Advice on adding new SFX

Post » Tue Apr 29, 2014 7:33 am

I've added a couple of bird FX, .wav files, to data/sound/FX/mymodnamefolder and made new sound descriptors in CK and following that sound markers using the sound descriptors. I hear the sounds perfectly in CK but not in-game. What am I doing wrong?

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Auguste Bartholdi
 
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Joined: Tue Jun 13, 2006 11:20 am

Post » Tue Apr 29, 2014 3:26 am

Did you added them in your cells (yes, can be a silly question, but...) :)

Do you know what? I'm incredibily curious about your working :D any ETA?

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Wane Peters
 
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