I am trying to make a stone(activator) with a script attached that displays message 1 when my quest stage is less than 20 and displays message 2 when the quest stage is 20. Heres what I have:
Scriptname DervaStoneScript extends ObjectReference Quest Property DL Auto Message Property Stone01 Auto Message Property Stone02 Auto Event OnActivate (ObjectReference akActivator) If akActivator == (Game.GetPlayer ()) Stone01.Show() If akActivator == (Game.GetPlayer ()) If (DL.GetStageDone(20)) Stone02.Show() EndIf EndIf EndIfEndEvent
The problem I am having is that when DL is at stage 20 the activator displays both message 1 and message 2. I only want it to display message 2 when DL quest is at stage 20. Help please!!!