Adventurer's Backpack
(http://download.fliggerty.com/download-55-1056 download or http://www.nexusmods.com/morrowind/mods/43213/? download)
Version: 1.0
Requires: Morrowind, Tribunal and Bloodmoon
Description
Add 2 wearable backpacks to the game.
They both have a feather enchantment, and a script: when the backpacks are dropped and activated, you receive a bedroll, firekit and frying pan.
You will need these 3 items in your inventory to pack up an pick up the backpack again.
The back packs use the left pauldron slot and have moderate armour.
When asking Elone about Balmora for the first time, she will give you directions as well as a backpack.
Otherwise, you may purchase either backpacks from Arrile.
There is an alternate version where the backpacks have no enchantment or script, to use it, tick the Adventurer's backpack-simple.esp INSTEAD of Adventurer's backpack.esp in the Morrowind Launcher.
Mod cleaned with tes3cmd
Install
Unzip in your Data Folder.
Either tick adventurer's backpack.esp (enchanted and scripted backpacks) OR adventurer's backpack-simple.esp (no enchantment nor script) in the Morrowind launcher.
Adventurer's backpack.esp must be loaded BEFORE NoM (if you have it).
Uninstall
Unless you have MCA and Nom, you want to delete the files specified in document 'Adventurer's backpack log'.
Incompatibility
None, the mod adds a unique container to Arrile's storage but does not modify anything in the cell.
One line of dialogue (Elone's, on Balmora) has been slightly modified.
Changelog
Version 1.0 Original release
Contact
Contact me (Danae123) at the Official Bethesda Forum, Great House Fliggerty or Wolflore
Credits
Included, the ReadMe of MCA from which the backpacks come from and the Read me of NOM from which the frying pan and firekit come from.
Thanks to Ethetan over at the Bethesda Forums for suggesting that the MCA backpacks were made available.
Thanks to Bethesda Softworks for developing Morrowind and the Construction Set.
Thanks to Brucoms for developing the readme generator this readme was based on.
Permissions
You must ask permission to modify my mod.
Permission will be given, I just like to know if my mods are used somewhere