addition of Aurora Borealis?

Post » Sun Apr 17, 2011 7:06 am

I was wondering if I could comment on the discussion between Velorien and Bloody-TSI. It happens to touch on some subjects that I have an interest in.

Ok, I'm confused. Are you saying it's like the Never Ending Story or something? In other words, when these myths were created, they became true, and thus ceased to be myths? Because that's what a myth is, something that isn't true. If it is true or became true, than it's not a myth, thus my confusion here.


The idea that "myth" means "something that isn't true" is a relatively recent accretion (19th century). Originally it simply referred to a legendary tale, one primarily concerned with the gods and their dealings with humanity. In the ancient world, myths were also considered "true," but there were different types of truth. What we think of as truth today is an empirical truth--a truth that can be argued, tested, and proven. Myths, however, spoke to inherent truths that transcended empiricism. I believe that this is what Velorien means by the possibility that myths can still be "true" even if they are not empirically true. That is, they speak to truths about the human nature and the human condition.

There is also a long academic tradition of associating language with creation. It is no accident that in the Christian Bible, for example, God speaks the world into existence. To put it in very rough and simple terms, language is a symbolic system devised by humanity not only as a means of facilitating communication, but as a very way of thinking. Thus language is essential to our perception of the world. (This can be best seen in the different ways that different languages classify and categorize reality. To give a very simple example, the perception of the colors blue and green differs in English and Korean (and Japanese, for that matter). What in English we call a green light is referred to in Korean as a blue light--but the actual color is the same.) Most people think of "reality" as existing as some abstract thing, but the truth is that, as far as humans are concerned, reality doesn't exist outside of our perception of it. Or, to put it in less solipsistic terms, one person's reality may be very different from another person's reality. That being the case, since perception of reality is in one sense also creation of reality, language is capable of creation as well. A lot of primitive magic, for example, revolved around the principle that you could make something true just by affirming it aloud. In fact, people still believe this today, to some extent. Any time someone tells you, "Don't say such horrible things!" they are following this principle. By saying something horrible, you are introducing the idea and making it a part of that person's reality. (There is even a Korean phrase that says, "words become seeds," meaning that just saying something can make it come true.)

Hmm. I guess that wasn't that "rough and simple" after all, was it? Sorry about that. I got a little carried away. I can only hope that someone finds this mildly interesting.

Ok, I think I get it. you are not using the term "myth" in the strict definition of the word, but as a more loose definition.


Actually, it's the other way around: Velorien is using "myth" in the original, stricter sense of the term. You are using the more modern, looser sense. To put it another way, Velorien is using the term in its literary or folkloric sense, while you are using it in its general sense.
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Brooks Hardison
 
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Post » Sat Apr 16, 2011 8:29 pm

Nah, not really. That is like saying that Aedra/Daedra are myth and just religion.

Yes, I specifically rememner when I heard that one person or read that book on it, it said that they don't know and that there were some theories like the one you stated . Also you religion isn't myrh like yosaid, and please don't pick a fight with me on the terms of religion because its 3:00 AM for me and I'd really hate to stay up any longer just to give you undenyable proof. This goes for the atheist who's reading this who wants to pick a fight also.
Thank You.
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Nicola
 
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Post » Sat Apr 16, 2011 10:52 pm

1.) It's not Earth.
2.) I don't think it's far enough North anyway. There's an entire contintent to the North of Skyrim. Skyrim has many cold areas due to mountains and not specifically because of how far North it is. It's not nearly as far North as many seem to think, I suspect.

Even though that continent I think is rather small, your brilliant. Everyone totally missed over that. To see thoes lights from Skyrim is to see them from New Jersey. Lol
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Sami Blackburn
 
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Post » Sat Apr 16, 2011 9:03 pm

It's the same sky whether you're looking at it from within Oblivion or from Nirn - and the basic appearance of it doesn't matter much at all to the reality that there are no stars as we understand them in the TES universe. The fact that you can see different details from the Isles than you can from the Imperial City can be explained rather easily - not only are you looking at the sky from a fundamentally different location, but there's significantly less infinity between you and the barrier to the Aetherius from the Isles (within Oblivion) than there is from Nirn.

The fact that those tears in the fabric happen to appear similar to an actual sky from the real world isn't really that relevant - the moon Masser, I believe, orbiting Nirn is a clearly-color-shifted Mars. Does that mean Masser is not a moon but a close-orbiting planet?



Significantly less infinity?

Infinity - N still = infinity.

1.) It's not Earth.
2.) I don't think it's far enough North anyway. There's an entire contintent to the North of Skyrim. Skyrim has many cold areas due to mountains and not specifically because of how far North it is. It's not nearly as far North as many seem to think, I suspect.


How big is Atmora? How big is the sea between Atmora and Tamriel? How is Atmora positioned over the north pole? What kinds of ocean currents are around the region?

Asia and Africa are both gigantic. But all that separates them is a canol.

Same goes for the Americas.

Morrowind could be warmed by an ocean current, much like how the British isles are warmed by ocean currents here on Earth despite being at the same latitude as Canada. It's entirely feasible that Skyrim is at a Canada level latitude, where aurorae could happen. Considering that Morrowind has a fair bit of temperate climate and Skyrim... doesn't, it's quite probable that this is the case.

But I still think the in-universe explanation of aurorae would be "aetherial wisps".
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Yonah
 
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Post » Sat Apr 16, 2011 10:51 pm

This is something I'd love to see in Skyrim. Especially since I live in Fennoscandia myself and thus have seen real northern lights, it'd be awesome to have them in game.

In my opinion an area like Skyrim, with snow, tundras and mountains, should definitely have some kind of aurora. It just wouldn't feel 'complete' without aurora. But that's just me.
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Neko Jenny
 
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Post » Sun Apr 17, 2011 3:44 am

I would like it to be in as it would a cool detail. Other than that I haven't really decided.
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Hazel Sian ogden
 
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Post » Sun Apr 17, 2011 2:57 am

In case anyone else wanted to see these...

http://www.rpgplanet.com/morrowind/images/image33_800.jpg
http://gallery.thehavennet.org.uk/main.php?g2_view=core.DownloadItem&g2_itemId=370&g2_serialNumber=1http://www.tesnexus.com/downloads/images/15427-1-1221676118.jpg
http://smg.photobucket.com/albums/v318/JetpackAngel/Oblivion%20Shivering%20Isles/?action=view¤t=Landscape-NightSky2.jpg&sort=ascending
http://wingingflipper.files.wordpress.com/2009/03/oblivion-2009-01-01-21-12-53-20.jpg?w=480&h=300
http://spider.ipac.caltech.edu/staff/jarrett/2mass/3chan/gplane/mway_night.jpg

Id like to see a mixture of all of them, tastefully though. I love the Oblivion Cosmos one however it is a bit dramatic. Id love to see the night skies change with the seasons also, including new views and constellations.

Its just nice to have eye candy....which Im sure Bethesda has already considered given their past games beauty.

Proof The Elder Scrolls Forums makes people smarter

I didn't know you could see it from space either, which I learned by looking it up due to this thread.



God Bless Todd Howard
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Albert Wesker
 
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Post » Sat Apr 16, 2011 7:53 pm

It's stated otherwise.



Not necessarily relevant. Electromagnetism, one of the core forces in known physics drives auroras, and is demonstratively present in Nirn, in the form of a compass. There is no "Physics" reason, Nirn or Earth, that Aurora cannot be present. Solar Radiation + Magnetosphere = Aurora.

That said, it is debatable if Skyrim is actually at a Northern enough in Latitude to see the phenomena. If I recall the lore correctly, the actual origin of Men, is further North across the ocean.


Personally, I'd like to see Auroras, since normally I hate traveling at night, because of the muted colors.

Even though it was loads better than vanilla Oblivion sky, both the Hades Gamma cosmos, and the Shivering Isles sky were a little much.
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Lawrence Armijo
 
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Post » Sun Apr 17, 2011 7:09 am

*snip*


I'm aware that "significantly less infinity sounds kind of dumb, but when you consider that the planes of Oblivion are infinite, and yet you can still see the other side (and both of those statements are true in TES) I think it's possible to make a statement like "less infinite" and actually mean something in the saying. Sort of like how it's possible to say that the Aetherius is a bigger infinity than Oblivion, because it contains Oblivion within its expanse.
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Paula Rose
 
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Post » Sun Apr 17, 2011 2:36 am

Not necessarily relevant. Electromagnetism, one of the core forces in known physics drives auroras, and is demonstratively present in Nirn, in the form of a compass. There is no "Physics" reason, Nirn or Earth, that Aurora cannot be present. Solar Radiation + Magnetosphere = Aurora.

That said, it is debatable if Skyrim is actually at a Northern enough in Latitude to see the phenomena. If I recall the lore correctly, the actual origin of Men, is further North across the ocean.


Personally, I'd like to see Auroras, since normally I hate traveling at night, because of the muted colors.

It could also be said that the light from the TES sun is not solar radiation, not being a normal sun.

But it's easy to come up with an explanation for it in lore.
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Ray
 
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Post » Sun Apr 17, 2011 6:54 am

I wonder what the in-game explanation of aurorae would be? Wisps of Aetherius getting caught in the upper regions of the Mundus?


Same explanation for why it appears on earth and many other planets.

Let the denizens of Nirn think what they like.
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Shiarra Curtis
 
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Post » Sun Apr 17, 2011 2:50 am

Soooo

Those saying that you can't have have it, or partially have it, is that just because of mythos and nomenclature? Aurora (Roman Godess) and Borealis (Greek for north wind)? Isn't that a bit extreme...kind of like saying one can't use the ward Katana because it's Japanese? Aurora is the common term for the phenomanae, right? I'm rather confuzzled where folks are coming from, please explain.


Good point. There could be an Aurora Borealis in the traditional sense, since Skyrim is on the northern part of Tamriel. I think it's fair to assume Nirn has an atmosphere not unlike in composition to our own, and orbits a star similar to our sun. Thus, it may not be that much of a stretch of imagination to have the photons sent from their star ionize some gases in the upper atmosphere, causing a similar aurora effect.
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Nomee
 
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Post » Sat Apr 16, 2011 10:13 pm

Thats will be nice effect to see, at last with mods.
Personally I add falling stars, rainbows, sunglare, storms and lighting, better weathers to my Oblivion and Morrowind installations and nice to see similar effects in Skyrim at last with mods

SonicEthers Beaming Sunglare
http://www.tesnexus.com/downloads/file.php?id=16533
Weather - All Natural
http://www.tesnexus.com/downloads/file.php?id=18305
Better Rainbows
http://www.tesnexus.com/downloads/file.php?id=36566
Storms and Sound v3 lightning for all weathers
http://www.tesnexus.com/downloads/file.php?id=8711
Falling Stars
http://www.tesnexus.com/downloads/file.php?id=35593
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marie breen
 
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Post » Sun Apr 17, 2011 9:11 am

The idea that "myth" means "something that isn't true" is a relatively recent accretion (19th century). Originally it simply referred to a legendary tale, one primarily concerned with the gods and their dealings with humanity. In the ancient world, myths were also considered "true," but there were different types of truth. What we think of as truth today is an empirical truth--a truth that can be argued, tested, and proven. Myths, however, spoke to inherent truths that transcended empiricism. I believe that this is what Velorien means by the possibility that myths can still be "true" even if they are not empirically true. That is, they speak to truths about the human nature and the human condition.


What you seem to be describing would be something akin to fables or parables, not myths. In that type of story, it is accepted to not be a "true" story, while still expressing real points about human behavior, beliefs, etc. A myth is an exaggerated story from the past which is based in fact. Otherwise, it would simply be called fiction, and never called a myth. What you are talking about now, and what Velorien was saying are not the same thing. Being told a parable or fable to teach you basic lessons about humanity has nothing to do with something being a myth. That is not a myth's purpose. For a story to truly be a myth, it simply must have an element that defies empirical explanation. And that can be any of a broad range of stories. And no, what they do on Mythbusters is not disproving myths. They simply test easily disproven stories and see if they're actually possible. That is empirical investigation testing a theory, that is all. A real MYTH can never be disproven. As long as someone believes it, it exists as a myth. But they can be proven to be empirically true.....

TES' myths are real MYTHS, which cannot be disproven, because they rely on facts and events that are beyond the understanding and "testing" abilities of the beings of Nirn. Whether or not there is literally a "divine authority" in the TES universe that can truly confirm a myth to be more than just a myth(or change it), we can only speculate. Because only a divine reliable source who was present for any given myth, that can give definitive proof of what took place, will ever be able to prove/disprove it. TES lore is far too complex and contradictory to say who the true authority is. Aside from Todd Howard, of course. He (w/Bethesda) IS the ultimate divine authority that the beings of the TES universe will never comprehend.

Wow, way too many ideas on this one. I need to stop while I'm ahead. I'm tired.
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Jaylene Brower
 
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Post » Sun Apr 17, 2011 10:13 am

In LOTRO, there are northern lights in Forochel every darn night. They look good but it gets old fast.

IRL you see them few times a year, mostly on cloudless winter nights. I spotted some once in late summer/early fall but that's rare.

IF they're in, make them rare and showing winter nights only. Summer nights are luminous.

If they screw them up, it's just as easy for modders to fix as other weather elements.
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Miss K
 
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Post » Sun Apr 17, 2011 12:49 am

What you seem to be describing would be something akin to fables or parables, not myths. In that type of story, it is accepted to not be a "true" story, while still expressing real points about human behavior, beliefs, etc. A myth is an exaggerated story from the past which is based in fact. Otherwise, it would simply be called fiction, and never called a myth.

myth
? ?/m?θ/ Show Spelled[mith] Show IPA
–noun
1.
a traditional or legendary story, usually concerning some being or hero or event, with or without a determinable basis of fact or a natural explanation, especially one that is concerned with deities or demigods and explains some practice, rite, or phenomenon of nature.
2.
stories or matter of this kind: realm of myth.
3.
any invented story, idea, or concept: His account of the event is pure myth.
4.
an imaginary or fictitious thing or person.
5.
an unproved or false collective belief that is used to justify a social institution.



Don't know where people get these ideas of what a myth is. Here are the defintions. If a myth is known without doubt to be true, it is not a myth.
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marie breen
 
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Post » Sun Apr 17, 2011 5:25 am

The main problem with an Aurora has nothing to do with Nirn being Nirn, but rather to do with how it actually behaves. Besides, Nirn is indeed an Earth-like planet, so the argument about Nirn versus Earth is pointless. Also, it's very possible that Masser and/or Secunda absorb most of the cosmic particles that create the Auroras to begin with - depending on how far they are from Nirn and how they are aligned to Nirn's magnetic axis (and maybe even its rotational axis, if that affects aurora activity).

But how often will we see the auroras? It's usually seen in the winter months and ONLY when we're hit by sunflares or similar, which doesn't even happen all that often. Sometimes it happens all the times, sometimes it doesn't happen for many months or even years, depending on where you are i the world.

Also, how far north is Skyrim anyways? If it's above the polar circle, then Atmora must obviously be the arctic, which I doubt. Personally, I think Skyrim would be more close to southern Norway/Sweden or even Denmark or northern Germany, and the main reason why there's snow through the whole year is simply because Bethesda hasn't bothered to waste time on seasonal design.
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Rozlyn Robinson
 
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Post » Sun Apr 17, 2011 6:53 am

It could be great to see some Aurora in the northern seas, it could be awesome!
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Laura Shipley
 
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Post » Sat Apr 16, 2011 8:20 pm

By that logic, how can one expect to put our universe under scientific study? Having basic rules and many unexplained things IRL is the same state that the TES universe is in. Bethesda seeks to make TES more like a distant parallel universe, where much is different, but much is the same as well.

I don't think you understood what I was saying. I meant you could not put Nirn and Mundus under scientific study by our own standards. None of it would make sense to us.

I don't think a lot people appreciate how different Nirn really is from Earth. Plantlife grows because there's a literal god named Kynareth that makes it happen. The sun shines because there's a giant hole in the sky that leads to a realm of magicka. Nirn is the center of the universe and all things revolve around it.

It appears similar to Earth for the sake of convenience, accessibility, and playability.

Again, I never said an aurora borealis can't happen. I said in my first post that it could happen, it would just need an explanation. That explanation could be as simple as "magicka from Aetherius combining with the atmosphere of Nirn in a special way." I'm just arguing against the notion that Earth and Nirn are alike or very similar.
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WYatt REed
 
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Post » Sun Apr 17, 2011 6:34 am

And the problem in that logic is that back when Morrowind was created they didn't have the game engine capable of creating the realistic effects that they can now.



prove it
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Beat freak
 
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Post » Sat Apr 16, 2011 7:24 pm

Aurora Borealis is caused by the collision of charged particles directed by the Earth's magnetic field.
The aurora borealis is a magnetic field, doesnt mean it has to be specific to any planet, just the location, it couldnt be a borealis unless its in the northern hemisphere..
Where Skyrim is..
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Emma Parkinson
 
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Post » Sat Apr 16, 2011 7:42 pm

Blah. Auroras are only on Earth Blah.

I want the night sky to look like a big black turd. Blah.

Seriously why is everybody hatin on Auroras? Who gives a F if they are only found on Earth. So are trees, and yet they have plenty of those in The Elder Scrolls. Skyrim of all places is the perfect setting to have one, and it most importantly it looks great. Reminds me of the sky in Shivering Isles.....Now that was beautiful! I wouldnt mind seeing an aurora in Skyrim.

That said. I dont really care either way.

Edit. -Wow the person above me said almost the same thing. Kudos!


Agreed on all accounts. But coming from a place with lots of Aurora in the winter, although the Shivering Isles sky had a hint of similarity, it was completely flat. An actual Aurora would have to be fully 3D. The Shivering Isles sky looks more like a dense, drifting nebula of stars (outside the atmosphere, heaps of light years away) while an Aurora is inside the atmosphere and http://www.youtube.com/watch?v=fNDIvjJ-Xww

Good point. There could be an Aurora Borealis in the traditional sense, since Skyrim is on the northern part of Tamriel. I think it's fair to assume Nirn has an atmosphere not unlike in composition to our own, and orbits a star similar to our sun. Thus, it may not be that much of a stretch of imagination to have the photons sent from their star ionize some gases in the upper atmosphere, causing a similar aurora effect.


Actually, you don't need an atmosphere for an Aurora to happen. Just a magnetosphere, like Nirn definitely has.

I'm starting to think with all the realizations in this thread that not only would it be awesome of Bethesda to have Auroras happen in the game, but lazy not to.
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Enny Labinjo
 
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Post » Sat Apr 16, 2011 10:34 pm

Aurorae are not specific to Earth. They have been spotted on Jupiter and Saturn as well.

http://www.sciencedaily.com/releases/2010/09/100929191651.htm

http://pds.jpl.nasa.gov/planets/captions/jupiter/aurora.htm

Also, "Borealis", like "Aurora", is latin. "Borealis" means "northern". Northern Lights. Since Skyrim is northward...



^^ This
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Ann Church
 
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Post » Sun Apr 17, 2011 3:27 am

I would love to see that in game...You know they could do it. Hell, just look at the wonderful job they did for the skies in The Shivering Isles...
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sarah taylor
 
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Post » Sun Apr 17, 2011 1:34 am

Aurora Borealis is caused by the collision of charged particles directed by the Earth's magnetic field.
The aurora borealis is a magnetic field, doesnt mean it has to be specific to any planet


On Tamriel it could be magical particles hitting the magnetic field.
After all, magic comes from their sun exactly like how charged particles come from ours.

Id love to see an Aurora Tamrialis.
Its beautiful, and therefore cannot be wrong.
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maria Dwyer
 
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