When that fanbase is made of easily pleased casual gamers wanting nothing more than their next Call of Duty, Halo, Gears of War, etc fix. This creates a higher demand for games of those types, hence less games for people who want different.
Which is how every single market has ever worked in the history of mankind.
If almost everyone wants apples, it's not very good business practice to specialize in oranges, if the production costs are the same.
Most people are average, they want enjoyable gaming experiences, they don't care how innovative or sophisticated the games are, they just want games that they like. Quite frankly, they're better off for it.
Increases constantly? Perhaps in production values. Not going to find much playability here outside of the online community. Nope, in come the 5-6 hour interactive Michael Bay films. As for this "vast majority", I'll refer you to the easily pleased casual gamers mentioned above. Just because they outnumber me doesn't mean their word is law.
Nobody ever said their, or should I perhaps say our, word is law, it is however good business practice to cater to them, or us at it were.
Can you think of anything Modern Warfare 2 has done different? What? Can you tell me how Modern Warfare 2 is even a good example here? :laugh:
There seems to be some confusion here as to what constitutes a clone. Heretic and HeXen were clones, Modern Warfare 2 might share several elements with other shooters, but it is it's own game in it's own right.
Oh, I have. I like maybe one out of twenty games I see anymore.
For belonging to a rather marginal group of gamers, enjoying 5% of all games released at any one time seems rather good, doesn't it?
Imagine how it would be if you liked 5% of all the music in the world.
Are you [censored]ting me? Extremely diverse? Did I even read that right? What, can your superior eyes see something so subtly different in all these cover-based shooters and gimped "stealth" games and streamlined "not even RPGs anymore"? Does not compute.
Please, calm down, this is just a friendly discussion, not a war.
Do you know why the [censored] that is? Because companies like Activision have effectively brainwashed the "vast majority" over to their side, and like I said, all they want is another Call of Duty or something. Naturally games that aren't the typical [censored] we've been getting aren't going to sell nearly as much.
I hardly think it appropriate to use words such as brainwashing when they are clearly at best hyperbolic and at worst ridiculously out of place.
Regardless of whether or not the customer base has been influenced by the developing companies, it must be up to each and every consumer to choose what products to buy, and there is nothing you can do to change that.
You don't see a mess because you don't even know where I'm coming from. "Best games ever made" coming from this generation, eh? Don't you mean "Best shooters ever made"? At least, according to the "vast majority" (Chorus), that would be a "[censored] yeah!".
I am speaking of my own opinions, and I dare say that earlier generations in video gaming have produced nothing on the level of Fallout 3, Empire: Total War, Mass Effect 1&2, X3 or LEGO Batman.
Though, of course, there could be a legitimate case for arguing that, in the fullness of time, with appropriate give and take, in the interest of fairness, taking one time with another, there is no prima facie reason why, at the appropriate juncture, one should not say with or without any certainty that it could possibly be true to state, that, at present, the circumstances surrounding the general approval of certain products of a greater than entirely marginal nature, would not be susceptible to interpretation as to reevaluate the importance of appreciating the increase in sale of said products, in terms of the average appreciation for them.