Well, nonsense aside, I do love loremashing, and your screenshots look terrific. Can't wait to see the finished product!
User avatar
Lil Miss
 
Posts: 3373
Joined: Thu Nov 23, 2006 12:57 pm

Post » Wed Mar 30, 2011 1:44 pm

Any updates on this? Also will there be short or bald hair for those of us who don't like pretty long haired elvses (aka, me)
User avatar
john palmer
 
Posts: 3410
Joined: Fri Jun 22, 2007 8:07 pm

Post » Wed Mar 30, 2011 11:32 am

I paused modding at the moment. I'm a bit exhausted. Maybe it's a kind of winter depression. Everything is grey, frosty, lacking of sunshine, ... I hope that the weather becomes better in the next days. But I will finish this mod and there will be short hair styles as well :).
User avatar
Crystal Clarke
 
Posts: 3410
Joined: Mon Dec 11, 2006 5:55 am

Post » Wed Mar 30, 2011 1:53 am

Since I didn't like the body textures in the previous texture resolution (1024x1024) anymore I redid them in 2048x2048 resolution, so you can see the details better. Furthermore, I added ornaments to the ear texture (http://i262.photobucket.com/albums/ii81/darklady310187/IllidanVerzierungen.jpg)

http://img94.imageshack.us/img94/7720/abyssdemonwipbodytextur.jpg
http://img714.imageshack.us/img714/2203/abyssdemonwipeartexture.jpg
User avatar
Angela
 
Posts: 3492
Joined: Mon Mar 05, 2007 8:33 am

Post » Wed Mar 30, 2011 7:11 am

Nice! I don't mean to pester/beg, but how soon can one download this mod?
User avatar
adam holden
 
Posts: 3339
Joined: Tue Jun 19, 2007 9:34 pm

Post » Wed Mar 30, 2011 8:09 am

It depends on the amount of work to be done, the time I have for modding and my motivation. At a rough estimate the mod is about 1/3 finished. I don't set a deadline for my projects. They are done when they are done ;)
User avatar
Tamika Jett
 
Posts: 3301
Joined: Wed Jun 06, 2007 3:44 am

Post » Wed Mar 30, 2011 10:31 am

I made a new stand animation for the wings so they look tighter
http://www.imagebanana.com/view/0bh3nmw/AbyssDemonNewWingsStand1.jpg
http://www.imagebanana.com/view/gmrlm8qr/AbyssDemonNewWingsStand2.jpg
User avatar
My blood
 
Posts: 3455
Joined: Fri Jun 16, 2006 8:09 am

Post » Wed Mar 30, 2011 11:41 am

The wings are nicely folded in a natural way. Good job, Selene. :thumbsup:
User avatar
IsAiah AkA figgy
 
Posts: 3398
Joined: Tue Oct 09, 2007 7:43 am

Post » Wed Mar 30, 2011 12:42 am

The beta is released! :)



Abyss Demon - Beta


by Selene310187 aka darklady310187


You can find images http://s262.photobucket.com/albums/ii81/darklady310187/Abyss%20Demon/



Version: 0.3 Beta

Requirements:
OBSE (Oblivion Script Extender)
Robert's Male Body V4 or V5 <- optional; beta comes with default body support
HGEC/Exnem <- optional; beta comes with default body support
Custom Race Fix or Unofficial Oblivion Patch (activate only one!)



This is the beta version of my flying Abyss Demon race which I uploaded for testing purposes. It's fully playable.

The beta comes with 20 hair and 14 eye options, a configuration menu, the option to hide the wings, the possibility to attack in flight (if you choose the Semi-SpecialAnim flight mode), support for the default body and a lot more. And yes, there's now a female version as well (Abyss Demon F (Illidan Style)) ;-).



http://tesnexus.com/downloads/file.php?id=31549



I highly recommend the installation of a default clothing and armor replacer for Robert's Male Body and HGEC/Exnem because the race is based on these body replacers.

For Robert Male:
http://tesnexus.com/downloads/file.php?id=20328
http://tesnexus.com/downloads/file.php?id=21055

For HGEC/Exnem:
http://tesnexus.com/downloads/file.php?id=24078
http://tesnexus.com/downloads/file.php?id=11824




The configuration menu

Use the "Abyss Demon Config. Menu" spell to open the "Abyss Demon - Configuration Menu". The spell is added to you automatically after loading the game. In the configuration menu you are able to change the flight keys, the flight mode, toggle claws, and hide/unhide the wings.



The flight modes

There are two flight modes: SpecialAnim and Semi-SpecialAnim.

Both can be accessed in the "Abyss Demon - Configuration Menu" by clicking on the "Change flight mode" button.

SpecialAnim: this flight mode doesn't replace any animations and should be compatible with
all animation replacers. Choose this flight mode when you want to keep your custom
jump animations (Amazing Jump, Stylish Jump, etc.). Note that you can't attack in flight
as long as this flight mode is active. The SpecialAnim flight mode is the default
flight mode.

Semi-SpecialAnim: choose this flight mode when you want to attack in flight. I had to
replace the jump animations in order to make attacking in flight possible. Before you use
this flight mode, please copy the meshes from the "Semi-SpecialAnim flight mode animations"
to your Oblivion Data directory. These are the animations which are needed for this flight
mode. You need an acrobatics skill of 25 or more in order to attack in flight; spells can
be used earlier.

Important:

If you played the alpha version before and stick to default flight mode (SpecialAnim), you
must reset flying ability, otherwise you can't start flying.

Do the following:
- open the configuration menu
- click on "Change flight mode" and then on "Semi-SpecialAnim" and then on "Done"
- close the menu ("Exit" button)
- open the menu again
- click on "Change flight mode" and then on "SpecialAnim" and then on "Done"
- close the menu
- done




How to use the flying ability

use the following key commands:

start flying = ,
stop flying = .
forward = W
backward = S
left = A
right = D
flying faster = Page up
flying slower = Page down



Installation

Open the "Esps" folder, choose either English version or German version and open the selected folder. Copy the included AbyssDemon.esp to your Oblivion Data directory. Go back to the root folder of the archive and copy the meshes and textures and sound folders to your Oblivion Data directory and activate the esp via Oblivion Launcher -> Data Files.

If you want to choose Semi-SpecialAnim flight mode in game, open the "Semi-SpecialAnim flight mode animations" folder before and copy the included meshes folder to your Oblivion Data directory.




Changelog

v0.1 Alpha - initial release
v0.2 Alpha - fixed initialzing of the flying animation: If your character gets stuck in jumploop when you start the flight mode, a second script (a quest script) forces him to play the flying animation (after a delay of a few seconds).
- put the eye meshes in a separate folder, so there should be no problems with mods which replace the default eye meshes
v0.3 Beta - added female version
- made a new stand animation for the wings and an adjusted animation skeleton, so the wings look tighter
- added configuration menu
- made attacking in flight possible with Semi-SpecialAnim flight mode
- you can hide the wings now (see configuration menu)
- added claws which can be toggled in the configuration menu
- added glow effect to the eyes
- new horn texture
- added more eye and hair options
- reduced seams on the body textures
- made the body textures sharper and improved the detail of
their normalmaps
- you can change the flight keys in the configuration menu in order to prevent
conflicts with mods which use the same keys
- fixed the bone order of the flight and reset animations
- added German version of the mod
- added Nehrim version of the mod (http://tesnexus.com/downloads/file.php?id=33144)



FAQ

Question: I can't fly! What's wrong?
Answer: Make sure that you have the latest Obse version installed, start Oblivion with the Obse launcher and that you use the latest official Oblivion patch. You can find Obse here: http://obse.silverlock.org/
Get the latest Oblivion patch here: http://tesnexus.com/downloads/file.php?id=11364
If you have Shivering Isles installed, use the Shivering Isles Patch instead.

Q: How do I install Obse and start Oblivion with the Obse launcher?
A: Copy obse_1_2_416.dll, obse_editor_1_2.dll and the obse_loader.exe from the Obse archive to Bethesda Softworks\Oblivion (not the Data folder!) and start Oblivion with a double click on the obse_loader.exe.

Q: I did everything what you said but I still can't fly!
A: Did you use the alpha version before? If yes, you must reset the flying ability. Please read the section with the word "important" as heading. It's the last paragraph under the "The flight modes" part. If you use Semi-specialAnim flight mode, make sure that you copied the meshes from the "Semi-SpecialAnim flight mode animations" folder to your Oblivion Data directory. If it still doesn't work, then I'm unfortunately at my wit's end.

Q: You said that the mod is beta. It's safe to use in my game?
A: Yes. I neither change any default entries nor used things which could bloat you savegame extremely.

Q: Can you make Malfurion as race as well, please? That would be great :)
A: It's planned for the future. ;-)

Q: Do you make body textures for other body replacers as well, like Robert Female or UFF?
A: Maybe. I can't promise it. I simply don't use these replacers and like RGM once said "I would be in a rather odd situation where I would be working on a mod that I myself could not use for my own characters." Please, give me room to think.

Q: What are you other future plans for this mod?
A: A temple in the swamps which is the sanctuary for the Abyss Demons, a small quest, custom gear similar to Illidan's and Malfurion's. I never made completely custom clothes/armor before. Definitely, I will work through some 3D and 2D tutorials once more before to improve my skills.

Q: Can you tell me when you release version 1.0?
A: I don't know how long it does take. It depends on the time I have for modding, my mood and my motivation. So I never set an exact release date and say instead: when it's done ;D. There's still a lot to do. With the beta release the project is round about one third finished. The second third is the Malfurion styled Abyss Demon and the gear and the last third the rest (see question before). Version 0.3 Beta (this version) is the last public test (fixes will be still uploaded); the next test phases are private with a small test team. The reason for this decision is that I don't want to take the tension ;).
User avatar
Gemma Archer
 
Posts: 3492
Joined: Sun Jul 16, 2006 12:02 am

Post » Wed Mar 30, 2011 8:19 am

New knowledge of the subject "I still can't fly":

- If you use Steam version of Oblivion, you must copy obse_steam_loader.dll to the Oblivion folder as well.
- If you have Windows Vista or Windows 7 and installed Oblivion under Program Files, I recommend installing Oblivion for example unter C:\Oblivion instead because the User Account Control is known to cause problems in conjunctuion with games and mods in the Program Files directory
- If you use other mods which come with flying animations as well (for example Chingari Demon Race mod or Dragorian race mod), you must load them after my mod (thanks to Bulwyf for this tip).
- If you have Direct2Drive version of Oblivion, Obse will not work and so the flight mode won't work because it depends on some Obse commands.

You find more about this subject in the FAQ in the Abyss Demon Beta readme.
User avatar
Angel Torres
 
Posts: 3553
Joined: Thu Oct 25, 2007 7:08 am

Post » Wed Mar 30, 2011 6:54 am

I made a new video about the new alternative animations

The video on Youtube: http://www.youtube.com/watch?v=fPQyqceLhWo

Download the video in full quality on Tesnexus: http://tesnexus.com/downloads/file.php?id=34390
User avatar
Jason King
 
Posts: 3382
Joined: Tue Jul 17, 2007 2:05 pm

Post » Wed Mar 30, 2011 10:32 am

Today I uploaded another video. It deals with the alternative flying animation which I tweaked a litte further yesterday. The changes:
- the character is a tilt forward a little more in flight (7 degrees clockwise)
- the swing of the wings (more precisely the primaries), before the wings stand still for a moment, is a little deeper (see http://tesnexus.com/downloads/images/34450-1-1283690808.jpg)




The video on Youtube: http://www.youtube.com/watch?v=6Rh7ZzYRBzQ

Download the video in high quality @ Tesnexus: http://tesnexus.com/downloads/file.php?id=34450
User avatar
Jason Rice
 
Posts: 3445
Joined: Thu Aug 16, 2007 3:42 pm

Post » Wed Mar 30, 2011 8:17 am

I'm working on the http://www.worldofwarcraft.com/info/encyclopedia/474.xml variant of the Abyss Demons. The male version is nearly finished, I still have to make the textures for the default body, and yes, there will be a female version as well (of course, without beard ;D). I took my previous Illidan style textures as base in order to build the Malfurion style textures. That means I removed everything which is "illidanish" (like the tattoos) and placed new details on the texture. These details are tattoos which fit well with druids like Malfurion in my opinion. A http://browse.deviantart.com/?q=malfurion&order=9&offset=24#/d2ldh0a on Deviantart served as source of inspiration for the eye tattoos; the other tattoos are a product of my imagination. Consistent with the Malfurion style I made three variations of Malfurion's hair style: with beard and the long eyebrows (which are typical for WoW elves), with long eyebrows only, and normal without the two extras. Later you will be able to wear these variations as wigs as well.


pictures of the male version:

http://img833.imageshack.us/img833/8909/xeroth.jpg
http://img512.imageshack.us/img512/2904/xeroth2.jpg


pictures of the hair style variations:

http://img210.imageshack.us/img210/9941/abyssdemonhair2a.jpg

http://img689.imageshack.us/img689/6744/abyssdemonhair2b.jpg

http://img690.imageshack.us/img690/9793/abyssdemonhair2c.jpg



And if somebody asks: you can find the armor http://tesnexus.com/downloads/file.php?id=23582 ;)
User avatar
MARLON JOHNSON
 
Posts: 3377
Joined: Sun May 20, 2007 7:12 pm

Post » Wed Mar 30, 2011 2:12 pm

looking good so far! :)

If I may make a suggestion though, I think the antlers should be lighter and more brownish, like they are on your inspiration screenshots. That would make it more druidish imo.
User avatar
neen
 
Posts: 3517
Joined: Sun Nov 26, 2006 1:19 pm

Post » Wed Mar 30, 2011 12:40 am

I could make it as an additional option :)
User avatar
CHANONE
 
Posts: 3377
Joined: Fri Mar 30, 2007 10:04 am

Post » Wed Mar 30, 2011 3:07 pm

I love your wings!

I waited a long time for someone to do proper wings and animation for the Chingari Demon Race but it never happened.
User avatar
Chloe Lou
 
Posts: 3476
Joined: Sat Nov 04, 2006 2:08 am

Post » Wed Mar 30, 2011 1:15 pm

Sunday I began modelling the race's gear. I started with Illidan's pants. It's my first clothing from scratch. Here are some shots in Blender:

http://www.imagebanana.com/view/85pck5vj/IllidanHoseWIP.jpg

http://www.imagebanana.com/view/0l1t7wlh/IllidanHoseWIP03.jpg

http://www.imagebanana.com/view/je9723jv/IllidanHoseWIP02.jpg


Today I finished weightpainting and put the mesh into the game; the texture is a placeholder:

http://www.imagebanana.com/view/w6886658/IllidanHoseWIPingame.jpg
User avatar
Ashley Campos
 
Posts: 3415
Joined: Fri Sep 22, 2006 9:03 pm

Post » Wed Mar 30, 2011 9:08 am

I've finished the texture of the pants :)

http://img251.imageshack.us/img251/3198/abyssdemonillidanpants.jpg

http://img34.imageshack.us/img34/4174/abyssdemonillidanpantsd.jpg
User avatar
xxLindsAffec
 
Posts: 3604
Joined: Sun Jan 14, 2007 10:39 pm

Post » Wed Mar 30, 2011 8:31 am

I reworked the textures, especially the normalmaps. They are more detailed now.

http://img254.imageshack.us/img254/2320/adillidanspantsmoredeta.jpg
User avatar
Amy Cooper
 
Posts: 3400
Joined: Thu Feb 01, 2007 2:38 am

Next

Return to IV - Oblivion