There all like complete this mission complete that mission ect ect.
Now Bethesda will obviously be thinking about achievements/trophies sometime soon as the game out in just a few months now.
I want achievements/trophies that actually define the meaning of a achievement.
Now what I want Skyrim to have are achievements/trophies that are actually a challenge to get, because achievements/trophies like complete the game are easy to get and everyone's going to have a chance to get them (if people struggle to get that achievement then the developer has gone wrong somewhere...)
Examples of challenging achievements are the ones off Halo 3, Two for One or Maybe Next Time Buddy. These achievements are a lot more........... practical than most other achievements/trophies.
One more kind of achievement/trophy I hate are things like Complete The Game On Insane in Gears Of War 1, which some people including me thought was impossible.
I also think that most of the achievements/trophies should be 5G or 10G or however PS3 rewards them because this enables room for more achievements/trophies.
Now these are some examples of the kind of achievements/trophies I want to see in Skyrim:
-Kill your first dragon
-Loose 10 or more guards whilst been chased
-Summon a creature that's at a lower level then the creature your fighting, and watch them as they fight to the death, and yours wins
-Shoot someone/something from more than a mile away with a bow and arrow
-Kill 2 or more enemies with one arrow
-Buy your first mount
-Kill someone by running them down with your mount
-Join the thieves guild
-Retrieve a arrow that is in a dragon, that your fired whilst it's still alive
-Take on a pack of wolves and come out victorious
-Keep someone in your sight for 10 minutes without them noticing (Have to have walked atleast a mile at the same time)
-Outrun a wolf
-Get to the highest point in Skyrim
-Jump off the highest point in Skyrim...............and survive
-Unlock all points of interest (I don't know why this wasn't on Oblivion)
-Complete the game
-Get drunk
-Kill all the dragons
-Travel over 1000 miles
-Get a head shot 3 times in a row with a bow and arrow
-Be under a second away from drowning
-Jump directly over 2 fully grown men consecutively that's standing.
-Read 1000 unique books
-Equip every type of weapon atleast once
-Scare someone
-Complete 5 secondary quests for the same person
-Donate 1000 Gold to the poor and homeless
Now then, I don't know if everything is confirmed that I am hoping to make these achievable but these are the kind of achievements/trophies I think will improve the games playing hours by a lot.
One last note, for every achievement/trophy I think you should be able to earn something within the game aswell. For example a new quest opens up that has a high levelled reward, you unlock a new finishing move, you get a new creature to summon that's never been seen before like a baby dragon or something, someone walks up to you and tries to kill you spontaneously and his a carrying a item of high value.
These are all rewards in the game its self.
Let's face it, avatar awards are just terrible, Unless your 12.
Thank you for reading and feel free to comment, give suggestions or just annoy me, the more the better.