advice for mods

Post » Mon Apr 22, 2013 6:51 am

Ok needs some advice. 3 part question.

1. Can anyone recommend a good eating/sleeping/drinking mod?
2. Can anyone recommend a mod that caps the level up multiplier to like 3?
3. Can anyone recommend any house dagoth mods, the quests to join and basically house dagoth stuff added to the game?

Ive looked and theres several of each that im asking, but I wanted an opionion on which ones where the best.
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Jerry Cox
 
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Post » Mon Apr 22, 2013 4:05 am

1. http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8707&comment_page=3 is by far the most comprehensive. I highly recommend it; it runs very smoothly, and all the new content is very well integrated. You'll find new wells and shops and supply posts throughout Vvardenfell, new books to explain how to cook the new foods, and even a quest or two. The one caveat is that, unfortunately, it conflicts with many mods that drastically change the landscape (most noticably Morrowind Rebirth). It works with grass mods though, provided you use the version supplied with NOM.

2. I don't know of any, sorry. I'm sure they exist though.

3. http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=801 in combination with http://morrowind.nexusmods.com/mods/23357, which adds a lot of new dialogue for members of the Sixth House. I haven't used either of them myself, but I've heard good things about GHD and The Tribe Unmourned was made by Von Django, whose other dialogue mods are excellent (and well worth getting as well). There is also http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=2464, as an alternative to GHD, but as far as I'm aware it takes the route of making the Sixth House wholly evil, where GHD keeps the moral ambiguity of the original game.
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Hope Greenhaw
 
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