I am making a custom firestom spell that i want to make pentagrams appear on the ground where the spell is cast. I have already made my pentagrams by creating a custom blood decal texture. the problem is the firestorm spell does not place any burn decals on the ground when it is used. I just cant figure out how to force it to place the pentagram decals. I think the way to do it is either by tweaking some setting in the impact data set or by manually adding the pentagram decals to the fire hazards meshes that are placed when the spell is used. Does anyone know how to solve my problem???