I added and activator then attached a script to it and it works just fine.
The problem is that it is on a panel with other activators, and the cube that detects the mouse over this particular activator it is too large and blocks out the other activators. When I look at in GECK with collision geometry enabled, I see a large whitish wireframe cube around it. I don't understand why it is white, why its so large or whether this is the cause of the problem.
Can anyone help out with some tips?
Cheers
/Jason