I started thinking how indie developers should present their games in order to gain some interest and i really think that if you want to start a RPG serie you must 1st think of building a interesting universe and a interesting character.
Like for example games like The Elder Scrolls, The Witcher, Mass Effect, they are developed around a certain universe and a interesting character. Many companies try to impress us with visuals and gameplay mechanics and forget that while thats all pretty and good you wont get my interest if the story is boring and feels generic. I mean.. i looked at that video and i saw some of the player characters and they just transmitted me "Boring Story" "Boring Character". I can't really help it.. maybe i'm being incredibly unfair but thats the feeling i got when i saw the video.
When i 1st saw the elder scrolls series i was really curious what this world was about, same with Mass Effect and The Witcher. They all turned out to be amazing games.
So my advice is... work on a plot 1st and then present us how the game works. Don't smack me with visual effects and hope that i will be amazed by the fact that you allow your character to transform enemys into.... trees?
Whats your opinion on this?