Advantages of PC

Post » Sun Jun 27, 2010 2:16 pm

Here's the deal, I recently bought a new laptop. It's quite nice, 6 gigs of ram, intel i7 core processor, 1080p resolution with a gig of dedicated ram, blu ray, all the bells and whistles.
Here's my question, as someone who prefers the experience of console gaming over PC gaming, should I purchase the game for PC or a console? If I get it for PC, I will be setting it up to my TV and buy a 360 controller for windows to play on. Unfortunately though, I am not familiar with the mod scene. I flirted with it briefly with Morrowind, but a lot of the mods I downloaded were conflicting and crashed the game for me, I am also simply unwilling to pay for mods or to subscribe to a mod community. That said, is getting the game for the PC really that much better? Despite not being familiar with mods, unable to make any, and unwilling to pay/subscribe to a service to get them, and playing it like it's on a console anyway?

Please, offer advise and opinions to me (and others) without being rude to myself or others, and DO NOT turn this into a flame war. I simply am unfamiliar and asking for advantages of the PC version, nothing more. I am already familiar with both consoles, so please do not tell me they are terrible! Thanks!

What ? Why to play the game in pc with a controller added ?
You miss all the accuracy a mouse offers which is one of the biggest advantages of pc gaming.. :shrug:

Anyway,you don't have to PAY for using mods.
Modders have the right to create anything they like but not to get financial profit by it.
You can be sure that there will be THOUSANDS of mods absolutely for free,just visit this site:
http://www.tesnexus.com/downloads/categories.php
You can download many mods without being a member,but for some you have to be.
But joinging this site is nothing fishy.You don't have to pay for being a member,and it doesn't have spam either.
Regarding conflicts,just make sure you read the full description of a mod before you download it,and that you fullfil the requirements.
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remi lasisi
 
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Post » Sun Jun 27, 2010 8:47 am

Pretty sure we're not allowed to charge for mods. ZeniMax Lawyers would be knocking on our door quicker than you can say "Cease and Desist".
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brian adkins
 
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Post » Sun Jun 27, 2010 7:12 am

No, he won't, my Phenom II X2 555 BE is just as midrange as my graphics card, and the majority of the games I quoted are in no way CPU-bound (Most games aren't, the CPU is often fairly irrelevant so long as you're more modern than a P4), and run on a 32bit architecture limiting them to the perfectly mediocre 2GB of RAM, making the 4GB I have somewhat immaterial. My PC is about as midrange as you can get, do you want me to do actual ingame benchmarks? It's not a case of "This is what you need to run games decently", it's a case of "Most games aren't even stressing it". My CPU lies relatively untouched and while I don't have a similar metric for my graphics card, I can take temperature deltas as an approximate indication of load. Games aren't difficult to run any more, and the graphics card in his laptop has been shown to run Oblivion on max settings at its resolution. It will handle skyrim just fine, though obviously I can't say any closer than that. If the OP wants to run Skyrim at 1920x1080 they'll, for one thing, need a monitor! At its resolution, the card is perfectly fine. High end graphics cards aren't cheap, but mid end ones are, and for mid-end resolutions, a mid end card more than does the job.


Nah I don't buy that not in my experience with upgrading Intel PC's anyhow which I used to do for a living. Maybe low to mid range video cards, they don't need that much help from the CPU or its structure, high end cards i.e the 500 series WILL become bottlenecked if the rest of the PC including the CPU is not up to the task. A good example of this was my last upgrade... I put a GTX580 in my box out of curiousity instead of my GTX285, my benchmarks went from roughly 16000 3DMark06 points to a whopping 16450 with the new top of the range card, big deal :) This is because my CPU IS limiting its potential, put the same 580 card in a state of the art I7 and THEN see how it performs, I have seen benchmarks of over 30000 3DMark06 points using I7s and 580's!

Lets be realistic here, Skyrim is NOT Oblivion, it is using totally an new engine, I remember people complaining about Oblivion after it was released saying they had gone and bought a new video card and wern't noticing much difference in performance, because Oblivion is very CPU orientated... well this is a new Engine I would still suggest you would need a pretty powerful CPU combined with a decent GPU to run it in 1920X1080, and the OP stated that his laptop screen IS Full-HD so that is what he would want to be playing in. He was talking about being able to turn all the bells and whistles on, well I am sorry but he won't be able to not on a Laptop. Like I said my 3 year old Desktop scores more than the latest Alienware M15 gaming laptop does.

So IMO he is better off getting Skyrim for his Console first, then when the GOTY edition comes out and the Good Mods arrive he can go and get it for his laptop as long as he is realistic about its performance and what he is getting out of it it will be just fine :)
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Multi Multi
 
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Post » Sun Jun 27, 2010 3:23 pm

Nah I don't buy that not in my experience with upgrading Intel PC's anyhow which I used to do for a living. Maybe low to mid range video cards, they don't need that much help from the CPU or its structure, high end cards i.e the 500 series WILL become bottlenecked if the rest of the PC including the CPU is not up to the task. A good example of this was my last upgrade... I put a GTX580 in my box out of curiousity instead of my GTX285, my benchmarks went from roughly 16000 3DMark06 points to a whopping 16450 with the new top of the range card, big deal :) This is because my CPU IS limiting its potential, put the same 580 card in a state of the art I7 and THEN see how it performs, I have seen benchmarks of over 30000 3DMark06 points using I7s and 580's!


How did real-world game performance improve when you put in the GTX 580?
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Nuno Castro
 
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Post » Sun Jun 27, 2010 2:00 pm

How did real-world game performance improve when you put in the GTX 580?


Didn't notice that much difference tbh because I wasn't having any slowdowns before putting it in, I was merely doing it as a test for benchmarking, wasn't my card it was the shops :) Of course I am still running Windows XP Professional so I wasn't able to test out DX11 :) Maybe if I cranked the detail up to 1920X1080 I would notice more of a difference, but that is where the top of the range Video Cards excel, in high resolutions with AA and AF on maximum!
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Steve Fallon
 
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Post » Sun Jun 27, 2010 8:49 am

Nah I don't buy that not in my experience with upgrading Intel PC's anyhow which I used to do for a living. Maybe low to mid range video cards, they don't need that much help from the CPU or its structure, high end cards i.e the 500 series WILL become bottlenecked if the rest of the PC including the CPU is not up to the task. A good example of this was my last upgrade... I put a GTX580 in my box out of curiousity instead of my GTX285, my benchmarks went from roughly 16000 3DMark06 points to a whopping 16450 with the new top of the range card, big deal :) This is because my CPU IS limiting its potential, put the same 580 card in a state of the art I7 and THEN see how it performs, I have seen benchmarks of over 30000 3DMark06 points using I7s and 580's!

Lets be realistic here, Skyrim is NOT Oblivion, it is using totally an new engine, I remember people complaining about Oblivion after it was released saying they had gone and bought a new video card and wern't noticing much difference in performance, because Oblivion is very CPU orientated... well this is a new Engine I would still suggest you would need a pretty powerful CPU combined with a decent GPU to run it in 1920X1080, and the OP stated that his laptop screen IS Full-HD so that is what he would want to be playing in. He was talking about being able to turn all the bells and whistles on, well I am sorry but he won't be able to not on a Laptop. Like I said my 3 year old Desktop scores more than the latest Alienware M15 gaming laptop does.

So IMO he is better off getting Skyrim for his Console first, then when the GOTY edition comes out and the Good Mods arrive he can go and get it for his laptop as long as he is realistic about its performance and what he is getting out of it it will be just fine :)



I don't need the best performance, just wanting to know if the laptop I have is capable of giving me a better experience than the console while hooked up to the TV (full HD) and playing with a controller.
That's it.
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WTW
 
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Post » Sun Jun 27, 2010 1:53 pm

Hey, Jude. While I don't think you'll have a problem running the game on medium-low settings, I strongly recommend between now and release stashing away some cash for a good desktop rig once the game's hardware requirements are published.
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Alkira rose Nankivell
 
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Post » Sun Jun 27, 2010 6:16 pm

It's sad to see that every pc title is a multi-port nowadays.
I was somewhat disappointed when I saw Skyrim graphics, I was expecting something as outstanding as oblivion was when it was released, but thanks to consoles stagnation, Skyrim is no better than the ancient almost 4 years old Crysis.
I'm also worried about AI, physics and others CPUs tasks, they require powerful CPUs and are extremely important in a detailed game with an open world as TES. Crappy PS3 and X360 CPUs will serve as bottlenecks to Gameplay and AI innovations that is about time to be implemented.
I hope Bethesda doesn't ignore the PC capability and at least write some aditional features like new shaders and tesselation.

(pardon my english, it's not my mother-tongue)


Not to be the advocate of the devil....but "crappy console CPUs"...the 360/Ps3 CPUs are decent enough (multicore@3,2 ghz, don't know how many cores they have, thought), apart from being optimized for the task, as console hardware usually is (an advantage of their hardware being unique, instead of the endless hardware combos the PC can offer). The real main issue with consoles is their ridiculously low memory (512), followed by their weak GPU's.
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Maria Leon
 
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Post » Sun Jun 27, 2010 2:43 am

I don't need the best performance, just wanting to know if the laptop I have is capable of giving me a better experience than the console while hooked up to the TV (full HD) and playing with a controller.
That's it.

We can't know until Bethesda release official info about pc requirements,or even speculate until we see some PC screenshots.
Todd Howard said in an interview that the PC version will have better textures.
We don't know how much better they are going to be.
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Bethany Short
 
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Post » Sun Jun 27, 2010 6:15 am

Todd Howard said in an interview that the PC version will have better textures.


Source & quote please?

Not that I don't believe you, only that some people have said otherwise (there will be no changes between PC and console versions).
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Fanny Rouyé
 
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Post » Sun Jun 27, 2010 9:38 am

The differences will be obvious: consoles will have smaller view distance :P And the probability of better textures for PC is very high actually. Mayby we will have an additional mip-map level unlocked :P
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RUby DIaz
 
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Post » Sun Jun 27, 2010 6:35 pm

We can't know until Bethesda release official info about pc requirements,or even speculate until we see some PC screenshots.
Todd Howard said in an interview that the PC version will have better textures.
We don't know how much better they are going to be.


As I said earlier, use Oblivion's specs.
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Zosia Cetnar
 
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Post » Sun Jun 27, 2010 1:50 pm

Source & quote please?

Not that I don't believe you, only that some people have said otherwise (there will be no changes between PC and console versions).

http://www.youtube.com/watch?v=9Sw_1P2dvWU&t=70
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NAkeshIa BENNETT
 
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Post » Sun Jun 27, 2010 5:46 pm

Nah I don't buy that not in my experience with upgrading Intel PC's anyhow which I used to do for a living. Maybe low to mid range video cards, they don't need that much help from the CPU or its structure, high end cards i.e the 500 series WILL become bottlenecked if the rest of the PC including the CPU is not up to the task. A good example of this was my last upgrade... I put a GTX580 in my box out of curiousity instead of my GTX285, my benchmarks went from roughly 16000 3DMark06 points to a whopping 16450 with the new top of the range card, big deal :) This is because my CPU IS limiting its potential, put the same 580 card in a state of the art I7 and THEN see how it performs, I have seen benchmarks of over 30000 3DMark06 points using I7s and 580's!

Lets be realistic here, Skyrim is NOT Oblivion, it is using totally an new engine, I remember people complaining about Oblivion after it was released saying they had gone and bought a new video card and wern't noticing much difference in performance, because Oblivion is very CPU orientated... well this is a new Engine I would still suggest you would need a pretty powerful CPU combined with a decent GPU to run it in 1920X1080, and the OP stated that his laptop screen IS Full-HD so that is what he would want to be playing in. He was talking about being able to turn all the bells and whistles on, well I am sorry but he won't be able to not on a Laptop. Like I said my 3 year old Desktop scores more than the latest Alienware M15 gaming laptop does.

So IMO he is better off getting Skyrim for his Console first, then when the GOTY edition comes out and the Good Mods arrive he can go and get it for his laptop as long as he is realistic about its performance and what he is getting out of it it will be just fine :)


Let's be more realistic - Oblivion was terribly optimised. The reason it was so hard to run was not because it was graphically advanced, but because it didn't bother with any sort of culling, even for fancy effects like water reflections. If we're going to continue being realistic, I am actually sitting in front of a machine with a 450 inside of it. You can tell me I can't play games all you like, but if I launch them I think you'll find they disagree. If we're going to be even more realistic, Skyrim has to run on consoles, you don't need an i7 to stop the CPU being a bottleneck, you need a half decent processor from the past 3 years. The resolution might have to be turned down, as perhaps 1920x1080 is a bit of a stretch, however you probably won't have to go down to as low resolutions as the consoles use.

Basically, going off how stuff works now, given that I can run Crysis (Most graphically intensive) and GTA4 (Most CPU intensive), *and* Oblivion without issue, my estimation is that given that skyrim is running on the same hardware, and isn't magic, a half decent machine will run it well. Perhaps not on full, most certainly not on full at 1920x1080, but still well above console settings. A "new engine" is not going to make the game require more power than the consoles can give it, that would be ridiculous.

@Benrahir;
Don't forget, though, the consoles are also 6 years old. I don't have any benchmarks for the PS3's processor but the architecture the 360's is based upon is old stuff, well superseded by more modern processors.
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loste juliana
 
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Post » Sun Jun 27, 2010 11:07 am

Let's be more realistic - Oblivion was terribly optimised. The reason it was so hard to run was not because it was graphically advanced, but because it didn't bother with any sort of culling, even for fancy effects like water reflections. If we're going to continue being realistic, I am actually sitting in front of a machine with a 450 inside of it. You can tell me I can't play games all you like, but if I launch them I think you'll find they disagree. If we're going to be even more realistic, Skyrim has to run on consoles, you don't need an i7 to stop the CPU being a bottleneck, you need a half decent processor from the past 3 years. The resolution might have to be turned down, as perhaps 1920x1080 is a bit of a stretch, however you probably won't have to go down to as low resolutions as the consoles use.

Basically, going off how stuff works now, given that I can run Crysis (Most graphically intensive) and GTA4 (Most CPU intensive), *and* Oblivion without issue, my estimation is that given that skyrim is running on the same hardware, and isn't magic, a half decent machine will run it well. Perhaps not on full, most certainly not on full at 1920x1080, but still well above console settings. A "new engine" is not going to make the game require more power than the consoles can give it, that would be ridiculous.

@Benrahir;
Don't forget, though, the consoles are also 6 years old. I don't have any benchmarks for the PS3's processor but the architecture the 360's is based upon is old stuff, well superseded by more modern processors.


I was talking about how this relates back to the OP, the 450 is still a decent card even though the 500 series is out would you consider it mid-range though? He won't be able to play Skyrim in his screens native Full-HD without turning some of the bells and whistles off, infact he might find he has to tune things down to 1680X1050 which is what I use for my Desktop. Now if thats the case and Skyrim will be released on the consoles in its standard 720X1080 then it will still look better than it would on his laptop even playing through his TV, providing that he indeed does need to tune his resolution in Skyrim down. So in that case you would be mistaken, because he would be running Skyrim on his laptop in a lower resolution than his console version would be. Not to mention that he won't need to fiddle around if he gets issues like alot of people have been doing trying to get Oblivion to run, me included. On the console you just install it and it works...

Getting back to what you were saying, using Crysis isn't a very good benchmark now, yes it was great for its time and still looks fantastic but it is a 4 year old game lets be realistic about that. 4 year old PC hardware is getting to the end of its cycle without having to start tuning things down in the more recent games! You see that is when I used to upgrade, when it got to the point that I had to start turning off the bells and whistles in games or lowering the resolution to make the game smooth and playable. I am not a graphics junkie by any means otherwise I would have gone and bought 2 video cards or more and SLI'd them, and I would have bought a screen that at least did Full HD instead of my mediocre 22 inch screen that does 1680X1050!

No to test it download the Crysis 2 Demo, how does that run on your PC? Try running it in 1920X1080 and tell me how it works then... that is what the OP was asking. I really doubt Skyrim will run on the same specs as Oblivion, I think you will find the requirements will be a fair bit higher than those were for Oblivion, poorly coded or not. If someone on the Skyrim PC version wants to run the game in Full HD then yes it will require more power than the Consoles can provide but we won't be trying to run the consoles at that resolution.. Btw I never said games didn't run on your system not sure where you got that from, my ageing PC still runs all the new games fine but only in 1680X1050.

Also I never said you need an I7 for your system not to bottleneck your GPU, even an I5 might do, well the quicker ones anyhow but I certainly wouldn't be running a GTX580 in a system with a I3 processor installed, sort of defeats the purpose of having a high end gaming card and this would indeed cause a bottleneck! Also...you see developers are only scratching the surface still with the PS3's Cell Processors and finding what they are capable of, people keep talking about its equivalent video card, but they don't realise that the Cell uses Multi-cores all running at 3.2 Gighz capable of producing 2 TFlops of processing. Source: http://playstation.about.com/od/ps3/a/PS3SpecsDetails_3.htm Even by todays PC standards that is still very very good! You see if the developers utilize this power properly they can produce games like Uncharted 2, GT5, KillZone3 apon many others which look fantastic and still run smoothly even comparitively to PC's, this is why Sony hasn't released a PS4 or Microsoft hasn't released a Xbox 2 yet because developers are still scratching the surface in terms of what they can achieve with the hardware.
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JD bernal
 
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Post » Sun Jun 27, 2010 4:17 pm

http://www.youtube.com/watch?v=9Sw_1P2dvWU&t=70


Yay! :celebration:

@Benrahir;
Don't forget, though, the consoles are also 6 years old. I don't have any benchmarks for the PS3's processor but the architecture the 360's is based upon is old stuff, well superseded by more modern processors.


Also true. I tend to watch only how fast the CPU's run, and I often overlook it's architecture.
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k a t e
 
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Post » Sun Jun 27, 2010 2:01 pm

I was talking about how this relates back to the OP, the 450 is still a decent card even though the 500 series is out would you consider it mid-range though? He won't be able to play Skyrim in his screens native Full-HD without turning some of the bells and whistles off, infact he might find he has to tune things down to 1680X1050 which is what I use for my Desktop. Now if thats the case and Skyrim will be released on the consoles in its standard 720X1080 then it will still look better than it would on his laptop even playing through his TV, providing that he indeed does need to tune his resolution in Skyrim down. So in that case you would be mistaken, because he would be running Skyrim on his laptop in a lower resolution than his console version would be. Not to mention that he won't need to fiddle around if he gets issues like alot of people have been doing trying to get Oblivion to run, me included. On the console you just install it and it works...

I'm not sure how much extra power the 550 packs, but the 450 is the low-midrange card in its range, at least. I never said he'd be able to run it on max at 1920x1080, that's probably asking a bit too much of the little laptop card, but it will almost certainly power far higher than either console. Standard console resolution is actually 1280x720, with many games going below that, so I don't think we have to worry about not hitting console resolutions.

I can also honestly say I've never had to tweak a game running on its expected systems to get it to run. Getting old games to run on new systems? Sure, but new games on new systems? Never. Unless you have a very strange setup indeed, everything is done through abstracted APIs, so assuming your drivers and directx are up to date you shouldn't have an issue - of course, some games are just badly made, such as oblivion, where things that are now standard, such as quad core processors, can cause issues rather than help. I honestly don't see a small chance of having to do some minor tweaking as a particularly bad downside, unless you prefer to think of your PC as a magic box what plays vidyagames.

Getting back to what you were saying, using Crysis isn't a very good benchmark now, yes it was great for its time and still looks fantastic but it is a 4 year old game lets be realistic about that. 4 year old PC hardware is getting to the end of its cycle without having to start tuning things down in the more recent games! You see that is when I used to upgrade, when it got to the point that I had to start turning off the bells and whistles in games or lowering the resolution to make the game smooth and playable. I am not a graphics junkie by any means otherwise I would have gone and bought 2 video cards or more and SLI'd them, and I would have bought a screen that at least did Full HD instead of my mediocre 22 inch screen that does 1680X1050!

Well, name something better? Precisely, there's not much out there. It's a good benchmark because it still ranks among the most graphically intensive games around.

No to test it download the Crysis 2 Demo, how does that run on your PC? Try running it in 1920X1080 and tell me how it works then... that is what the OP was asking. I really doubt Skyrim will run on the same specs as Oblivion, I think you will find the requirements will be a fair bit higher than those were for Oblivion, poorly coded or not. If someone on the Skyrim PC version wants to run the game in Full HD then yes it will require more power than the Consoles can provide but we won't be trying to run the consoles at that resolution.. Btw I never said games didn't run on your system not sure where you got that from, my ageing PC still runs all the new games fine but only in 1680X1050.

Personally I don't have a 1920x1080 output, and I'm sure my card would struggle with it - however 1680x1050 is by no means a small resolution, and being unable to run the game with everything on max at 1920x1080 is no reason to go console.

Also I never said you need an I7 for your system not to bottleneck your GPU, even an I5 might do, well the quicker ones anyhow but I certainly wouldn't be running a GTX580 in a system with a I3 processor installed, sort of defeats the purpose of having a high end gaming card and this would indeed cause a bottleneck! Also...you see developers are only scratching the surface still with the PS3's Cell Processors and finding what they are capable of, people keep talking about its equivalent video card, but they don't realise that the Cell uses Multi-cores all running at 3.2 Gighz capable of producing 1.8 TFlops of processing. Source: http://playstation.about.com/od/ps3/a/PS3SpecsDetails_3.htm Even by todays PC standards that is still very very good! You see if the developers utilize this power properly they can produce games like Uncharted 2, GT5, KillZone3 apon many others which look fantastic and still run smoothly even comparitively to PC's, this is why Sony hasn't released a PS4 or Microsoft hasn't released a Xbox 2 yet because developers are still scratching the surface in terms of what they can achieve with the hardware.

If you do have a high end GPU, then yes, your CPU could bottleneck it in theory. In practice, there's very little that stresses the CPU and GPU equally in video game worlds. It's an important point in theory, but in practice an i7 for gaming is well overkill. The PS3's CPU is hard to compare with a general purpose CPU such as the ones in a PC or the 360, it has a lot of special purpose SPEs which go into producing those figures. That doesn't, however, mean it can produce those figures all the time, only when the tasks it's performing can be equally distributed and correctly placed. It's a powerful CPU in theory, but again, in practice, for general purpose processing it's been well outstripped. It's not really a case of not having "scratched the surface" and more a case of knowing exactly what the processor can do, but actually designing a game structure to fully take advantage of it is a difficult task. You want to make a game engine for general purpose processors, there are volumes of published papers, but for a collection of specific-purpose processors? You're on your own, and often you simply can't take advantage of it all. I don't think any of those games can *actually* compare to what a decent PC can output, because they're the result of clever trickery rather than an example of power.


I think it's important to note that there's a very large gap between "Absolutely maxxed out" and "Console level", and just because you cannot reach the former does not mean you should go to the latter. That's like saying that because you can't afford a private jet, you'll only travel by unicycle - there are a lot of other forms of transport between them. I'm not saying PC gaming is in any way perfect, nor is console gaming in any way without merit, but you really don't need a very strong PC to play games decently, and you only need high end cards to run games very well at 1920x1080 - that still leaves the ludicrously expensive top end cards well alone. Those things just don't make sense to buy, they're powerful but my god are they expensive.
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quinnnn
 
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Post » Sun Jun 27, 2010 10:00 am

I'm not sure how much extra power the 550 packs, but the 450 is the low-midrange card in its range, at least. I never said he'd be able to run it on max at 1920x1080, that's probably asking a bit too much of the little laptop card, but it will almost certainly power far higher than either console. Standard console resolution is actually 1280x720, with many games going below that, so I don't think we have to worry about not hitting console resolutions.

[Is that right, well considering when playing most of my PS3 games my TV go's into 720P mode which as far as I know means 720X1080, because in FullHD mode that some games such as BlackOpps, GT5 etc use my TV shows 1080P, now this is 1920X1080 so why is 720P 1280X720? Also this would mean that games would look terrible on anything bigger than a PC screen but they don't, they look sharp and fantastic even on my 52 inch Sony Bravia LCD screen!

I can also honestly say I've never had to tweak a game running on its expected systems to get it to run. Getting old games to run on new systems? Sure, but new games on new systems? Never. Unless you have a very strange setup indeed, everything is done through abstracted APIs, so assuming your drivers and directx are up to date you shouldn't have an issue - of course, some games are just badly made, such as oblivion, where things that are now standard, such as quad core processors, can cause issues rather than help. I honestly don't see a small chance of having to do some minor tweaking as a particularly bad downside, unless you prefer to think of your PC as a magic box what plays vidyagames.

Explain to me why I couldn't get either Oblivion to run on my then new PC if that is the case? It crashed over and over again, then further along I had the same issue with FO3 and had to get the GOTY edition in the end for my PS3, constant crashing resulting in reboots. People can have configuration problems and I obviously did, although my other games would run just fine even Crysis and Crysis Warhead.


Well, name something better? Precisely, there's not much out there. It's a good benchmark because it still ranks among the most graphically intensive games around.

Just playing the Crysis 2 demo and using Fraps would give you a good enough idea :)


Personally I don't have a 1920x1080 output, and I'm sure my card would struggle with it - however 1680x1050 is by no means a small resolution, and being unable to run the game with everything on max at 1920x1080 is no reason to go console.

1680X1050 is fine because you are only 1ft away on your PC screen but put it on a big TV screen and sit close and it doesn't look very good :) I guess that is the difference, most people that play on big TV's would be sitting at least a couple of metres away and more!


If you do have a high end GPU, then yes, your CPU could bottleneck it in theory. In practice, there's very little that stresses the CPU and GPU equally in video game worlds. It's an important point in theory, but in practice an i7 for gaming is well overkill. The PS3's CPU is hard to compare with a general purpose CPU such as the ones in a PC or the 360, it has a lot of special purpose SPEs which go into producing those figures. That doesn't, however, mean it can produce those figures all the time, only when the tasks it's performing can be equally distributed and correctly placed. It's a powerful CPU in theory, but again, in practice, for general purpose processing it's been well outstripped. It's not really a case of not having "scratched the surface" and more a case of knowing exactly what the processor can do, but actually designing a game structure to fully take advantage of it is a difficult task. You want to make a game engine for general purpose processors, there are volumes of published papers, but for a collection of specific-purpose processors? You're on your own, and often you simply can't take advantage of it all. I don't think any of those games can *actually* compare to what a decent PC can output, because they're the result of clever trickery rather than an example of power.

Yes but we can agree that the Cell processor is indeed a powerful tool? There was a case here where our army strapped 300 PS3's together and made a Super-Computer for extremely intensive processing, why? Because the Cell processor is capable of processing huge amounts of data, it is also true that the Core processors are nearing their limit, hence why they have gone to Duel Cores then Quad Cores, many people think that the Cell processor will be the norm in another 10 years time, time will tell but if you google on it it is quite fascinating. The fact that developers are not sure how to utilize it properly yet doesn't make it any less powerful or useful :) Although the developers of Uncharted 2 swore that they used 98 percent of the PS3's Cell cores capabilities , maybe they have figured out what others haven't yet?


I think it's important to note that there's a very large gap between "Absolutely maxxed out" and "Console level", and just because you cannot reach the former does not mean you should go to the latter. That's like saying that because you can't afford a private jet, you'll only travel by unicycle - there are a lot of other forms of transport between them. I'm not saying PC gaming is in any way perfect, nor is console gaming in any way without merit, but you really don't need a very strong PC to play games decently, and you only need high end cards to run games very well at 1920x1080 - that still leaves the ludicrously expensive top end cards well alone. Those things just don't make sense to buy, they're powerful but my god are they expensive.

Not saying you shouldn't have a PC or a high end one IF you have the cash to do it, I am saying it is an expensive past-time and can be VERY frustrating. I have been PC gaming since my old 386 40 Mhz and have finally given up spending Thousands upgrading over and over again during each Hardware Cycle ( cant afford it anymore anyhow RL toook over) so IMO the console provides a fantastic investment and games like Killzone 3 make me smile because they are visually stunning, and when I say stunning this is when I was used to playing Crysis :) No the frustrating part comes with Windows, getting games to work, having the wrong drivers installed, reinstalling Windows, reformatting when Windows refuses to start etc etc Very time consuming and very frustrating, I used to feel sick in the end with stress trying to get things to work, now I don't :)

I still use my PC for Crysis Warhead and a few other games that arn't available on the PS3, not sure how Crysis 2 will look on it :)

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Dominic Vaughan
 
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Post » Sun Jun 27, 2010 6:20 pm

The full game potential cannot be experianced on console that do not accept mods.
Bethesda usually lay the foundations and the modders do the rest.
Up to this day there s still modding in Morrowind, Oblivion etc, and whoever come back to the original game with or without DLC is totally unable to play it.
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Jonathan Windmon
 
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Post » Sun Jun 27, 2010 11:24 am

Personally I see keyboard and mouse controls as vastly superior. Besides that it has improved graphics and mods (as you mentioed yourself)
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Ryan Lutz
 
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Post » Sun Jun 27, 2010 3:15 am

@Thorn2002; Ah, that blue is hard to read :(

720p is 1280x720 - it stands for "720 progressive", which literally means 720 vertical lines updated one after another (As opposed to interlaced, where only every other line is updated each frame).

I can't tell you why you couldn't run oblivion without knowing more about your hardware and configuration, but generally this isn't the case. It's the very reason why we have APIs such as directx and openGL, to completely remove any hardware specific coding.

Crysis 2 will probably be a decent benchmark, but it's not out yet, and the demo isn't flexible enough to use as a proper benchmark, especially having only three different graphics settings.

I don't understand what you're saying on this one - 1680x1050 isn't a resolution that comes native on any TV, as far as I know, and in any case has nothing to do with anything. It's higher resolution than what the consoles put out, and you're not running it on a TV if you're running it on a monitor. If your TV can't do 1080p, then output in 720p. If your TV can do 1080p, then 1680x1050 will upscale better than 720p will anyway.

The cell processor isn't not powerful, but I think people who think it will "be the norm in 10 years" don't actually have a clue what they're talking about - and that's putting it nicely. It's a specialised set of processors, you put it to work, say, running a web browser or operating system, and suddenly the theoretical performance is well below what it gets if you're using it for what it's designed for. The Cell processor as it is now will never be the norm, it was never designed to be, and a decent modern processor can out-power it in any calculation, whether it's within the PS3's field or not. However, it was for a long time cheaper to buy in bulk, due to how sony sold it for a significant loss, even at the $600 mark.

And that's exactly the point I'm disagreeing on. PC gaming has been an expensive hobby for a long time, but due to the market saturation of consoles and the lack of any real technical advancement, PC gaming has become much cheaper. Doing the maths, depending on how many games you buy, PC gaming can actually be cheaper over its lifetime, especially if you factor in extras like xbox live. I know people with 8800s who haven't upgraded in years still playing games very well indeed.
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Nitol Ahmed
 
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Post » Sun Jun 27, 2010 4:18 pm

Not saying you shouldn't have a PC or a high end one IF you have the cash to do it, I am saying it is an expensive past-time and can be VERY frustrating. I have been PC gaming since my old 386 40 Mhz and have finally given up spending Thousands upgrading over and over again during each Hardware Cycle ( cant afford it anymore anyhow RL toook over) so IMO the console provides a fantastic investment and games like Killzone 3 make me smile because they are visually stunning, and when I say stunning this is when I was used to playing Crysis No the frustrating part comes with Windows, getting games to work, having the wrong drivers installed, reinstalling Windows, reformatting when Windows refuses to start etc etc Very time consuming and very frustrating, I used to feel sick in the end with stress trying to get things to work, now I don't


This sole paragraph show you are a below average computer user. I never had to reinstall Vista 1 time in 2 years and a half and i haven t had to reinstall 7 yet.

Yet i m not a jerk on internet content, which is 80% of the problem, i have minimum dicipline so i don t fall for hardware, game hype. I run programs for maintainance only every semester.
This is especially true now that hardware has reached a treshold that software arent able to tap in near hardware potential. I know people extremely happy with 3 to 4 years old PC, upgrading video each 2 years.
You will still see a lot of hype for X or Y hardware because companies need to sell to live. Right now, people that invest lot of money are extreme overclockers which are a tribe, and multiple monitors users (usually 3) which are growing steadily.
And diferent from consoles you can easely resell your PC for 30% of your new PC price.
Many console users make computer devils, this is so false, althought when they fart its a pain in the ass as any electronic gizmo.

Fact is, for gaming technology and evolution, consoles are a dragger and a curse.
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Frank Firefly
 
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Post » Sun Jun 27, 2010 2:37 pm

To avoid all the technical garbage and answer the OP's question:

The laptop probably won't run Skyrim smoothly at its maximum settings, BUT it should run it at better resolution and detail than it would be on a console, with greater viewing distance, and with less load times, etc. That's assuming that the requirements for Skyrim aren't something really odd; we won't know for certain until more information is available.

The advantages of mods is enormous. With mods, Morrowind can look as good as, or better than Oblivion, despite the generation of difference between them. Modders have made thousands of changes, including everything from simple bugfixes for one particular item or an additional weapon or article of clothing, all the way to things like the Tamriel Rebuilt Project's ongoing mega-mod to create the entire Morrowind mainland. Some mods are cheats and spoilers, others are strictly lore-consistent and balanced, while still others are "diffiulty enhancers" too make it more challenging. In essence, there are mods for every taste, and it's entirely up to you what you do or don't want in your game. I'd recommend playing at least a few dozen hours without gameplay altering mods first, just so you have an idea what you're changing the game FROM.

Patches, both official and unofficial, are no big deal on the PC. I've also had at least one character get "stuck" in a staircase or piece of furniture, and unable to get his feet loose. A quick "fixme" command from the command line took care of it, rather than reloading a save from 3 hours earlier.

I've been building my own PCs for years, and generally "upgrade" the motherboard and processor one year, then the memory, graphics card, and hard drive over the next two or three years. Some of the less critical pieces in my current system are over a decade old, and still running fine. Over the span of 25 years, I've spent thousands on PC upgrades, but how many consoles and different versions of those appeared and disappeared in that time, and how much would I have spent on replacing each with the next current model? The PC isn't a lot more expensive, unless you try to stay near the cutting edge. I can still run some of my old 1980's vintage PC games from way back when (if not most, by using emulation software), but once a console is gone, any games for it are history. With a new generation of consoles on the horizon, how long will this generation of games still be supported? Probably on this next console generation, and then they're no longer playable on the following.
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kiss my weasel
 
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Post » Sun Jun 27, 2010 3:53 am

Here's the deal, I recently bought a new laptop. It's quite nice, 6 gigs of ram, intel i7 core processor, 1080p resolution with a gig of dedicated ram, blu ray, all the bells and whistles.
Here's my question, as someone who prefers the experience of console gaming over PC gaming, should I purchase the game for PC or a console? If I get it for PC, I will be setting it up to my TV and buy a 360 controller for windows to play on. Unfortunately though, I am not familiar with the mod scene. I flirted with it briefly with Morrowind, but a lot of the mods I downloaded were conflicting and crashed the game for me, I am also simply unwilling to pay for mods or to subscribe to a mod community. That said, is getting the game for the PC really that much better? Despite not being familiar with mods, unable to make any, and unwilling to pay/subscribe to a service to get them, and playing it like it's on a console anyway?

Please, offer advise and opinions to me (and others) without being rude to myself or others, and DO NOT turn this into a flame war. I simply am unfamiliar and asking for advantages of the PC version, nothing more. I am already familiar with both consoles, so please do not tell me they are terrible! Thanks!



Buy it CE for console, and regular for PC thats what Im doing (though I dont have nearly as nice a computer as you >_> ... only 3 gigs of ram)
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keri seymour
 
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Post » Sun Jun 27, 2010 2:54 pm

if you don't enjoy game crashing and your system turning off because of overheating, i'd go with the console.

save it for when you get a desktop because laptops are terrible for running games with those specs, even if it meets the requirements.


That's just not true, and you shouldn't really make those kinds of generalizations when technology is changing rapidly. Laptops used to be terrible for gaming (3+ years ago), but that really just isn't the case anymore. So long as you do your research and make sure you buying a good build, laptops can be fantastic gaming machines and keep plenty cool enough. I play heavily modded morrowind, oblivion, and modern games like Crysis and SC2 on high settings at full res on a 2 year old gaming laptop (Sager NP8662 aka Clevo M860TU) at fully playable framerates, and I have never had a single overheating issue with it. Sounds to me like you're just trying to take a jab at PCs.

Get it for whichever you really would enjoy gaming on more. If you're gonna plug your laptop into a TV and use a 360 pad like you said, then there is no harm in getting it for either PC or a console. I just know from my own personal experiences that I would regret purchasing a console version (as I originally did with Oblivion... and Morrowind for that matter) due to the lack of being able to add any of the wonderful mods the community has developed over the years and apply official/unofficial patches quickly. I ended up purchasing both TES 3 and 4 twice because of that mistake.
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Kristina Campbell
 
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