Add-on maps

Post » Sat Feb 19, 2011 4:22 am

I want it all :celebration: http://www.youtube.com/watch?v=G36y5lMM6ME
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Ellie English
 
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Post » Sat Feb 19, 2011 12:02 pm

I like the sound of some of them... something along the lines of a half sunken Navy ship would be pretty sweet. Could easily be tied in too.
Really I just like the idea of something half submerged.... with water as a constant natural threat. As far as I know (which isn't that far) there aren't any kind of natural hazards in any of the maps. That'd be one big improvement in my books.
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Emily abigail Villarreal
 
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Post » Sat Feb 19, 2011 1:41 pm

I think a casino would fit really well into the design style of the game and provide an exciting map layout. However, I fear that it would not fall in line with the Ark's story; why would there by a casino? If there were a casino, it would presumably have to be built by the Resistance, and consequently would probably be made up of spare parts; so it would not be a conventional casino as we know from other games set in the modern era, in modern cities.
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Suzy Santana
 
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Post » Sat Feb 19, 2011 4:36 am

There's already a founder's tower map :3

It's the Security Tower, though. Which appears to be the tall main tower on the Ark.

A Casino map would be pretty sweet. The missions would be pretty cool too. Like there are hostages or valuable weapons that will give an edge to who wins the ark.

Weapons? In a Casino?
But escorting multiple people could be quite a challenge.



My vote would go to Navy Vessels, I think.
Especially a large aircraft carrier which the Resistance try to convert into a escape vehicle. Instead of planes on the top, they've began building homes (imagine a small city which is partly still under construction).
Their first objective was to transport some important items from the Ark to the carrier, the Security try to take the items back to the Ark.
If the Resistance success, they will have to implement the technology they've (basicly) stolen into the ship architecture (three stages with one construction each), the Security tries to stop them from doing it, becasue otherwise the technology would be really hard to reclaim.
The final stage was for the Resistance to get all refugees on the ship by stopping the Security from destroying the bridges which connect the carrier with the Ark. When all people are on the ship, it ventures to new lands and a sequel.
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Amber Ably
 
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Post » Sat Feb 19, 2011 5:09 am

A vegas style casino/hotel sounds great, it worked well in Rainbow Six Vegas and it'd fit in with the whole Ark theme. Course you'd have to have it decaying, but still.
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dell
 
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Post » Sat Feb 19, 2011 10:36 am

A vegas style casino/hotel sounds great, it worked well in Rainbow Six Vegas and it'd fit in with the whole Ark theme. Course you'd have to have it decaying, but still.

Of course a Casino works in RB6V, it's Rainbow Six Vegas.
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Oceavision
 
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Post » Sat Feb 19, 2011 7:56 am

When it comes to DLC's the first and most important thing that comes to my mind is FREE DLC,all the rest from there are very welcome.

Sidenote,voted for the casino :)
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David Chambers
 
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Post » Sat Feb 19, 2011 9:09 am

How about a map that's moving? Like how uncharted 3 has trucks chasin after a plane? I think something along those lines with the parkour would be cool!


JEA pretty cool but a molotov coctail in the plain then de plain is going to crash sound cool but not so resonable
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pinar
 
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Post » Sat Feb 19, 2011 1:14 am

In the art of Brink thread, I saw some concept art of an area around the tower (@ a higher elevation) at night. It looked gorgeous and made me really hunger for a dazzling night level like this.
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Mariaa EM.
 
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Post » Sat Feb 19, 2011 12:48 pm

I was thing something a bit more silly.Like everyones a mini character in a giant room :I
It was done for counter strike and a bunch of other games.
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Genocidal Cry
 
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Post » Sat Feb 19, 2011 2:11 pm

A scary as hell place that will make you cream your pants with all sorts of surprises and traps and such. A really dark room, with A LOT of snipers' nests and parkour-able buildings. Maybe a giant dark warehouse that has hanging chains that the light characters can swing on. Something cool in that sort of ballpark.
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Chloe Yarnall
 
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Post » Sat Feb 19, 2011 12:41 am

When it comes to DLC's the first and most important thing that comes to my mind is FREE DLC,all the rest from there are very welcome.

Sacre bleu!

I was thing something a bit more silly.Like everyones a mini character in a giant room :I
It was done for counter strike and a bunch of other games.

I'm unsure if BRINK isn't too serious for this, though. The cartoony artstyle doesn't make it a cartoony game, after all.

Dark Messiah had a map like this, too, with a giant chess board on it, which was great fun. But basicly all the Source games feel very fitting, imo, because the whole concept behind "Source" seems to be that one modding and fun thing. Garry's Mod is a great example for this.
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Richard Dixon
 
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Post » Sat Feb 19, 2011 9:18 am

I would be completely okay with new weapons. If there isn't one in the game already I would like a version of the G36c please.

G36c is the beast!!!!
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Anna Beattie
 
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Post » Sat Feb 19, 2011 1:59 am

I would want to battle on two aircraft carriers that had crashed into each other.
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Naomi Lastname
 
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Post » Fri Feb 18, 2011 11:04 pm

I would like to see a map where you take off in a large plane from the top of the founders tower and there is a an obvious time limit (HITTING THE GROUND AAAHHHHHH) and you have to fight to get parachutes or something. Oh ya it's also at night :)
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Josh Trembly
 
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