Aedra/Daedra in Akavir

Post » Tue Oct 26, 2010 8:13 pm

I just have a quick question. The talk is always of Aedra/Daedra -> Tamriel. Is there anything about them being around in islands such as Akavir? Like would the Akaviri have their own versions/views of the daedra/aedra and wold the gods help them in crisises? Would Daedra ever invade akavir etc/

Or is it just plainly unknown?
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CHangohh BOyy
 
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Post » Tue Oct 26, 2010 5:36 am

Why would any Daedric Prince have an interest in Akavir? Nobody there seems to worship the Daedra, theres really no holdings there.
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Rusty Billiot
 
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Post » Tue Oct 26, 2010 7:59 am

Why would any Daedric Prince have an interest in Akavir? Nobody there seems to worship the Daedra, theres really no holdings there.

We don't know that.

The only insight into the Akaviri religion we have is the http://www.imperial-library.info/content/tsaesci-creation-myth-and-we-ate-it-become-it, and it does suggest that they have their own version of the aedra. It is unclear if they are actually worshiped, though.
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NAkeshIa BENNETT
 
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Post » Tue Oct 26, 2010 8:08 am

The only insight into the Akaviri religion we have is the http://www.imperial-library.info/content/tsaesci-creation-myth-and-we-ate-it-become-it, and it does suggest that they have their own version of the aedra.
What about Z'en?
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jessica Villacis
 
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Post » Tue Oct 26, 2010 11:46 am

Ok, realistically, once the dragon fires were unlit and the amulet of kings in posession of Dagon's followers...
Why invade Tamriel? Where there are plenty of people to fight the oblivion gates. Why not go somewhere uninhabitated?, come out and invade? If mehrunes dagon himself could show up, doing things that way would have made things much easier.
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Nick Pryce
 
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Post » Tue Oct 26, 2010 4:18 pm

Ok, realistically, once the dragon fires were unlit and the amulet of kings in posession of Dagon's followers...
Why invade Tamriel? Where there are plenty of people to fight the oblivion gates. Why not go somewhere uninhabitated?, come out and invade? If mehrunes dagon himself could show up, doing things that way would have made things much easier.

He needs the mythic Dawn to assist with opening the gates. Going somewhere uninhabited means going somewhere with no Dagon worshipers to let him in.

To open a gate to Oblivion, the mechanic must communicate directly, by spell or enchantment, with the Daedra Lord who inscribed the sigil stone in question. The Daedra Lord and the mechanic jointly invoke the conjurational charter [2], and the mechanic activates the charged sigil stone, which is immediately transported through the liminal barrier to the spot where its sigil was inscribed, thus opening a temporary portal between Mundus and Oblivion. This portal may only remain open for a brief period of time, depending on the strength of the liminal barrier at the chosen spots, several minutes being the longest ever reported, so the usefulness of such a gate is quite limited.


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Catharine Krupinski
 
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Post » Tue Oct 26, 2010 10:49 am

He needs the mythic Dawn to assist with opening the gates. Going somewhere uninhabited means going somewhere with no Dagon worshipers to let him in.



Well, I bet he could send the dagon worshippers to a land all its own instead of spreading itself within the widths of its opposers

And also, that quote? Has to be utterly and completely untrue.

All gates in Oblivon are open until you close them..

And if so they are only open for a few minutes. Why did the cities of cyrodiil have so much trouble?
Oh no an Oblivion Gate!!
Guards come quickly its a gate to Oblivion!

--Guards Come--
What in the God's Names are you talking about, there is nothing there!

See what I mean?

And in Kvatch, if the gate could only be opened for a few minutes, why did the guards even set up a camp? The duration of setting up a camp would take longer than the gate could "Possibly" be open.

I dont mean to bash but.. That is just ridiculous!
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Matt Bee
 
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Post » Tue Oct 26, 2010 9:18 am

Well, I bet he could send the dagon worshippers to a land all its own instead of spreading itself within the widths of its opposers

And also, that quote? Has to be utterly and completely untrue.

All gates in Oblivon are open until you close them..


No, they are not. More gates open as the game progresses. As you get farther into the MQ, the maximum amount of gates that can be opened increases, when you pass too close to a potential gate site, the game determines whether or not to make that potential site a live site. The Game also opens certain gates upon reaching specific quest stages.

And how do you expect dagon's worshipers to get sent to a land all their own? Are they gonna shoot gold outta their ass, buy up a lot of supplies and buy ships, and go journey to islands unexplored? Also, the most important targets are In Tamriel. The Septims they need dead, the Amulet they need to steal. It's all Tamriel side.
And if so they are only open for a few minutes. Why did the cities of cyrodiil have so much trouble?
Oh no an Oblivion Gate!!
Guards come quickly its a gate to Oblivion!

--Guards Come--
What in the God's Names are you talking about, there is nothing there!

See what I mean?

And in Kvatch, if the gate could only be opened for a few minutes, why did the guards even set up a camp? The duration of setting up a camp would take longer than the gate could "Possibly" be open.

I dont mean to bash but.. That is just ridiculous!

Things changed, and your not paying attention. The barrier was weakened severely, so much so that they were no longer limited in how long they could open gates.
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suzan
 
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Post » Tue Oct 26, 2010 5:30 pm

We know very little about Akavir, however, we do have examples of Akaviri-styled Daedric artifacts; Goldbrand and the Ebony Blade. And it wouldn't be unreasonable if there were Daedric influences in Akavir.
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leni
 
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Post » Tue Oct 26, 2010 4:13 pm

We know very little about Akavir, however, we do have examples of Akaviri-styled Daedric artifacts; Goldbrand and the Ebony Blade.
But we have examples of Dwemer-styled Daedric Artifacts, too.
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Portions
 
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Post » Tue Oct 26, 2010 11:06 am

No, they are not. More gates open as the game progresses. As you get farther into the MQ, the maximum amount of gates that can be opened increases, when you pass too close to a potential gate site, the game determines whether or not to make that potential site a live site. The Game also opens certain gates upon reaching specific quest stages.

And how do you expect dagon's worshipers to get sent to a land all their own? Are they gonna shoot gold outta their ass, buy up a lot of supplies and buy ships, and go journey to islands unexplored? Also, the most important targets are In Tamriel. The Septims they need dead, the Amulet they need to steal. It's all Tamriel side.

Things changed, and your not paying attention. The barrier was weakened severely, so much so that they were no longer limited in how long they could open gates.


Well, saying that the barrier was weakened would have things make a lot more sense..
you just said oblivion gates. Which, have had no appearance in the actual gameplay until Oblivion came out, how was I suppose to know.
And if the Dragonfires stop the oblivion gates from even opening, how would anyone else even know?
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Breanna Van Dijk
 
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Post » Tue Oct 26, 2010 4:17 pm

Well, saying that the barrier was weakened would have things make a lot more sense..
you just said oblivion gates. Which, have had no appearance in the actual gameplay until Oblivion came out, how was I suppose to know.
And if the Dragonfires stop the oblivion gates from even opening, how would anyone else even know?

I do recommend reading Liminal bridges. Here is a link: http://www.imperial-library.info/content/oblivion-liminal-bridges
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tannis
 
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Post » Tue Oct 26, 2010 8:47 pm

Why invade Tamriel?

Because it has White-Gold Tower.

http://en.wikipedia.org/wiki/Tower
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Rusty Billiot
 
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Post » Tue Oct 26, 2010 9:58 pm

Tosh Raka.
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Laura Samson
 
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Post » Tue Oct 26, 2010 9:04 am

Tosh Raka.



That's a tricky one. We're not even sure he really exists. "Mysterious Akavir" was likely written from second or third hand accounts by people who've never set foot on the continent.
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Erika Ellsworth
 
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Post » Tue Oct 26, 2010 12:34 pm

Mysterious Akavir has no author. It's written especially for the player, as a retcon of the old Akavir, which was not mysterious. The old was [censored].
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Nana Samboy
 
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Post » Tue Oct 26, 2010 9:34 pm

Wait, we used to have an un-mysterious Akavir? :blink:
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Lori Joe
 
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Post » Tue Oct 26, 2010 4:53 pm

Arena and Daggerfall's Akavir wasn't 'Mysterious Akavir.'
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Alexander Lee
 
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Post » Tue Oct 26, 2010 8:53 pm

I didn't think Akavir was around back in DF, and it was definitely not in Arena.
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~Sylvia~
 
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Post » Tue Oct 26, 2010 2:20 pm

It's there. It's also where katanas and squinty-eyed people came from.
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steve brewin
 
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Post » Tue Oct 26, 2010 7:35 pm

Can you provide more evidence than your word? I'd like to know what books I missed and stuff.
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sexy zara
 
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Post » Tue Oct 26, 2010 5:24 pm

Yeah, you didn't miss any books, you just didn't read them in their original context. Try History of the Empire.
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ANaIs GRelot
 
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Post » Tue Oct 26, 2010 1:27 pm

SKAH!
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Alex Blacke
 
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Post » Tue Oct 26, 2010 9:51 pm

Yeah, if you skim history, Uriel V might disappear, so don't do it.
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Hella Beast
 
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Post » Tue Oct 26, 2010 3:00 pm

Okay, well it only says it's there, but nothing of the inhabitants. But there is no Arena books. So yeah, looks like Akavir was in the works, but looks like it wasn't until Morrowind that it was more fleshed out, and Oblivion where the events of Ionith were in detail.
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Darren Chandler
 
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