While this may sound unimportant, it gave me an enormous degree of control and precision. I no longer pushed the stick slightly in an effort to predict how the developer of a game felt counted as "moving"--instead I turned left and had complete control. I was finally capable of no-scoping and headshotting consistently (although, thankfully, these features seem to be either of diminshed importance or completely irrelevant in Brink).
With the tremendous amount of customization in Brink, does anyone know if anolog stick sensitivity will be able to be adjusted?