2: make the player scared of being caught!
-add scary sound effects to npcs and the environments, make some echo's
-the people the player is hiding from may sneak up on the player undetected and grab the player
- make the npcs the player is hiding from actually inspire fear. heavy breathing,drible from the mouth,talking, erratic movements etc
- add some amnesia type moments- the player sprinting away, closing a door, barricading the door, hiding in a closet and praying that the monster doesn't open the closet
3: add some hiding holes
- let the player crawl into barrels, hay, closets, large cracks in the ground or walls. or at least let npcs do this
4: play around with the lighting!!
- let the player turn off lights
let the npc's turn them on
- for those scary dungeons- make lights come of on their own, and let the player try to turn them on
- npcs might try use their own source of light
5: add some interesting stealth magic things
- jumping spells, so i can pretend i am the predator and jump from high ledge to high ledge, picking of the prey below
- swift swiming- some underwater stealth missions would be AWESOME. it would be great if i could hid amongst rocks and coral from a terrifying sea monster
- a spell to make light come from npc's eyes so you know what they are looking at.
- wall walking - so i can feel like the alien from the movie alien (spiders should have this constant effect)
- give telekinesis uses in stealth
- a darkness spell
- a quietness spell
a grappling hook spell (play avp:gold , the predator has what i am talking about in the bonus missions , realy fun to use )
- a blind spell
6: actually get some intelligent enemies!!
mage's should use detect life
warriors might swing at your last known position if you go invisible, or play some decent searching animation
creatures should snif you out
they should actualy show their fear
they shouldn't talk to themselves, they should talk to others about where they think you are
they should search for you if they feel confident and know your there, or should become defensive if they are afraid and dont know where you are, or run away if hopeless
if you kill every one and leave no witnesses, you shouldn't get a bounty, even if you killed town guards