Some of the achievements in this game seems to really be meant for achievement collectors and not for actual milestones. I'm not talking about ones such as quests, I mean numbers ones. Such as all the combat ones. Deal 10,000 damage with things that go boom, bullets, lazar b33ms, fists or melee weapons. And healing 10,000 points with drugs or food. 10,000? What is that? Any fool can get 10,000 on a playthrough without even dedicating points into the skill. I got the one for unarmed and melee and explosives on my guns character, and he hasn't even reached level 20! (I only got melee because of OWB). I wish the achievements were 100,000. Not because I want to make people's lives miserable to those who want it, but when you get it you should be proud. If you get the one for unarmed, it shows you do like unarmed.
I take the word achievement literally, so...
Your opinions?
Well, achievements (on 360) are worth different values. So if they were to put the 100,000 points of damage with a type of weapon, that would be worth like 30G.
An achievement like [made up] kill 50 enemies would be worth 5G.
And yes, those damage achievements are pretty easy to get, I got five of them in one playthrough, 3 of them before level 25.
I only feel like I achieved something good when I get a 30G Achievement or more. Especially that 100G "hardcoe" Achievement I got. I felt good when I got that one.
And getting 10,000 damage with weapons is a milestone.