100%
The only thing that bothers me with this setting is that ruins and such just pop up out of nowhere somtimes and that′s not particularly realistic :shakehead:
If you're on the PC you can increase the distance where objects, actors and items will appear. In your ini file, just look for fObjectLODMax and double the value from 15 to 30, then readjust your ingame sliders. There's one for actors and items too. I have mine set for 30 for objects, 20 for actors and 15 for items. There's no effect after 30 that I could notice since it depends on cells that are fully rendered, which is determined by the uGridstoLoad setting. But it's really not a good idea to raise that any higher than it is, as that will cause some bad things to happen in your game.