I actually like the Brotherhood of Steel but I just realized

Post » Wed Dec 02, 2015 5:46 am

...

The entire purpose of the Brotherhood of Steel is to prevent another nuclear armageddon from happening. It is their existence, their purpose, and the sole reason the Code Exists.

To stop humans from unleashing another nuclear holocaust on the Earth.

It's WHY they take tech from the wrong hands.

And in the BoS ending, they unleash a nuclear holocaust on their fellow humans.

....

Wow.

Arthur Maxson you are the WORST of your lineage.

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scorpion972
 
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Post » Wed Dec 02, 2015 2:06 pm

Yeah and the Railroad are supposed to protect Synths yet cause their extinction. They are all hypocrits really [censored] em all.

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Jake Easom
 
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Post » Wed Dec 02, 2015 3:42 pm

It wouldn't be half as annoying if you could bring that up, I think.

But yeah, Sole Survivor keeps to himself/herself way too much.

I blame shell-shock.

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Rachell Katherine
 
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Post » Wed Dec 02, 2015 4:57 am

Is this really a surprise though? The Brotherhood have always been hypocritical when it comes to their beliefs.

Case in point: They pursue a dangerous pre-war weapon in New Vegas to use it against their enemies, whereas groups like the Followers are trying to shut it down completely to prevent deaths. And they also busy themselves confiscating laser rifles and harassing travelers for technology rather than, oh I don't know, perhaps dealing with the MASSIVE stockpile of active nuclear warheads in The Divide?

Maxon's just continuing a proud tradition of cherry-picking their dogma when it suits them.

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Sophie Louise Edge
 
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Post » Wed Dec 02, 2015 4:24 pm

War... war never changes.

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Causon-Chambers
 
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Post » Wed Dec 02, 2015 3:03 pm

I don't think they know what the weapon is. I inferred that Elijah kept all of that information to himself.

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Charity Hughes
 
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Post » Wed Dec 02, 2015 6:53 am

They knew he was working on some sort of weapon but they didn't know what kind. It's why Veronica is disappointed if they DO find the Little Raygun.

Because it's useful, mind you, but just artillery.

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Liii BLATES
 
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Post » Wed Dec 02, 2015 12:14 pm

It's kind of surreal when you think about the mission into the Glowing Sea for the Brotherhood to Re-arm Liberty Prime. You're told that you can't just arm him with mini-nukes, no, you need to arm him with the actual BIG NUKES they dropped out of planes. That was a red flag right there.

However, the ICBM Silo you go to is exactly the sort of place (like the Divide) which you should be checking out. This is the sort of thing which the Brotherhood needs to secure to prevent something like destroying the Long 65 from happening.

And then, you meet the Children of the Atom guy and can say, "Well, the nukes will be used. Isn't that what you want?"

And he's like, "Oh, well, then go ahead!'

And I'm like, looking at Paladin Danse behind me. "Shouldn't you be speaking up or something?"

But no, Danse is like, "YES! LOOK AT ALL THESE NUKES WE CAN USE!"

....

Arthur, Arthur, Arthur.

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Dan Wright
 
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Post » Wed Dec 02, 2015 4:12 am

You do know that the Railroad does the same damned thing to the Institute, right?

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Batricia Alele
 
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Post » Wed Dec 02, 2015 3:06 pm

Yeah, and the Railroad is made of a bunch of child-killing extremists.

They also don't follow the Codex.

I think all of the Fallout 4 factions are gray, not white.

It's just interesting how in his desire to follow the letter of the Codex better than Owen, Arthur has ended up grossly distorting its spirit.

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Dan Stevens
 
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Post » Wed Dec 02, 2015 10:37 am

Yet you always bring up anything you can to hate on the BOS yet completely ignore when other factions do literally the same exact things because you just don't like the BOS.

Also, by your logic, if Maxson used c4, it would be totally ok?

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jaideep singh
 
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Post » Wed Dec 02, 2015 3:18 pm

The Brotherhood might have started out with a vague noble goal of saving the world, but at this point their only consistent rule is "Look out for number 1."

And hey, I don't have a problem with that honestly. Gotta do what ya gotta do. But being so damn holier than thou about it is what gets me. Pretending to be something they clearly aren't. :lol:

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Avril Louise
 
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Post » Wed Dec 02, 2015 3:46 am

Actually, that would in fact prevent Maxson from being a hypocrite yes.

But if it makes you feel any better:

Institute

* Their Day of the Jackboot style takeover of Diamond City
* Kidnapping people for Nazi Enclave experiments with FEV
* Unleashing the Super Mutants which just makes it WORSE.
* What they did to University Point was unforgivable
* Their slavery of Synths despite the fact at least some of them realize Synths are people
* Their suppression of cybernetics research and immortality
* Whatever the hell killed all those cats.
* The mass murder of Vault 111.
* Murdering all of the children of the Prydwen

The Institute is a constant horrific collection of evil deeds under both your son and his predecessors. Worse, it's all so horribly UNNECESSARY and a perversion of true science's purpose.

The Railroad

* Their shooting at Institute civilians and scientists
* Their betrayal of Patriot
* Their condemning of the Synths to extinction
* Their refusal to help other Commonwealthers despite Deacon saying it would help them from a practical standpoint (the way RL terrorists often do).
* Their murder of all the children of the Institute and lack of desire to sound the evacuation
* Their murder of all the children on the Prydwen
* Their refusal to follow up on Synths they've brainwashed.

The Minutemen

* Their constant in-fighting
* Their takeover of the Commonwealth settlements
* Members turning to Raiderdom after their breakup
* Their general incompetence
* The fact they can and will do the exact same mass murder as the other factions but, at least, Preston doesn't want to kill the BOS or Institute's people.

I also think the BOS is a very good and successful proven quality for bringing peace through power.

Feudalism works if you don't give two much of a crap about certain details.

And we're very much in the, "We're afraid of people coming to murder us for our stuff" age.

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Sandeep Khatkar
 
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Post » Wed Dec 02, 2015 6:52 am

Not exactly no.....it's a small bomb that looks dramatic on surface but had no widespread or long-term effects. It's literally across the river fro Diamond City....a rock toss away and everyone there is fine. It's just like Liberty Primes tossing mini nukes......not really a nuclear weapon in the proper term not even remotely close like the one that caused the glowing sea. The explosion is very deep underground and all damage restricted to what is essentially the remnants of Vault-Tec and still very evil. All in all no code was broken and no harm was done to anyone besides the Institute by that so called "nuke".

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Dylan Markese
 
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Post » Wed Dec 02, 2015 4:41 am

Places that Prime's nukes land don't remain irradiated, yeah.

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CHANONE
 
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Post » Wed Dec 02, 2015 5:15 am

Also worth remembering that it's the same way that the Minutemen and Railroad go about destroying the institute so trying to vilify the BoS for it is very dirty and underhanded.....by all accounts it appears to be the only way to ensure the Institute is gone and done as nobody really knows how far and how deep their tunnels and labs really go.

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Gen Daley
 
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Post » Wed Dec 02, 2015 8:39 am


It kills every single person (unless you sound the evacuation) in a populated city and renders said city uninhabitable forever.

In what way is this not using nuclear weapons as weapons of war?

Exactly what Roger Maxson was trying to prevent from happening again?

I mean, if you say, "it doesn't count because they're evil" then I'm sure the INSIDIOUS COMMUNIST MENACE would qualify.

What DO the Minutemen and Railroad have to do with the Codex?

No one's arguing the morality of the action.

The Institute was an evil government and crippling it by depriving it of its resources is a good thing (provided you sound the evacuation).

I'm arguing the betrayal of the Codex and purpose of the BoS to prevent the misuse of advanced technology in wartime.

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Sarah Knight
 
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Post » Wed Dec 02, 2015 4:24 am

It's not a proper city.......it's an underground lab of unspeakable horrors....these guys control vault 111 cryo.....they are descendants of Vault Tec. All those people in all those vaults.....and they are still at it....with new and more horrific ways to cause death and suffering. It's not worth questioning the decision any more than deciding to pull a trigger on a supermutant. Not sure what your beef with the BoS is really all about....maybe you just hate the fact they act like a military faction or something but they are seriously not the enemy. The 3rd gen synths are infiltration units designed to gain sympathy and cause destruction......their every thought coded, they are designed to erase memories and knowledge of certain acts automatically. That Synth woman you find stranded that was remotely forced to kill that kid....all coded....even her emotions about it. It's psychological warfare at its worst.....yet you'd deem them trustworthy and welcome them? Think again. The BoS are subtle as a boot to the face but they are honest and upfront with you and their heart is in the right place.

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Terry
 
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Post » Wed Dec 02, 2015 12:01 pm

Well, they, thankfully, have no relationship to Vault-Tech that I found.

Albeit, Braun and their mad scientists would have a field day here.

Big Empty's scientists and Robert House would probably move in.

Me?

I love the Brotherhood of Steel. I love their every incarnation: Mojave, Western, Eastern, Midwestern, Outcasts, and even this group.

I love to hate Elder Maxson.

He's a great character you can view as either hero or villain and I consider killing him to be one of the best moments of my Bethesda gaming experience. Much-much better than the defeat of Alduin. Up there with defeating Harkon and the attack on Addam's Airforce Base.

A genuinely worthy opponent.

I would have loved an "overthrow" option or an assassination one like with Caesar's Legion but such was not to be.

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Carlos Rojas
 
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Post » Wed Dec 02, 2015 6:48 am

CIT wasn't Vault Tec.

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Miranda Taylor
 
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Post » Wed Dec 02, 2015 2:19 am

Hypocritical turds, 's what I've been saying.

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Heather M
 
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Post » Wed Dec 02, 2015 2:39 am

It's the Massachusetts Institute of Technology's descendants but Bethesda changed it to C.I.T, possibly because we don't want a bunch of super-genius nerds who WILL play their game upset with them.

Especially with their history of....pranks.

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Matt Gammond
 
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Post » Wed Dec 02, 2015 3:07 pm

All those horrific experiments to break the human mind....this is it...the fruit of that labor....the end result. The worst kind of psychological warfare ever seen.....creating an enemy that you feel compelled to defend and accept. An enemy not even aware it is your enemy until triggered.

Whatever the case may be they inherited what was left of Vault Tec's control and likely all the knowledge from all those experiments....and going down the same road.

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Laura Tempel
 
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Post » Wed Dec 02, 2015 1:58 pm

I mean everyone knows what its supposed to be IRL. But yeah, might have been some legal issues there.

Although I think MIT actually released an official statement or something about their inclusion in the game and poked a bit of fun at it.

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D IV
 
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Post » Wed Dec 02, 2015 6:42 am

Dammit, now you made Curie cry!

*goes to hug her*

Paladin Danse would agree, though.

He's a Self-Hating Synth.

They actually have nothing to do with Vault Tech whatsoever. All of the Vault-Tech experiments were coordinated by the Enclave but the data was lost due to their communications array collapsing.

Adding an extra-layer of meaningless to all the horrors.

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Tom Flanagan
 
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