[REQ] Adaptive Third-Person Camera?

Post » Thu Jul 29, 2010 11:29 am

So! With the recent release of NVSE, I've had an idea suddenly become revealed to me. Unfortunately, I don't know how to mod - I plan on learning, though! However, I don't think I'll find the time.

Blabbering aside, here's the idea - an adaptive third-person camera. "Adaptive?", you say, "That's merely a meaningless buzzword!". But alas! Adaptive is the key term here, for it explains the idea behind the mod! But enough waffling.
So, basically, a mod that changes the position of the third-person camera depending on:
    Whether or not the player is holstering a weapon.
    ? If they are holstering a weapon, change the camera depending on the type - for instance;
    -- An over-the-shoulder view if the player is using a "small" weapon - for instance, a pistol.
    -- A view akin to the default for rifles and other long-range weapons (?)
    -- A view behind the player, albeit slightly raised, for melee weapons.
    -- A off-centre and slightly raised view for "heavy" weapons - like the Minigun or Incinerator
    ? If they are not holstering a weapon, change the view depending on their state;
    -- If they are standing, centre the camera on their torso.
    -- If they are sneaking, either centre the camera above them, or on their centre.

If I recall correctly, all of these settings can be edited in-gam eusing console commands - which is, if I'm on the right track, why such a thing would need NVSE. However, my skills are lacking, and thus I posit this as a request thread.

Any comments, or suggestions? Is this more difficult than I envisioned, perhaps? Easier, maybe? I don't have too much of an idea!
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