No Acrobatics/Athletics? I am profoundly saddened

Post » Mon May 02, 2011 8:20 pm

Athletics and Acrobatics are gone, according to the recent RPS interview. Anyone else experience the deep joy associated with these skills?

I, for one, am quite sad, as Acrobatics was far and away my favorite skill. Anyone else train their Acrobatics so high that they could fly across the landscape like Neo? That was the best feeling in the world.

Any idea on how they are going to replace it? I hope it's not just "everyone moves the same speed". I want to climb those giant mountains like a mountain goat! I want to jump so high I can slash a dragon in the air!

With Athletics I would run across the gigantic landscape like The Flash. It was amazing.

If they don't include it I'm going to make a mod for it.
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Rachael Williams
 
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Post » Mon May 02, 2011 8:32 pm

I'm not crying about it
Not a big loss.
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Tom
 
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Post » Tue May 03, 2011 12:20 am

I think it is probable that they'll be adding perks within the game to greatly improve your jumping and running ability over a period of levels
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Tammie Flint
 
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Post » Tue May 03, 2011 7:14 am

I'm not crying about it
Not a big loss.

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-__^
 
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Post » Tue May 03, 2011 8:22 am

I must admit being able to run faster than any horse in Cyrodiil was tremendous fun but it is a relatively small sacrifice.
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Ash
 
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Post » Tue May 03, 2011 3:14 am

I think it is probable that they'll be adding perks within the game to greatly improve your jumping and running ability over a period of levels


I bet you're right - you so smart
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Sammi Jones
 
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Post » Mon May 02, 2011 11:37 pm

I'm not disappointed. In Oblivion and Morrowind I only used one or the other as a Major skill to help level up faster. I think it will be better to pick an offensive or magic skill instead of one of these; if they were still there I would probably be tempted to use one to level up faster, as I mentioned.
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Grace Francis
 
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Post » Mon May 02, 2011 9:00 pm

What's in the stealth skills? I wonder if there is a sprint skill, there has to be something to make a quick character stand out.
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Nany Smith
 
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Post » Tue May 03, 2011 3:13 am

I'm not crying about it
Not a big loss.

This. And I see where this is going from a mile away.
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Dalia
 
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Post » Tue May 03, 2011 1:04 am

Todd already said perks will replace attributes and some other things, among which I'm sure athletics and acrobatics are one.
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Antony Holdsworth
 
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Post » Mon May 02, 2011 10:22 pm

Although they are two of my favorite skills, and they could just as easily be folded over into the same skill (Like in Pathfinder, a spinoff of 3.5 D&D), I do not think this is going to deeply impact the over all experience. If I remember, Nehrim (The best total conversion oblivion mod thats currently out) took out the acrobatic's ability and that ended up making the world a bit more fun to explore as strange as that sounds.

So please. Don't be that guy. Odds are, some one somewhere is going to give us these back through a mod.
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victoria johnstone
 
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Post » Tue May 03, 2011 11:15 am

I think it is probable that they'll be adding perks within the game to greatly improve your jumping and running ability over a period of levels

This. I've said it in about three other threads and I'm glad I'm not the only one who feels this way. I'm sure they'll allow us to have our whacky hops and running speed.
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Stephani Silva
 
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Post » Mon May 02, 2011 9:33 pm

This. I've said it in about three other threads and I'm glad I'm not the only one who feels this way. I'm sure they'll allow us to have our whacky hops and running speed.

I agree.
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FirDaus LOVe farhana
 
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Post » Tue May 03, 2011 6:44 am

I haven't seen this info other than on these forums. does someone have a link?

but i might be perfectly fine with that. I think that acrobatics kept the game from feeling realistic. If this means no more moon jumps, and the inclusion of grabbing on/climbing up ledges, then I'm satisfied.

As for Athletics... I never really cared much for it. It was one of those things that you just leveled up as you played, you couldn't really decide to level it up, or not to level it up, it just happened (purposely leveling up athletics is too boring for me). I guess it worked well, as a device to make swimming and running faster, seem to happen somewhat smoothly as you level up. It also made it so that the restoration rate of fatigue got naturally faster as you leveled up, but it wasn't really a skill you controlled, It's leveling just happened.
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Jack Walker
 
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Post » Mon May 02, 2011 8:36 pm

I think it is probable that they'll be adding perks within the game to greatly improve your jumping and running ability over a period of levels

This. I believe it is confirmed by an article somewhere.
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John Moore
 
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Post » Mon May 02, 2011 11:59 pm

I heard you could sprint
Might by a reason why it's gone.
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chloe hampson
 
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Post » Tue May 03, 2011 8:01 am

I think some players are too grabbed to some RPG concepts and are really afraid of trying new stuff.
Why does the removal of stats impact your Role-Play ability? Some people are just Stat "Maniac". TES 5 wont need stats in the same way WoW needs them.
Ultimately the game will have the same things just shown in a different way. I'm pretty sure there will be differentiation with the running speed and jump ability in another way, like the physic aspect of the game? the amount of gear you have in you? (remember that stronger characters could take more gear and stealthy had to take less gear) Who knows, maybe your eating habits? :tongue:
I think we should give the Devs a chance to show everything 1st before jumping into negative conclusions.


PS: to does who say that people with high muscular mass can't run faster that skinnier people i advice to watch a game of rugby and tell me if does guys can't run insanely fast.
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herrade
 
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Post » Tue May 03, 2011 3:32 am

I'm happy, the variable speeds either felt you were moving through mud, or were on rollerskates.

I would like speed to be affected by your encumberence/total weight+strength though.
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SHAWNNA-KAY
 
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Post » Tue May 03, 2011 10:59 am

Attributes have been folded into skill perks and health/magicka/stamina.
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Marilú
 
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Post » Mon May 02, 2011 8:32 pm

Instead of athletics just pour points into fatigue. You'll be able to sprint far longer. Acrobatics only really made a difference in its higher levels
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tiffany Royal
 
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Post » Tue May 03, 2011 1:19 am

your disappointed that you dont have to run/jump around for 100 hours to get a skill up?
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marina
 
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Post » Tue May 03, 2011 8:09 am

I think it is probable that they'll be adding perks within the game to greatly improve your jumping and running ability over a period of levels


I hope the answer is this.


From someone who has played both oblivion and morrowind as an unarmored/unarmed monk (with supplemental magic) speed and jumping have been key to my survival and helped really distinguish my character from all the lumber plate wearers out there.
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JR Cash
 
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Post » Tue May 03, 2011 8:10 am

Instead of athletics just pour points into fatigue. You'll be able to sprint far longer.

Good point, hopefully we'll be able to hold down the sprint button for as long as we're able to.
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Lauren Dale
 
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Post » Tue May 03, 2011 12:53 am

Im expecting there to be perks that deal with things like running speed and jumping height.
Theres no proof for them, but I hold that running the same speed and jumping the same height the whole game is boring, and that boring is not a goal here.
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Kat Stewart
 
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Post » Tue May 03, 2011 10:44 am

Athletics and Acrobatics are gone, according to the recent RPS interview. Anyone else experience the deep joy associated with these skills?

I, for one, am quite sad, as Acrobatics was far and away my favorite skill. Anyone else train their Acrobatics so high that they could fly across the landscape like Neo? That was the best feeling in the world.

Any idea on how they are going to replace it? I hope it's not just "everyone moves the same speed". I want to climb those giant mountains like a mountain goat! I want to jump so high I can slash a dragon in the air!

With Athletics I would run across the gigantic landscape like The Flash. It was amazing.

If they don't include it I'm going to make a mod for it.


I for one know exactly how you feel. I'm the guy that has spells, kit and stats all geared towards speed. I almost couldn't play F3 due to how slow your character was, and I never once used heavy armor as it slowed the character down even more.

Many are saying this is being rolled up into perks/stamina. I hope it's the case. But if I can't build a character that can jump 3-4 (or more boosted) times his bodyheight and run much faster than a horse, it won't feel like the TES I know and love.

Fun factoid: the whole reason I ever bothered with TES in teh first place: I saw a review on Extended Play, and they had video of a character bounding across the screen. That jumping and speed ability is what got me to try this whole series, so if it's nerfed or capped to be more "realistic" I'll be greatly disappointed.
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Steve Smith
 
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