Hi,
is there any way to access another mods data from your own mod?
Let's I want to know if an object in near the player and that object was added via mod x.
I can only think of using SKSE with getstring from a keyword. If that object has a keyword that was added with the mod.
Another way is esmify the esp but that means my mod would have the other mod as master.
I guess other solutions don't exist?