Addon Warning!

Post » Mon Mar 24, 2014 3:21 pm

STAHP with the fearmongering!

Now you are just throwing [censored] out there.

http://www.lua.org/home.html go understand how .lua coding works a little.

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Juanita Hernandez
 
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Post » Mon Mar 24, 2014 7:09 am

I'm not sure how LUA is but if it is like any other sripting language, then no, it won't 'run' unless you have a runtime environment installed and set it to run .lua file. So no, you can't simply run it like a batch file. Its like .py for Python i suppose and you don't run it unless you have Python runtime installed.

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Kat Stewart
 
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Post » Mon Mar 24, 2014 11:28 am

Yep.

On many topics.

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~Sylvia~
 
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Post » Mon Mar 24, 2014 6:55 pm

my sides...

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Georgia Fullalove
 
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Post » Mon Mar 24, 2014 1:23 pm

I do not trust addons, but at the same time I do want to help my follow players. I am being honest how I feel about addons, before I get to the real meat of the topic. I got hurt deeply by addons, so my trust in them is very low.

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Solène We
 
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Post » Mon Mar 24, 2014 3:36 pm

Zenimax could follow in the footsteps of Guild Wars 2, and other games/programs such as steam. Add in some kind of security system where if someone tries to login through a different PC, it would email YOU, showing the location and such where they're trying to login from, and whether or not you choose to allow access to their computer, or not.

Guild Wars 2, and Steam both do this, and not many issues are found. I actually think every mmorpg should use a security method like that. Definitely nice to have.

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Mr. Ray
 
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Post » Mon Mar 24, 2014 4:31 pm

Then as you grow with us and the community, and ESO, and gain more knowledge of MMOs, maybe one day you will learn to trust them, because they will be around for a long time.

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Georgine Lee
 
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Post » Mon Mar 24, 2014 5:16 pm

Addon the addons! Its the only way to play this game!
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Erika Ellsworth
 
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Post » Mon Mar 24, 2014 1:47 pm

Ready does that.

It's a pita with IP that changes daily.
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Neil
 
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Post » Mon Mar 24, 2014 2:55 pm

Go back to skyrim and download some more mods, noob. It's people like you who have no knowledge yet they claim "addons run eso".

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Angela
 
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Post » Mon Mar 24, 2014 5:28 am


Why is your opinion better than his?
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Manuel rivera
 
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Post » Mon Mar 24, 2014 1:26 pm

Do you realize that in pretty much every post in this thread you belittle anyone who doesn't think the same way you do. Only your opinion counts, huh?

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Kevan Olson
 
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Post » Mon Mar 24, 2014 8:26 pm

That guy came in ignoring anything the op said and blatantly cries: "addons run this game." and IM the bad guy for calling him out? And i may come off harsh, but its CONSTRUCTIVE talking, exactly like you guys are doing, am i not aloud to give my opinion as an experienced MMO'er to a less experienced MMO'er?

Your attacking the wrong person, as were all aloud our opinions here as long as they're not something as DUMB as : ESO = ADDONS. If you want to defend that type of ignorance, then you need to rethink who your calling out.

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BaNK.RoLL
 
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Post » Mon Mar 24, 2014 9:21 am

" it's simple to expand its functionality with libraries either written in Lua, or as extensions in other languages. And it's relatively small and simple, both in terms of the source files, and the resultant code and run-time memory usage."

https://sites.google.com/site/marbux/home/where-lua-is-used

From what I have gather thus far, Lua is run on an API framework. Since Lua can use libraries, one can write code to do what ever one wants to do. Only way ZOS can stop that type of "hack" is to disable all library read commands / functions. I wondor if ZOS has done that yet? A person can write a library to allow key loggers or send info to a 3rd party site. How much info can an UI addon can see about an account?

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Darlene DIllow
 
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Post » Mon Mar 24, 2014 6:41 pm


If your worried about addons don't use them, I have raided with and without them they don't make a difference if anything they make you worst hehe, my exp, some addons slowed me down watching them instead of just reacting.
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Stacy Hope
 
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Post » Mon Mar 24, 2014 2:49 pm

Best to ignore trolls.

Educating OP is fine but don't tell him (or anyone) their opinion doesn't count. That also invalidates your opinions.

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CArla HOlbert
 
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Post » Mon Mar 24, 2014 7:23 pm

I do not plan on using any addons for a while, just asking questions about them. I did use few 100's of mods for Skyrim and made some myself. Mods do not scare me, but addons are different then mods and it is an online game thus least control then a single player game can have. From a player POV.

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Kara Payne
 
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Post » Mon Mar 24, 2014 9:54 am

that opinion doesnt count as it was a troll, you said it yourself. how can you compare a troll as an opinion?? that person blatantly ignored the OP and stated NOTHING but ignorance, trying to cause commotion, and i have no patience for people of that. As soon as i saw that, i posted to reply his comment, and ignored him.

if you want to defend someone who does that kind of thing, then you will be ignored as well.

i never have said anybodies opinion wasnt valid, but that guys post was an opinion looking for trouble, causing commotion.

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Carlos Rojas
 
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Post » Mon Mar 24, 2014 5:33 am


Other way m8 your limited more by the fact it's online through zenimax servers. Mods you can do for skyrim can break the game, add things that shouldn't be there, can't do that with MMOs
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Epul Kedah
 
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Post » Mon Mar 24, 2014 2:18 pm

That person is THE OP.

Simply put, lua on its own are simply un-compiled script (text files). What allowed from the library and API is restricted to what ZOS allowed.

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Matthew Warren
 
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Post » Mon Mar 24, 2014 11:30 am

I'm not sure which will break first, my desk or my forehead....

The information libraries you can access are defined by the API framework, in this case ZOS' API framework. The only libraries you will have access to are resource libraries already there in the game files.

You won't be able to inject your own libraries to use as the API has no reference to them.

Care to continue fearmongering?

Mods are wayyyyyyy worse than addons for possibilities to hack your computer, mate.

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Fiori Pra
 
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Post » Mon Mar 24, 2014 10:34 am

Troll is a troll, I don't care what they think. But you responded to the troll in much the same way you have been responding to the OP, basically telling him that his opinion (and others like him) does not count . . . to come back when he has more experience.

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Joey Avelar
 
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Post » Mon Mar 24, 2014 9:09 am

yes and no, yes mods have more power thus can break the game better. No, because one has more control what mods are install or not. The 2nd part what I was getting at early post. I am not "fearmongering", just have some deep concerns... \

So the API framework is just a real time code compiler and the Lua is the code that is compile in real time?

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Lyd
 
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Post » Mon Mar 24, 2014 8:28 am

If thats what i would have said, then i would have said it like that. Your being ignored, because your looking for trouble the very same way that guy was. Whining over me calling out some ignorant troll, grow up and mind your own.

That guy who posted, that i replied to ISNOT k9 mouse. l2 read before you call me out please.

You guys are jumping down my throat for simply defending this thread. If im such an undermining individual, id have warnings all the time. but funny how i dont?

Please get back to OP.

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Dragonz Dancer
 
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Post » Mon Mar 24, 2014 9:24 am

You can build 'libraries' on top of it but at the end, it cannot do anything the API doesn't allowed the script to do.

So you can build a library to streamlined the process of getting certain info, such as HP % so other mod could use it without calculating the % itself. However, if HP is not readily available, then there is noway you can get the HP%.

All of these are simply example and are not reflecting the state of ZOS' API.

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Jonathan Montero
 
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