that's not how it works in real life. in real life when you swing something, you are applying a constant force to it, and as a result of the force (see Newton's laws) there will be a constant acceleration on the weapon. Therefore the weapon will slash across faster and faster while starting slow, rather than a constant speed. Try swing something, like a stick, you'll notice it.
I just figured this out a few minutes ago. Alas, that's why the sword swing feels weird in Oblivion and I couldn't tell why!