Acquiring mages towers and Count's castles: will the standar

Post » Sat Nov 20, 2010 3:51 am

I hope we get to build some fort/stronghold/tower of our own in game. Such as the house strongholds in Morrowind.

I'm all for them releasing DLC (at a fair price-to-content ratio), but I would like to have at least ONE stronghold that you can build with the vanilla game.
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kasia
 
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Post » Fri Nov 19, 2010 7:36 pm

I want the DLC to be Fallout 3/NV style. Not just random crap inserted into the world.
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Suzy Santana
 
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Post » Sat Nov 20, 2010 8:16 am

I want the DLC to be Fallout 3/NV style. Not just random crap inserted into the world.

Shivering Isles is still the best DLC they've done.
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He got the
 
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Post » Sat Nov 20, 2010 1:46 am

Shivering Isles is still the best DLC they've done.

Agreed, although I prefer the term expansion.
Tribunal and Bloodmoon were also fun but Shivering Isles was just something different and unique.
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Max Van Morrison
 
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Post » Fri Nov 19, 2010 6:19 pm

I want the DLC to be Fallout 3/NV style. Not just random crap inserted into the world.


So far, my biggest complaint of the F:NV DLCs is how disconnected they feel from the rest of the game. To me, at least. I really hope they don't do something similar to Skyrim.
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james kite
 
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Post » Fri Nov 19, 2010 7:51 pm

I am thinking about getting the NV DLC, but I just started trying out mods and am having fun with bounty hunter quests, improved monsters, increased spawns on factions guards/patrols/critters, expanded weapon mods, and a world of pain. I started a new character to play the combination and I just got to Nipton after dying like 20 times on the way. It is oodles of fun! Having really strong critters randomly spawn every once in a great while is scary, but they usually get distracted eating whatever else spawns in the area and I can zip by until I get some decent gear to kill them.
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Peter lopez
 
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Post » Sat Nov 20, 2010 7:51 am

Every game nowadays makes DLC. It's really something to be expected. If you care so much about paying for DLC, then buy the Game of the Year addition.

Though, I must say it would be really awesome if Bethesda released their DLC for free like the Witcher 2. It's a very nice PR move, and I wish that more games would do it.

On a slightly related note, remember when Mass Effect 2 touted the Cerberus Network, claiming that you would be able to get all of the DLC for free as long as you bought the game new (and then later for $15)? Well, after that, they decided to go ahead and charge individually for DLC anyways. The Cerberus Network awarded people with the "fantastic" bundle of a weapon, a suit of armor (with no effect), a new companion that isn't all that great, and a cheap set of mini-quests where you pilot around a hovertank, which contributes nothing to the actual game. All of that for $15. I'd say it's a worse purchase than the horse armor. If you're planning on showing off services like the Cerberus Network, I suggest you actually stick to the plan and make all future DLC free to members, instead of cancelling that plan after releasing less than $15 worth of DLC. That was the worst.
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JeSsy ArEllano
 
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Post » Sat Nov 20, 2010 6:58 am

Well, if I want something special to live in I'll just open up the Creation Kit, find a suitable location and build it myself.
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Richus Dude
 
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Post » Fri Nov 19, 2010 6:43 pm

That is absolutely Disgusting! Probably true, but no less disgusting because of it. Filthy, nasty, dirty brigands. The Kajitt bandit who got in my face making ludicrous demands on the highway(bridge) had more class and honour.


They're not demanding money, they're offering an optional extra that you can choose not to buy
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stevie critchley
 
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Post » Fri Nov 19, 2010 9:39 pm

DLC is, by definition, the content that they make after release but didn't have time to include in the actual game. The only reason DLC is popular now is because we actually have things like Steam and XboX Live that make distributing it very easy. Back in the day it was nearly impossible for people to get any extra content from the developers, so DLC was unheard of. Instead, if we wanted any of the things that were developed after release, we had to wait for an expansion or for the next game.

So why any complaint with DLC? It's nothing you wouldn't have paid for anyway, even in the past. The only difference is that now you don't have to wait so long, plus you can pick and choose the pieces that matter most to you.

Horse armor was an experiment. Even Bethesda admits that they are shocked people still buy it. Don't start throwing around Horse Armor as an example of gamesas DLC without remembering Mehrune's Razor and KotN as well. Those things were exactly what DLC is supposed to be, mini-expansions.

For anyone that thinks that DLC is developed prior to release and deliberately held back to be issued just to "milk" the consumer, http://www.google.com/#hl=en&sugexp=ldymls&xhr=t&q=conspiracy+theories&cp=11&qe=Y29uc3BpcmFjeSA&qesig=Fpmhjvfrq-MKbh9IwTYKuQ&pkc=AFgZ2tkrLIXcacTOZitNXDv0iTOpC5zA4P2QyPyWBrjJOk-FHfdR9FTvV9Cr8tZpAz6Rz5JBDnPANlWnqU8cv4ze9-kUpDSkAQ&pf=p&sclient=psy&safe=off&source=hp&aq=0&aqi=&aql=&oq=conspiracy+&pbx=1&bav=on.2,or.r_gc.r_pw.&fp=f17ae772ca1ea813&biw=1280&bih=887
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KRistina Karlsson
 
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Post » Sat Nov 20, 2010 12:41 am

Also, note to OP:
Your poll is not very equitable. It's basically four different versions of your own opinion.

Where are the "I prefer DLC" and "I don't mind either way" options?
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scorpion972
 
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Post » Fri Nov 19, 2010 9:03 pm

DLCs and 'exclusive' content should be already in the game imo.

DLC is only worth it if its a proper expansion like Shivering Isles or the way Rockstar did it with GTA4 (I hear the stories in the expansions are better than the original one)

I don't fret too much over Fallout 3/NV style expansions but charging for some little tidbits? No way are you getting my money
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Bloomer
 
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Post » Sat Nov 20, 2010 4:58 am

They're not demanding money, they're offering an optional extra that you can choose not to buy


Its silly to think they are 'extras' because its highly possible that they were ideas that were thought up and created during the development but purposely left out so they can stick a price on it and expect people to cough more money up in order to get the complete packages. Its business sense and its bonkers.
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Johnny
 
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Post » Sat Nov 20, 2010 1:01 am

I don't understand the wave of complaints over DLC/Expansions. Maybe you could complain about Call of Duty charging like $10 for a couple of maps, but the arguments seems kinda silly and greedy when talking about TES. Was there not enough game for you in the original version? Did you not get enough enjoyment that you need the expansion for free? Do they need to have every discussed game feature in the original game to appease you? Sounds like greed allright, from the consumer.
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sophie
 
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Post » Sat Nov 20, 2010 3:24 am

Saying that everything that's a DLC "should" have been in the original game is nonsensical.

The DLC is everything that they couldn't get done in time. It's DLC because they couldn't get it in the game. The only way to get it in the game would have been to push back the release date, but you can't keep doing that forever. The game has to come out eventually. So, eventually there's gonna be DLC.

Its silly to think they are 'extras' because its highly possible that they were ideas that were thought up and created during the development but purposely left out so they can stick a price on it and expect people to cough more money up in order to get the complete packages. Its business sense and its bonkers.


This is just false, and allow me again to http://www.google.com/#hl=en&sugexp=ldymls&xhr=t&q=Conspiracy+theories&cp=11&pf=p&sclient=psy&safe=off&source=hp&aq=0&aqi=&aql=&oq=Conspiracy+&pbx=1&bav=on.2,or.r_gc.r_pw.&fp=a34f7f1872f21971&biw=1280&bih=887

It's entirely possible that DLC content is mentioned during the development. However, games are on a schedule. They have to come out eventually, so time constraints means that now and then, a dev will have to work on either A or B. You can't always have both. So what happens? The developers choose to work on project A, because it's important like the combat system or something, and leave B for later because it's just a fancy house or a side quest. What if they never get to B at all? Would you rather just never see that content, and let the ideas just vanish? Or would you rather they finish it up after the fact and offer it to you as a DLC?

They are not fully developing an idea, then sticking it on a flash drive somewhere to release as DLC "later." No, if they develop something before the game comes out, then it's in the game.

DLC does not take anything away from the game. All it does is allow you to add more.
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elliot mudd
 
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Post » Sat Nov 20, 2010 5:21 am

hopefully there all in but need a quest to obtain them.


I just want something like Deepscorn Hollow to return...


I have to have somewhere private for my Vampire assassin to have his "me" time. lol
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Blaine
 
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Post » Sat Nov 20, 2010 8:28 am

Ahh, but Ninja's aren't required. You have forgotten the master stroke of the dope pusher. Give your target a sample. . . and when they have had it, and they are thouroughly hooked, chasing the rush of the horse, and chemically dependant. . . that's when you charge exponentially. Lol.

Still a matter of choice, then. If someone enjoys the game and wants the dlc, fine. If someone doesn't want dlc the game doesn't require it. If the cost is too high, you have the choice to not buy it. Or wait until the ultimate edition with all the dlc included comes out.

Even Fallout 3 didn't need Broken Steel. Imo, that dlc actually broke the game.
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Mario Alcantar
 
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Post » Sat Nov 20, 2010 5:57 am

I think they'll follow the Fallout 3 model- moderate sized DLC at a reasonable price. And I'd be fine with that.

Of course, a big Shivering Isles/Bloodmoon- style expansion would be even better, but we'll see.
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Ebony Lawson
 
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Post » Fri Nov 19, 2010 11:21 pm

Bethesda cares a lot more about fans than any other company I've seen. That title used to belong to BioWare, but then EA happened to them.


Yeah, Bioware used to be pretty good back when they released the Baldur's Gate series. Now that EA has a hold of them, Bioware is ruined. EA has a solid track record of absolutely destroying game companies/franchises that they acquire. Look at what they did to the Ultima series. EA is like a slum lord too with their MMORPGs, they don't take care of them at all, cheaters/dupers/scripters/bots all over the place in them, and serious bugs/exploits that have been around for years. Let's just hope that if EA ever trys to talk to Bethesda some day, that Bethesda tells EA to shove it up their ass.

Anyways, along the topic, i liked the Battlehorn Castle DLC, i use it as a "barracks" for all my CM Companions and such. The Raiment of the Crimson Scar from the Vile Lair DLC is just plain bad ass as well, along with Mehrunes Razor.
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Eoh
 
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Post » Fri Nov 19, 2010 10:34 pm

Yeah, Bioware used to be pretty good back when they released the Baldur's Gate series. Now that EA has a hold of them, Bioware is ruined. EA has a solid track record of absolutely destroying game companies/franchises that they acquire. Look at what they did to the Ultima series. EA is like a slum lord too with their MMORPGs, they don't take care of them at all, cheaters/dupers/scripters/bots all over the place in them, and serious bugs/exploits that have been around for years. Let's just hope that if EA ever trys to talk to Bethesda some day, that Bethesda tells EA to shove it up their ass.

Anyways, along the topic, i liked the Battlehorn Castle DLC, i use it as a "barracks" for all my CM Companions and such. The Raiment of the Crimson Scar from the Vile Lair DLC is just plain bad ass as well, along with Mehrunes Razor.

Bethesda is owned by Zenimax witch in turn is owned by the same guy who founded Bethesda. This puts Bethesda out of EA reach. EA are the kind of people who would think about going after Zenimax. But EA would not actually do it. They are opportunistic. EA will go after what they can get, when they can get it. So EA would more likely go after companies that have been abandoned or betrayed by there parent companies. Since Zenimax was founded by the same guy who founded Bethesda, I don't think that will ever happen. Be glad we have the bulwark that is Zenimax.

http://www.uesp.net/wiki/General:Bethesda
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Roberta Obrien
 
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Post » Sat Nov 20, 2010 5:11 am

I think they'll follow the Fallout 3 model- moderate sized DLC at a reasonable price. And I'd be fine with that.

Of course, a big Shivering Isles/Bloodmoon- style expansion would be even better, but we'll see.


+1
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Pumpkin
 
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Post » Sat Nov 20, 2010 12:26 pm

Well, they could http://www.gamasutra.com/view/news/34673/CD_Projekt_Red_The_Witcher_2_DLC_To_Be_Free.php But these people charged money for horse armor as a poster above said, so you betcha they'll continue to milk the fanbase as any company faithful to their shareholders would.
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Mashystar
 
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Post » Sat Nov 20, 2010 5:10 am

Its silly to think they are 'extras' because its highly possible that they were ideas that were thought up and created during the development but purposely left out so they can stick a price on it and expect people to cough more money up in order to get the complete packages. Its business sense and its bonkers.


It was quite possibleto play and enjoy Oblivion without any of them. I didn't get any until KotN came out on disc and quite frankly if they hadn't come packaged with it I wouldn't have bought most of them.

Its simple. if you think they're a rip off don't buy them.
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Claire
 
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Post » Sat Nov 20, 2010 10:01 am

Saying that everything that's a DLC "should" have been in the original game is nonsensical.

The DLC is everything that they couldn't get done in time. It's DLC because they couldn't get it in the game. The only way to get it in the game would have been to push back the release date, but you can't keep doing that forever. The game has to come out eventually. So, eventually there's gonna be DLC.

This is just false, and allow me again to http://www.google.com/#hl=en&sugexp=ldymls&xhr=t&q=Conspiracy+theories&cp=11&pf=p&sclient=psy&safe=off&source=hp&aq=0&aqi=&aql=&oq=Conspiracy+&pbx=1&bav=on.2,or.r_gc.r_pw.&fp=a34f7f1872f21971&biw=1280&bih=887

It's entirely possible that DLC content is mentioned during the development. However, games are on a schedule. They have to come out eventually, so time constraints means that now and then, a dev will have to work on either A or B. You can't always have both. So what happens? The developers choose to work on project A, because it's important like the combat system or something, and leave B for later because it's just a fancy house or a side quest. What if they never get to B at all? Would you rather just never see that content, and let the ideas just vanish? Or would you rather they finish it up after the fact and offer it to you as a DLC?

They are not fully developing an idea, then sticking it on a flash drive somewhere to release as DLC "later." No, if they develop something before the game comes out, then it's in the game.

DLC does not take anything away from the game. All it does is allow you to add more.


To be fair to the OP, there is such a thing as "Day 1 DLC", and some of this DLC is announced months before the game actually comes out, like the DLC for Mass Effect 2 on the Cerberus network or those godawful hats in Portal 2 that Valve made. And to be honest, if there is important content that the devs would have liked to include in the final game, then they should either delay the game to do what they claim they wanted to or release it for free as an apology. Otherwise you don't really have the "finished game", and the "finished game" actually costs $70 total.
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Chris Jones
 
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Post » Sat Nov 20, 2010 11:49 am

Agreed, although I prefer the term expansion.
Tribunal and Bloodmoon were also fun but Shivering Isles was just something different and unique.

All of these were indeed, AWESOME expansions. And they made them available on disc not just through DLC, which was also very considerate and, again, awesome.
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rae.x
 
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