No Acrobatics/Athletics? I am profoundly saddened

Post » Tue May 03, 2011 7:16 am

I think the Acrobatics and Athletics will contribute to Stamina. Todd said it himself that they are still in the game, Just in different places, etc mixed with other skills etc Stamina.

everyone read this it answers your questions also fulgor can you post a link for the people who need proof
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Marnesia Steele
 
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Post » Tue May 03, 2011 12:07 am

http://www.g4tv.com/games/xbox-360/64714/the-elder-scrolls-5-skyrim/articles/74266/the-elder-scrolls-5-first-look-preview-part-1-welcome-to-skyrim/

Watch the Adam Sessler Interview with Todd Howard, He explains The Attributes. Skip to 1:50
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April
 
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Post » Mon May 02, 2011 7:31 pm

most likely they are merged under stamina
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Tracy Byworth
 
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Post » Tue May 03, 2011 9:39 am

When people watch these interviews, They got to listen carefully. Cause when Todd explains something. Going to use Attributes for example. When he was talking about them he said there are three attributes, And in Oblivion there were 8. And they took five of those out and merged them with other skills, ETC Stamina. Re-Watch that interview...
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Steph
 
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Post » Tue May 03, 2011 12:18 am

I'm sorry jumping high breaks immersion for you. It doesn't for me, and a lack of it will constrain the way I prefer to play the game. No accord will be reached here. Ori out from this thread.


It doesnt for me either.
Its something that only happens endgame anyway and I loved being able to do what the acrobats in the in-game books did.
Like Seyndie, the master of acrobatics in Morrowind did in the book realisations of acrobacy.

People act like straight out of prison you could jump over houses and thats simply not true.
Perfectly possible and unconstraining to be level 30-40 in Morrowind and Oblivion and never have an acrobatics over 60.
So once again its the "I choose to take this path, and then complain that the completely optional result should be removed."
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BrEezy Baby
 
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Post » Tue May 03, 2011 12:18 am

When people watch these interviews, They got to listen carefully. Cause when Todd explains something. Going to use Attributes for example. When he was talking about them he said there are three attributes, And in Oblivion there were 8. And they took five of those out and merged them with other skills, ETC Stamina. Re-Watch that interview...

Acrobatics and athletics were skills though, not attributes...



I guess it's relavent if your just talking about speed.
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Vincent Joe
 
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Post » Tue May 03, 2011 12:47 am

This is what I think about it...


My bad for bumping two Acrobatic/Athletic threads to the top of the page. :biggrin:

Er, no. This is Nirn not Earth. Jumping extremely high and running really fast is realistic for Nirn.
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Kanaoka
 
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Post » Tue May 03, 2011 1:14 am

Er, no. This is Nirn not Earth. Jumping extremely high and running really fast is realistic for Nirn.

Moving your legs far slower than the rate your body is travelling is not realistic. Not on planet Earth and not on Nirn. Read the quote again:

Sprinting is more realistic than moving 30 mph when your character is jogging.

Everything else I've said...

Realism comes in many different ways. The game should be immersive. What breaks immersion is the ability to jump 60ft in the air without any valid explanation. Not fighting dragons and casting spells. You know why? Because it's believable in context.

Is...

Just my opinion. ;)

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Kelly James
 
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Post » Tue May 03, 2011 9:28 am

Moving your legs far slower than the rate your body is travelling is not realistic. Not on planet Earth and not on Nirn.

Who cares about the graphics for it? Its an RPG. Whether your legs are moving in sync with your speed is irrelevant. Creatures in Nirn can jump really high, they can run really fast. Its in the lore, its in the games, its canon. do not try to implement Earths reality with Nirn. A place in which gravity, electromagnetism, the strong and weak nuclear forces can and are broken.
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Claudia Cook
 
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Post » Tue May 03, 2011 8:18 am

Who cares about the graphics for it?

If no one cared about it then Bethesda wouldn't have improved it now would they?

Its an RPG. Whether your legs are moving in sync with your speed is irrelevant.

You're wrong. It's completely relevant.

Creatures in Nirn can jump really high, they can run really fast. Its in the lore, its in the games, its canon.

Then it should look realistic...

do not try to implement Earths reality with Nirn.

I'm not? It's called being believable. Something they're actually working on whether you think so or not. :rolleyes:
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Farrah Barry
 
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Post » Tue May 03, 2011 5:32 am

If no one cared about it then Bethesda wouldn't have improved it now would they?


You're wrong. It's completely relevant.


Then it should look realistic...


I'm not? It's called being believable. Something they're actually working on whether you think so or not. :rolleyes:

:facepalm:
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vicki kitterman
 
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Post » Tue May 03, 2011 12:39 am

Reality can take a backseat to enjoyable gameplay anyday.
If Im a level 50 thief who likes balcony climbing, in the lore of Tamriel I should be able to scale pratically vertical walls and jump on top of a house.
This is the Tamriel reality, because its in the games and in the books.
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Franko AlVarado
 
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Post » Tue May 03, 2011 1:27 am

:facepalm:

If Bethesda listened to Morrowind fan boys like you, everything would stay the same and nothing would look better. Get over yourself.
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STEVI INQUE
 
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Post » Tue May 03, 2011 7:27 am

If Bethesda listened to Morrowind fan boys like you, everything would stay the same and nothing would look better. Get over yourself.

Yeah, resort to insults. What does Morrowind have to do with this? And you want to talk about Fanboyism? Pfft.
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Kelvin Diaz
 
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Post » Tue May 03, 2011 9:45 am

Yeah, resort to insults. What does Morrowind have to do with this? And you want to talk about Fanboyism? Pfft.

Like a facepalm or saying "LOL @" isn't a direct insult. Don't add hypocrite to the pile.
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Prisca Lacour
 
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Post » Tue May 03, 2011 7:52 am

Like a facepalm or saying "LOL @" isn't a direct insult. Don't add hypocrite to the pile.

Its not, its either part of the lingo or a smiley graphic. You circumvented an auto censored word. Its cool though, just learn the ES better before you make fallacious statements.
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Laura Tempel
 
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Post » Tue May 03, 2011 9:35 am

Will you two be quiet. Both of you are right. Bethesda is trying to make the game more believable. Thus they reduced the speed that your character can run backwards "because it looked ridiculous". This isn't earth so things can be very different in the game than how it works here. Bethesda's obviously adapts a lot of our reality in their games though, and they obviously care about making their animations realistic... based on our perception of realism which is earths reality. Some things can be changed from our reality because it still is Bethesda's reality, but we cannot say what those things are. We did not create the lore and they can change the lore if they want. Thus Argonians looking vastly different in Oblivion from Morrowind and the removal of levitation.

So stop arguing... it's basically pointless and the idea of this thread is what they could do to substitute the advantages of Acrobatics and Athletics... not how realistic or "lore friendly" of a substitute it is... because obviously only Bethesda themselves have a say in those factors. :shrug:
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dell
 
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Post » Mon May 02, 2011 9:44 pm

Will you two be quiet. Both of you are right. Bethesda is trying to make the game more believable. Thus they reduced the speed that your character can run backwards "because it looked ridiculous". This isn't earth so things can be very different in the game than how it works here. Bethesda's obviously adapts a lot of our reality in their games though, and they obviously care about making their animations realistic... based on our perception of realism which is earths reality. Some things can be changed from our reality because it still is Bethesda's reality, but we cannot say what those things are. We did not create the lore and they can change the lore if they want. Thus Argonians looking vastly different in Oblivion from Morrowind and the removal of levitation.

So stop arguing... it's basically pointless and the idea of this thread is what they could do to substitute the advantages of Acrobatics and Athletics... not how realistic or "lore friendly" of a substitute it is... because obviously only Bethesda themselves have a say in those factors. :shrug:

Yes we can, its in the lore, games and canon. Getting rid of something because its not realistic, when that doesn't even apply to said medium is ridiculous.
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Vickey Martinez
 
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Post » Mon May 02, 2011 8:47 pm

Who cares about the graphics for it?Its an RPG.

If no one cared about it then Bethesda wouldn't have improved it now would they?
Whether your legs are moving in sync with your speed is irrelevant.

You're wrong. It's completely relevant.
Creatures in Nirn can jump really high, they can run really fast. Its in the lore, its in the games, its canon.

Then it should look realistic... "Moon Jumping" and everyone being able to run super fast (unless its magic) isn't in the lore . It's not a part of the canon. It's just something that's happened in past games, and, quite frankly, I think it needs to be fixed.

do not try to implement Earths reality with Nirn.

I'm not? It's called being believable. Something they're actually working on whether you think so or not. (consider TES gravity. Do you think it was better, how in morrowind, items suspended in midair if you took the another item out from under it? Was Bethesda wrong to implement a more realistic gravity in Oblivion)


I (almost) completely agree with you, Danger Dan.
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Paula Ramos
 
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Post » Tue May 03, 2011 6:14 am

snip

Er, play the games, read the books, its in the lore, it is canon. Just because you personally didnt use it and get everything out of TES is fine, but dont try to use it as an excuse against people that did.
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Taylrea Teodor
 
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Post » Tue May 03, 2011 12:32 am

Yes we can, its in the lore, games and canon. Getting rid of something because its not realistic, when that doesn't even apply to said medium is ridiculous.

Realism is a huge part of this medium. Bethesda has said themselves that they changed the animations to make them more realistic. Realistic how? Well since the only reality we know is what we are living in now...

Lore and cannon are always changing and we have no control over it. If Bethesda wanted to they could say that Nirn is bound the the same laws of physics that we are. It's a stupid argument because no one has control over the lore but Bethesda. You cannot argue that realistic physics are not part of the lore because Bethesda decides how much of our reality is put into their game. Being a game does not mean that it automatically isn't bound by our reality... Again, only the developer controls how much of our reality is put into their game.

Pointless argument! :wacko:
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Lucky Boy
 
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Post » Mon May 02, 2011 7:50 pm

nm
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I’m my own
 
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Post » Mon May 02, 2011 11:58 pm

Er, play the games, read the books, its in the lore, it is canon. Just because you personally didnt use it and get everything out of the TES is fine, but dont try to use it as an excuse against people that did.

Where in the lore does it state this? all of it is on UESP, so it shouldn't be too hard to find if you know what you are looking for, and it sound like you do.

or you can just tell me the book or whatever it is that shows that moon-jumping and everyone running super fast (without magic) is part of the lore, and I'll look it up.
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Scott
 
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Post » Mon May 02, 2011 7:44 pm

Realism is a huge part of this medium. Bethesda has said themselves that they changed the animations to make them more realistic. Realistic how? Well since the only reality we know is what we are living in now...

Lore and cannon are always changing and we have no control over it. If Bethesda wanted to they could say that Nirn is bound the the same laws of physics that we are. It's a stupid argument because no one has control over the lore but Bethesda. You cannot argue that realistic physics are not part of the lore because Bethesda decides how much of our reality is put into their game. Being a game does not mean that it automatically isn't bound by our reality... Again, only the developer controls how much of our reality is put into their game.

Pointless argument! :wacko:

Your right, it is pointless. Having the ability to jump high and run fast if thats your build is a no brainer.
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Rhi Edwards
 
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Post » Tue May 03, 2011 7:37 am

You're wrong. It's completely relevant.

Then it should look realistic... "Moon Jumping" and everyone being able to run super fast (unless its magic) isn't in the lore . It's not a part of the canon. It's just something that's happened in past games, and, quite frankly, I think it needs to be fixed.


I'm not? It's called being believable. Something they're actually working on whether you think so or not. (consider TES gravity. Do you think it was better, how in morrowind, items suspended in midair if you took the another item out from under it? Was Bethesda wrong to implement a more realistic gravity in Oblivion)


I (almost) completely agree with you, Danger Dan.

Thanks. Certain people just don't understand that some lore is made simply to justify silly things in the game. Nothing is written in stone.

Yes we can, its in the lore, games and canon. Getting rid of something because its not realistic, when that doesn't even apply to said medium is ridiculous.

When it bolsters gameplay and doesn't affect skills, it's hardly "rediculous". You have to accept that that's your opinion and not everything you believe is true or even the general consensus for that matter. I want realism. Liu Bei wants realism. And Beth wants realism. Get used to it.
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Danny Warner
 
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